Player Matchup

Neith
Neith
Emtepya
Neith
Level 18
God Stats
25W - 21L
1,633 SR
Queue Stats
25W - 22L
1,515 Elo+
Party 3
Hachiman
Hachiman
FangEdg
Hachiman
Level 7
God Stats
2W - 3L
1,468 SR
Queue Stats
99W - 123L
1,393 Elo+
Party 1
Bacchus
Bacchus
Saltiestchip
Bacchus
Level 28
God Stats
6W - 2L
1,780 SR
Queue Stats
20W - 14L
1,663 Elo+
Party 3
Danzaburou
Danzaburou
Sazm74
Danzaburou
Level 18
God Stats
12W - 5L
1,757 SR
Queue Stats
24W - 19L
1,553 Elo+
Party 3
Jing Wei
Jing Wei
carlitotaquito
Jing Wei
Level 29
God Stats
32W - 26L
1,569 SR
Queue Stats
261W - 291L
1,518 Elo+
Party 1
Team Averages
Level 20
1,641 SR
1,528 Elo+

VS

Team Averages
Level 19
1,517 SR
1,553 Elo+
Izanami
Izanami
Neszpak
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 13L
1,646 Elo+
Party 2
Xing Tian
Xing Tian
PlatanoAlfa
Xing Tian
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 23L
1,555 Elo+
Party 2
Scylla
Scylla
Tharyus
Scylla
Level 25
God Stats
11W - 14L
1,493 SR
Queue Stats
44W - 40L
1,465 Elo+
Solo
Cerberus
Cerberus
pepinoOmega
Cerberus
Level 8
God Stats
4W - 1L
1,652 SR
Queue Stats
15W - 9L
1,593 Elo+
Party 2
Tsukuyomi
Tsukuyomi
victoraulr
Tsukuyomi
Level 27
God Stats
13W - 10L
1,438 SR
Queue Stats
34W - 30L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Emtepya
Neith
18
2 / 11 / 7
11,475
956
12,732
18,334
6,968
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hachiman
FangEdg
Hachiman
16
0 / 12 / 6
10,293
858
7,096
22,103
9,159
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
Saltiestchip
Bacchus
18
2 / 6 / 9
12,729
1,061
8,963
18,933
24,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Sazm74
Danzaburou
19
6 / 12 / 9
13,786
1,149
22,860
25,587
8,596
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
19
6 / 6 / 8
13,233
1,103
13,869
18,005
7,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Neszpak
Izanami
20
16 / 3 / 21
14,597
1,216
32,568
11,664
5,678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
PlatanoAlfa
Xing Tian
20
5 / 3 / 36
12,997
1,083
14,659
16,821
29,070
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Tharyus
Scylla
19
9 / 4 / 20
12,472
1,039
14,802
9,180
3,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
pepinoOmega
Cerberus
19
8 / 5 / 26
12,989
1,082
12,141
15,697
19,617
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
victoraulr
Tsukuyomi
20
9 / 1 / 30
13,537
1,128
22,513
16,666
8,106
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
180
16
Kills
47
47
Deaths
16
39
Assists
133
Player
Kills
Deaths
Assists
KDA
L
Neith
Emtepya
Neith
2
11
7
0.5
L
Hachiman
FangEdg
Hachiman
0
12
6
0.25
W
Izanami
Neszpak
Izanami
16
3
21
8.83
W
Xing Tian
PlatanoAlfa
Xing Tian
5
3
36
7.67
L
Bacchus
Saltiestchip
Bacchus
2
6
9
1.08
L
Danzaburou
Sazm74
Danzaburou
6
12
9
0.88
W
Scylla
Tharyus
Scylla
9
4
20
4.75
L
Jing Wei
6
6
8
1.67
W
Cerberus
pepinoOmega
Cerberus
8
5
26
4.2
W
Tsukuyomi
victoraulr
Tsukuyomi
9
1
30
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,520
Damage
96,683
102,962
Taken
70,028
55,898
Mitigated
66,049
7,375
Healing
9,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Emtepya
Neith
12,732
4,970
0
1,520
18,334
6,968
0
9,493
8,841
0
35,306
L
Hachiman
FangEdg
Hachiman
7,096
4,798
183
903
22,103
9,159
0
9,436
12,667
0
22,429
W
Izanami
Neszpak
Izanami
32,568
30,058
158
2,389
11,664
5,678
0
1,732
9,932
0
67,354
W
Xing Tian
PlatanoAlfa
Xing Tian
14,659
1,176
0
0
16,821
29,070
0
1,763
15,058
24,230
0
L
Bacchus
Saltiestchip
Bacchus
8,963
497
0
1,911
18,933
24,118
0
6,074
12,859
17,234
0
L
Danzaburou
Sazm74
Danzaburou
22,860
9,702
0
2,464
25,587
8,596
0
9,255
16,332
0
56,044
W
Scylla
Tharyus
Scylla
14,802
917
0
1,030
9,180
3,578
0
1,203
7,977
32,871
0
L
Jing Wei
13,869
12,972
0
394
18,005
7,057
0
7,344
10,661
0
41,907
W
Cerberus
pepinoOmega
Cerberus
12,141
706
0
1,664
15,697
19,617
0
1,787
13,910
28,792
0
W
Tsukuyomi
victoraulr
Tsukuyomi
22,513
7,546
840
2,949
16,666
8,106
0
2,478
14,188
0
34,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,516
Gold Earned
66,592
215
Minions Killed
249
6
Camps Cleared
3
1,061,024
Distance Traveled
1,029,097
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,475
956
45
4
3
200,608
0
L
Hachiman
10,293
858
30
3
1
172,927
0
W
Izanami
14,597
1,216
101
8
0
194,473
0
W
Xing Tian
12,997
1,083
19
2
1
208,066
1
L
Bacchus
12,729
1,061
9
1
0
239,278
0
L
Danzaburou
13,786
1,149
81
7
2
211,878
2
W
Scylla
12,472
1,039
50
4
2
167,715
0
L
Jing Wei
13,233
1,103
50
4
0
236,333
0
W
Cerberus
12,989
1,082
44
4
0
210,038
1
W
Tsukuyomi
13,537
1,128
35
3
0
248,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role