Player Matchup

Serqet
Serqet
Heliodorixe
Serqet
Level 12
God Stats
6W - 5L
1,486 SR
Queue Stats
13W - 14L
1,376 Elo+
Solo
Nemesis
Nemesis
OnMeOnMyMomma
Nemesis
Level 13
God Stats
0W - 2L
1,361 SR
Queue Stats
0W - 5L
1,082 Elo+
Solo
Discordia
Discordia
SakuraLeah
Discordia
Level 17
God Stats
4W - 5L
1,526 SR
Queue Stats
20W - 33L
1,330 Elo+
Solo
Olorun
Olorun
adanMPLVT
Olorun
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
322W - 328L
1,477 Elo+
Solo
Amaterasu
Amaterasu
omnishow
Amaterasu
Level 21
God Stats
46W - 45L
1,896 SR
Queue Stats
415W - 485L
1,407 Elo+
Solo
Team Averages
Level 18
1,554 SR
1,334 Elo+

VS

Team Averages
Level 25
1,481 SR
1,323 Elo+
Kukulkan
Kukulkan
GrizlyBare
Kukulkan
Level 17
God Stats
2W - 2L
1,561 SR
Queue Stats
2W - 3L
1,208 Elo+
Party 1
Sobek
Sobek
SethMc
Sobek
Level 16
God Stats
21W - 21L
1,466 SR
Queue Stats
149W - 138L
1,477 Elo+
Solo
Cthulhu
Cthulhu
UnexpectedAnal
Cthulhu
Level 42
God Stats
3W - 2L
1,550 SR
Queue Stats
3W - 5L
1,263 Elo+
Party 1
Izanami
Izanami
socho1001
Izanami
Level 25
God Stats
41W - 44L
1,408 SR
Queue Stats
236W - 283L
1,338 Elo+
Solo
Fenrir
Fenrir
willhefner
Fenrir
Level 23
God Stats
42W - 33L
1,421 SR
Queue Stats
150W - 180L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
1 / 4 / 3
9,591
384
6,289
17,234
13,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
16
1 / 11 / 2
10,099
404
13,005
19,700
8,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
SakuraLeah
Discordia
16
5 / 8 / 1
11,173
447
17,053
20,434
7,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
adanMPLVT
Olorun
16
2 / 9 / 1
10,142
406
13,465
18,897
7,006
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
omnishow
Amaterasu
17
3 / 11 / 2
10,929
437
11,853
28,573
23,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GrizlyBare
Kukulkan
18
4 / 6 / 6
12,269
491
10,706
12,842
5,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
SethMc
Sobek
18
9 / 0 / 20
13,660
546
13,953
40,098
47,871
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
2 / 2 / 10
12,441
498
16,358
17,356
19,154
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
socho1001
Izanami
20
7 / 4 / 6
13,758
550
11,699
17,589
6,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
willhefner
Fenrir
20
20 / 1 / 8
14,252
570
27,201
15,190
9,247
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
92
12
Kills
42
43
Deaths
13
9
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
GrizlyBare
Kukulkan
4
6
6
1.17
L
Serqet
1
4
3
0.63
L
Nemesis
1
11
2
0.18
L
Discordia
SakuraLeah
Discordia
5
8
1
0.69
W
Sobek
SethMc
Sobek
9
0
20
19
W
2
2
10
3.5
L
Olorun
adanMPLVT
Olorun
2
9
1
0.28
L
Amaterasu
omnishow
Amaterasu
3
11
2
0.36
W
Izanami
socho1001
Izanami
7
4
6
2.5
W
Fenrir
willhefner
Fenrir
20
1
8
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,665
Damage
79,917
104,838
Taken
103,075
60,301
Mitigated
88,269
18,059
Healing
37,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
GrizlyBare
Kukulkan
10,706
1,095
0
1,303
12,842
5,194
2,932
5,347
7,050
66,192
0
L
Serqet
6,289
1,469
0
1,397
17,234
13,527
0
5,284
11,811
0
16,340
L
Nemesis
13,005
6,192
0
196
19,700
8,552
118
6,830
12,667
0
73,992
L
Discordia
SakuraLeah
Discordia
17,053
1,825
99
3,964
20,434
7,294
468
10,847
9,157
63,585
0
W
Sobek
SethMc
Sobek
13,953
695
921
19,092
40,098
47,871
474
11,630
27,812
39,051
0
W
16,358
563
1,958
5,749
17,356
19,154
1,767
1,682
15,202
73,323
0
L
Olorun
adanMPLVT
Olorun
13,465
5,620
638
4,248
18,897
7,006
1,048
4,681
14,177
56,320
0
L
Amaterasu
omnishow
Amaterasu
11,853
5,417
200
7,317
28,573
23,922
346
11,931
16,009
0
56,859
W
Izanami
socho1001
Izanami
11,699
6,210
957
4,728
17,589
6,803
5,481
8,342
8,842
0
108,754
W
Fenrir
willhefner
Fenrir
27,201
7,411
0
2,318
15,190
9,247
528
3,517
11,374
0
99,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,934
Gold Earned
66,380
413
Minions Killed
587
0
Camps Cleared
0
2,194,147
Distance Traveled
2,373,214
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,269
491
138
6
0
473,059
0
L
Serqet
9,591
384
29
1
0
531,430
1
L
Nemesis
10,099
404
103
4
0
446,245
0
L
Discordia
11,173
447
93
4
0
432,651
6
W
Sobek
13,660
546
32
1
0
511,314
2
W
Cthulhu
12,441
498
129
5
0
509,036
0
L
Olorun
10,142
406
93
4
0
392,743
0
L
Amaterasu
10,929
437
95
4
0
391,078
0
W
Izanami
13,758
550
169
7
0
366,094
4
W
Fenrir
14,252
570
119
5
0
513,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role