Player Matchup

Anubis
Anubis
BioWheels
Anubis
Level 14
God Stats
3W - 1L
1,558 SR
Queue Stats
8W - 3L
1,616 Elo+
Party 1
Hercules
Hercules
IWATCHBIRDS
Hercules
Level 84
God Stats
21W - 10L
1,709 SR
Queue Stats
90W - 77L
1,494 Elo+
Party 1
Danzaburou
Danzaburou
MBHOCKEY2
Danzaburou
Level 56
God Stats
18W - 12L
1,558 SR
Queue Stats
57W - 50L
1,497 Elo+
Party 1
Team Averages
Level 51
1,608 SR
1,536 Elo+

VS

Team Averages
Level 47
1,430 SR
1,284 Elo+
Ares
Ares
Mando455
Ares
Level 8
God Stats
0W - 2L
1,291 SR
Queue Stats
0W - 3L
1,328 Elo+
Party 2
Skadi
Skadi
SmileNorth
Skadi
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 12L
1,328 Elo+
Party 2
Sobek
Sobek
Ulfr Klo
Sobek
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,198 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BioWheels
Anubis
15
10 / 4 / 13
13,514
751
19,887
13,887
6,229
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
IWATCHBIRDS
Hercules
16
9 / 2 / 13
13,935
774
12,823
23,114
21,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
MBHOCKEY2
Danzaburou
15
6 / 3 / 13
12,804
711
13,883
12,532
4,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
0 / 7 / 5
9,601
533
4,705
16,085
16,392
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
14
6 / 10 / 1
11,874
660
16,494
15,004
4,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
Ulfr Klo
Sobek
13
2 / 8 / 5
11,430
635
10,814
26,350
27,991
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
19
25
Kills
8
9
Deaths
25
39
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
BioWheels
Anubis
10
4
13
4.13
W
Hercules
IWATCHBIRDS
Hercules
9
2
13
7.75
W
Danzaburou
MBHOCKEY2
Danzaburou
6
3
13
4.17
L
Ares
0
7
5
0.36
L
Skadi
6
10
1
0.65
L
Sobek
Ulfr Klo
Sobek
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,593
Damage
32,013
49,533
Taken
57,439
32,020
Mitigated
49,217
16,584
Healing
5,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BioWheels
Anubis
19,887
2,753
0
7,758
13,887
6,229
547
5,312
8,575
63,660
0
W
Hercules
IWATCHBIRDS
Hercules
12,823
3,535
0
6,018
23,114
21,498
761
7,284
15,830
0
32,863
W
Danzaburou
MBHOCKEY2
Danzaburou
13,883
7,092
0
2,808
12,532
4,293
2,459
2,967
9,565
0
46,926
L
Ares
4,705
447
0
0
16,085
16,392
0
5,173
10,912
25,563
0
L
Skadi
16,494
7,442
243
1,120
15,004
4,834
0
5,321
9,683
0
60,564
L
Sobek
Ulfr Klo
Sobek
10,814
740
0
3,704
26,350
27,991
0
9,606
16,744
29,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,253
Gold Earned
32,905
165
Minions Killed
131
0
Camps Cleared
0
914,017
Distance Traveled
761,355
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,514
751
74
4
0
261,602
3
W
Hercules
13,935
774
38
2
0
342,883
0
W
Danzaburou
12,804
711
53
3
0
309,532
4
L
Ares
9,601
533
26
1
0
205,808
2
L
Skadi
11,874
660
78
4
0
244,020
0
L
Sobek
11,430
635
27
2
0
311,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role