Player Matchup

Baron Samedi
Baron Samedi
Jo010
Baron Samedi
Level 26
God Stats
1W - 3L
1,574 SR
Queue Stats
11W - 22L
1,364 Elo+
Party 1
Serqet
Serqet
Ordenius
Serqet
Level 45
God Stats
0W - 3L
1,316 SR
Queue Stats
86W - 98L
1,425 Elo+
Party 1
Guan Yu
Guan Yu
SuperShank95
Guan Yu
Level 28
God Stats
3W - 4L
1,594 SR
Queue Stats
83W - 102L
1,531 Elo+
Party 1
Team Averages
Level 33
1,495 SR
1,440 Elo+

VS

Team Averages
Level 17
1,630 SR
1,458 Elo+
Horus
Horus
ImTheKid69
Horus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,437 Elo+
Party 2
Rama
Rama
novlo
Rama
Level 22
God Stats
5W - 0L
1,889 SR
Queue Stats
6W - 6L
1,437 Elo+
Party 2
Agni
Agni
snapjusticesmurf
Agni
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jo010
Baron Samedi
11
0 / 7 / 0
8,345
522
5,811
14,147
6,992
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Ordenius
Serqet
12
1 / 6 / 1
9,435
590
3,577
12,058
5,591
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
SuperShank95
Guan Yu
14
4 / 4 / 1
10,187
637
9,352
20,797
15,501
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
4 / 2 / 9
10,598
662
9,073
11,238
8,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
novlo
Rama
14
5 / 1 / 9
11,055
691
8,125
8,708
2,593
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
8 / 2 / 8
11,671
729
20,674
10,625
2,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
5
Kills
17
17
Deaths
5
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Horus
4
2
9
4.25
L
Baron Samedi
Jo010
Baron Samedi
0
7
0
0
L
Serqet
Ordenius
Serqet
1
6
1
0.25
L
Guan Yu
SuperShank95
Guan Yu
4
4
1
1.13
W
Rama
novlo
Rama
5
1
9
9.5
W
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,740
Damage
37,872
47,002
Taken
30,571
28,084
Mitigated
13,777
9,022
Healing
13,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
9,073
3,703
1,051
3,909
11,238
8,358
769
1,807
9,083
0
31,311
L
Baron Samedi
Jo010
Baron Samedi
5,811
534
712
2,297
14,147
6,992
0
6,518
7,073
38,123
0
L
Serqet
Ordenius
Serqet
3,577
282
0
230
12,058
5,591
0
5,595
5,972
0
20,680
L
Guan Yu
SuperShank95
Guan Yu
9,352
1,511
1,392
4,391
20,797
15,501
0
7,572
12,585
0
35,080
W
Rama
novlo
Rama
8,125
5,743
0
4,148
8,708
2,593
1,169
2,582
6,126
0
52,888
W
20,674
2,183
260
4,389
10,625
2,826
33
1,877
8,304
65,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,967
Gold Earned
33,324
128
Minions Killed
190
0
Camps Cleared
0
819,595
Distance Traveled
838,899
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,598
662
35
2
0
309,068
1
L
Baron Samedi
8,345
522
39
2
0
254,966
0
L
Serqet
9,435
590
37
2
0
270,387
5
L
Guan Yu
10,187
637
52
3
0
294,242
1
W
Rama
11,055
691
75
5
0
256,779
0
W
Agni
11,671
729
80
5
0
273,052
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role