Player Matchup

Khepri
Khepri
Faded67
Khepri
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,430 Elo+
Party 1
Gilgamesh
Gilgamesh
Sharps32
Gilgamesh
Level 8
God Stats
16W - 10L
1,673 SR
Queue Stats
301W - 302L
1,731 Elo+
Party 2
Thanatos
Thanatos
WhiskeyDirty
Thanatos
Level 18
God Stats
1W - 3L
1,519 SR
Queue Stats
318W - 242L
1,750 Elo+
Solo
Janus
Janus
odeffen
Janus
Level 28
God Stats
32W - 34L
1,503 SR
Queue Stats
164W - 205L
1,456 Elo+
Party 2
Skadi
Skadi
stonewall1824
Skadi
Level 18
God Stats
15W - 8L
1,690 SR
Queue Stats
278W - 260L
1,631 Elo+
Party 1
Team Averages
Level 17
1,577 SR
1,600 Elo+

VS

Team Averages
Level 19
1,727 SR
1,631 Elo+
Neith
Neith
DangerousJo
Neith
Level 29
God Stats
12W - 6L
1,500 SR
Queue Stats
119W - 103L
1,461 Elo+
Party 3
Vamana
Vamana
LtFrootloops
Vamana
Level 29
God Stats
29W - 25L
1,725 SR
Queue Stats
346W - 292L
1,507 Elo+
Party 3
Ra
Ra
UrMomCamelot
Ra
Level 7
God Stats
16W - 4L
1,861 SR
Queue Stats
76W - 22L
1,845 Elo+
Party 4
Nemesis
Nemesis
elodinoff
Nemesis
Level 8
God Stats
4W - 3L
1,794 SR
Queue Stats
33W - 35L
1,522 Elo+
Solo
Ymir
Ymir
susVdwn
Ymir
Level 22
God Stats
29W - 17L
1,756 SR
Queue Stats
98W - 42L
1,821 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Faded67
Khepri
12
0 / 6 / 4
7,945
378
3,217
12,487
9,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Sharps32
Gilgamesh
16
2 / 6 / 1
9,657
460
8,782
16,589
10,828
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
WhiskeyDirty
Thanatos
17
3 / 5 / 2
10,923
520
9,615
15,382
5,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
odeffen
Janus
13
2 / 11 / 2
8,783
418
5,025
12,416
4,111
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 6 / 2
8,701
414
11,356
12,779
4,530
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 6
11,348
540
8,390
10,520
3,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vamana
20
9 / 3 / 2
13,665
651
15,257
16,682
12,585
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
15 / 1 / 6
15,367
732
19,474
15,487
8,028
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
elodinoff
Nemesis
19
4 / 2 / 6
12,100
576
5,136
14,040
7,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
susVdwn
Ymir
15
1 / 3 / 12
11,435
545
5,648
15,085
14,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
66
10
Kills
34
34
Deaths
10
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
L
Khepri
Faded67
Khepri
0
6
4
0.33
W
Vamana
9
3
2
3.33
L
Gilgamesh
Sharps32
Gilgamesh
2
6
1
0.42
W
15
1
6
18
L
Thanatos
WhiskeyDirty
Thanatos
3
5
2
0.8
W
Nemesis
elodinoff
Nemesis
4
2
6
3.5
L
Janus
odeffen
Janus
2
11
2
0.27
L
3
6
2
0.67
W
Ymir
susVdwn
Ymir
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,995
Damage
53,905
69,653
Taken
71,814
34,827
Mitigated
46,036
18,130
Healing
20,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,390
3,743
0
3,461
10,520
3,708
2,695
1,654
8,866
0
63,349
L
Khepri
Faded67
Khepri
3,217
347
0
1,494
12,487
9,674
0
5,728
6,712
12,219
0
W
Vamana
15,257
8,325
0
3,989
16,682
12,585
3,494
421
16,261
61
95,899
L
Gilgamesh
Sharps32
Gilgamesh
8,782
1,889
0
2,592
16,589
10,828
0
911
15,678
214
53,295
W
19,474
1,953
1,702
8,178
15,487
8,028
909
3,454
12,033
144,151
0
L
Thanatos
WhiskeyDirty
Thanatos
9,615
2,363
0
10,789
15,382
5,684
0
6,069
9,313
0
60,284
W
Nemesis
elodinoff
Nemesis
5,136
2,416
0
1,005
14,040
7,300
1,523
1,139
12,901
0
90,501
L
Janus
odeffen
Janus
5,025
548
0
0
12,416
4,111
287
6,466
5,950
41,440
0
L
11,356
4,314
0
3,255
12,779
4,530
609
5,942
6,837
0
58,214
W
Ymir
susVdwn
Ymir
5,648
461
0
1,982
15,085
14,415
0
1,788
13,297
24,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,009
Gold Earned
63,915
416
Minions Killed
710
0
Camps Cleared
0
1,703,598
Distance Traveled
2,065,226
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,348
540
103
5
0
375,007
1
L
Khepri
7,945
378
15
1
0
346,208
5
W
Vamana
13,665
651
179
9
0
369,081
3
L
Gilgamesh
9,657
460
108
5
0
307,121
0
W
Ra
15,367
732
248
12
0
491,867
7
L
Thanatos
10,923
520
106
5
0
351,124
5
W
Nemesis
12,100
576
154
7
0
432,757
4
L
Janus
8,783
418
86
4
0
340,672
2
L
Skadi
8,701
414
101
5
0
358,473
5
W
Ymir
11,435
545
26
1
0
396,514
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role