Player Matchup

Ra
Ra
 
Ra
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
MasterKillza
King Arthur
Level 128
God Stats
4W - 4L
1,251 SR
Queue Stats
384W - 370L
1,603 Elo+
Party 1
Jormungandr
Jormungandr
OLLATH1R
Jormungandr
Level 109
God Stats
3W - 2L
1,614 SR
Queue Stats
40W - 34L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
OPD-Militia
Hou Yi
Level 100
God Stats
2W - 2L
1,421 SR
Queue Stats
61W - 65L
1,513 Elo+
Solo
Fenrir
Fenrir
riflashzz
Fenrir
Level 140
God Stats
35W - 39L
1,586 SR
Queue Stats
420W - 411L
1,602 Elo+
Party 1
Team Averages
Level 116
1,474 SR
1,544 Elo+

VS

Team Averages
Level 91
1,370 SR
1,523 Elo+
Vamana
Vamana
BrysenJones
Vamana
Level 63
God Stats
9W - 10L
1,578 SR
Queue Stats
114W - 101L
1,629 Elo+
Solo
Tsukuyomi
Tsukuyomi
DpressedPhoenix
Tsukuyomi
Level 134
God Stats
0W - 1L
1,247 SR
Queue Stats
14W - 13L
1,492 Elo+
Solo
Merlin
Merlin
Mabelma95
Merlin
Level 109
God Stats
4W - 3L
1,262 SR
Queue Stats
283W - 247L
1,510 Elo+
Party 2
Artemis
Artemis
Rott_Villa
Artemis
Level 89
God Stats
0W - 2L
1,263 SR
Queue Stats
340W - 292L
1,470 Elo+
Party 2
Kumbhakarna
Kumbhakarna
VlaamsBelang4eve
Kumbhakarna
Level 60
God Stats
2W - 6L
1,500 SR
Queue Stats
506W - 554L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
3 / 2 / 12
14,326
597
10,939
13,610
6,448
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
MasterKillza
King Arthur
20
9 / 0 / 11
14,656
611
19,509
22,494
23,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
OLLATH1R
Jormungandr
18
3 / 2 / 10
12,218
509
5,797
18,826
18,998
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
20
13 / 1 / 3
15,603
650
14,699
21,450
9,264
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
riflashzz
Fenrir
20
15 / 2 / 12
14,302
596
15,899
18,765
8,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
0 / 11 / 3
9,539
397
13,313
26,547
28,110
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
DpressedPhoenix
Tsukuyomi
18
4 / 9 / 0
11,585
483
14,118
22,465
10,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Mabelma95
Merlin
15
3 / 11 / 1
9,819
409
8,344
14,124
5,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Rott_Villa
Artemis
17
0 / 9 / 0
10,326
430
13,370
18,244
7,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
VlaamsBelang4eve
Kumbhakarna
7
0 / 3 / 0
6,910
288
924
5,314
1,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
11
43
Kills
7
7
Deaths
43
48
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
2
12
4.5
L
Vamana
0
11
3
0.14
L
Tsukuyomi
DpressedPhoenix
Tsukuyomi
4
9
0
0.44
L
Merlin
Mabelma95
Merlin
3
11
1
0.32
W
King Arthur
MasterKillza
King Arthur
9
0
11
14.5
W
Jormungandr
OLLATH1R
Jormungandr
3
2
10
4
W
Hou Yi
13
1
3
14.5
L
Artemis
Rott_Villa
Artemis
0
9
0
0
L
Kumbhakarna
VlaamsBelang4eve
Kumbhakarna
0
3
0
0
W
Fenrir
riflashzz
Fenrir
15
2
12
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,843
Damage
50,069
95,145
Taken
86,694
66,826
Mitigated
53,129
38,816
Healing
19,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
10,939
560
5,541
9,724
13,610
6,448
3,740
3,863
9,287
108,784
0
L
Vamana
13,313
5,587
0
7,776
26,547
28,110
51
5,078
21,469
0
58,326
L
Tsukuyomi
DpressedPhoenix
Tsukuyomi
14,118
3,777
0
4,676
22,465
10,498
0
4,752
17,713
0
89,439
L
Merlin
Mabelma95
Merlin
8,344
333
0
762
14,124
5,435
0
2,206
11,918
54,873
0
W
King Arthur
MasterKillza
King Arthur
19,509
1,995
0
6,716
22,494
23,278
1,832
736
21,564
98
86,844
W
Jormungandr
OLLATH1R
Jormungandr
5,797
1,966
529
835
18,826
18,998
1,299
1,578
17,154
55,979
0
W
Hou Yi
14,699
7,519
0
11,131
21,450
9,264
6,502
999
20,415
0
124,149
L
Artemis
Rott_Villa
Artemis
13,370
5,324
0
5,076
18,244
7,237
0
3,142
15,102
0
81,521
L
Kumbhakarna
VlaamsBelang4eve
Kumbhakarna
924
97
0
881
5,314
1,849
0
1,558
3,756
7,281
0
W
Fenrir
riflashzz
Fenrir
15,899
4,832
0
4,340
18,765
8,838
2,727
1,401
16,718
0
83,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,105
Gold Earned
48,179
762
Minions Killed
487
0
Camps Cleared
0
2,334,074
Distance Traveled
1,726,823
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,326
597
228
10
0
481,697
3
L
Vamana
9,539
397
100
4
0
375,881
0
L
Tsukuyomi
11,585
483
136
6
0
396,623
4
L
Merlin
9,819
409
101
4
0
329,144
6
W
King Arthur
14,656
611
149
6
0
494,914
4
W
Jormungandr
12,218
509
89
4
0
454,970
1
W
Hou Yi
15,603
650
186
8
0
394,232
0
L
Artemis
10,326
430
137
6
0
315,471
5
L
Kumbhakarna
6,910
288
13
1
0
309,704
5
W
Fenrir
14,302
596
110
5
0
508,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role