Player Matchup

Heimdallr
Heimdallr
Big Papa John42
Heimdallr
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 13L
1,744 Elo+
Solo
Ganesha
Ganesha
Kimi116
Ganesha
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 7L
1,536 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Xx_GhostNava_12
Tsukuyomi
Level 6
God Stats
2W - 2L
1,712 SR
Queue Stats
88W - 74L
1,586 Elo+
Solo
Kukulkan
Kukulkan
ialion98
Kukulkan
Level 5
God Stats
1W - 1L
1,704 SR
Queue Stats
2W - 2L
1,663 Elo+
Solo
King Arthur
King Arthur
mV Maib
King Arthur
Level 24
God Stats
5W - 6L
1,300 SR
Queue Stats
117W - 76L
1,615 Elo+
Party 2
Team Averages
Level 15
1,543 SR
1,629 Elo+

VS

Team Averages
Level 6
1,653 SR
1,785 Elo+
Cu Chulainn
Cu Chulainn
DarkHeartsFade
Cu Chulainn
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,599 Elo+
Solo
Tiamat
Tiamat
FitterVolcano23
Tiamat
Level 3
God Stats
6W - 0L
1,985 SR
Queue Stats
6W - 0L
1,942 Elo+
Party 1
Awilix
Awilix
HitCancel-
Awilix
Level 16
God Stats
2W - 0L
1,779 SR
Queue Stats
5W - 2L
1,541 Elo+
Solo
Hel
Hel
KarimeShore
Hel
Level 3
God Stats
4W - 0L
1,500 SR
Queue Stats
7W - 1L
1,868 Elo+
Party 1
Medusa
Medusa
ManelykShore
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 1L
1,973 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Big Papa John42
Heimdallr
19
2 / 4 / 4
12,046
502
16,661
20,536
9,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Kimi116
Ganesha
13
0 / 8 / 11
9,767
407
4,536
23,324
22,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Xx_GhostNava_12
Tsukuyomi
18
7 / 10 / 5
12,391
516
14,630
22,207
9,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
ialion98
Kukulkan
12
1 / 11 / 5
8,655
361
5,060
11,884
4,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
mV Maib
King Arthur
20
11 / 5 / 3
13,053
544
23,870
25,524
29,409
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DarkHeartsFade
Cu Chulainn
19
3 / 5 / 8
11,952
498
13,498
20,980
22,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
18 / 3 / 8
13,738
572
24,049
16,728
14,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
HitCancel-
Awilix
18
12 / 5 / 8
13,043
543
19,420
21,667
9,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
0 / 3 / 15
10,845
452
6,487
17,682
8,717
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
20
5 / 5 / 7
13,479
562
14,226
19,910
8,212
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
84
21
Kills
38
38
Deaths
21
28
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Big Papa John42
Heimdallr
2
4
4
1
W
Cu Chulainn
DarkHeartsFade
Cu Chulainn
3
5
8
1.4
W
18
3
8
7.33
W
Awilix
HitCancel-
Awilix
12
5
8
3.2
W
0
3
15
2.5
L
Ganesha
Kimi116
Ganesha
0
8
11
0.69
W
Medusa
5
5
7
1.7
L
Tsukuyomi
Xx_GhostNava_12
Tsukuyomi
7
10
5
0.95
L
Kukulkan
ialion98
Kukulkan
1
11
5
0.32
L
King Arthur
mV Maib
King Arthur
11
5
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,757
Damage
77,680
103,475
Taken
96,967
75,608
Mitigated
63,807
16,928
Healing
41,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Big Papa John42
Heimdallr
16,661
9,347
0
6,947
20,536
9,344
349
4,308
16,153
0
97,722
W
Cu Chulainn
DarkHeartsFade
Cu Chulainn
13,498
3,503
0
4,485
20,980
22,409
3,167
1,122
19,858
0
59,885
W
24,049
2,222
0
5,251
16,728
14,984
670
2,230
14,497
77,552
0
W
Awilix
HitCancel-
Awilix
19,420
9,553
0
1,530
21,667
9,485
0
2,114
19,553
0
72,106
W
6,487
460
17,183
9,917
17,682
8,717
716
2,623
15,059
51,137
0
L
Ganesha
Kimi116
Ganesha
4,536
873
0
2,710
23,324
22,633
120
7,902
15,147
12,206
0
W
Medusa
14,226
8,114
999
2,156
19,910
8,212
3,997
1,507
18,403
0
121,161
L
Tsukuyomi
Xx_GhostNava_12
Tsukuyomi
14,630
4,823
0
3,984
22,207
9,845
233
7,419
14,713
0
66,213
L
Kukulkan
ialion98
Kukulkan
5,060
326
0
0
11,884
4,377
228
5,900
5,959
31,492
0
L
King Arthur
mV Maib
King Arthur
23,870
2,432
0
3,287
25,524
29,409
126
5,007
20,152
0
104,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,912
Gold Earned
63,057
485
Minions Killed
555
0
Camps Cleared
0
1,959,463
Distance Traveled
2,317,402
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,046
502
151
6
0
414,830
3
W
Cu Chulainn
11,952
498
94
4
0
396,916
1
W
Tiamat
13,738
572
103
4
0
492,356
2
W
Awilix
13,043
543
98
4
0
512,006
1
W
Hel
10,845
452
97
4
0
510,766
0
L
Ganesha
9,767
407
6
0
0
427,330
2
W
Medusa
13,479
562
163
7
0
405,358
1
L
Tsukuyomi
12,391
516
100
4
0
403,549
1
L
Kukulkan
8,655
361
62
3
0
304,558
0
L
King Arthur
13,053
544
166
7
0
409,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role