Player Matchup

Discordia
Discordia
Leaky-Banana
Discordia
Level 103
God Stats
146W - 154L
1,439 SR
Queue Stats
463W - 464L
1,441 Elo+
Solo
Arachne
Arachne
PaperAlchemist
Arachne
Level 67
God Stats
10W - 6L
1,583 SR
Queue Stats
553W - 612L
1,439 Elo+
Party 2
Neith
Neith
ThePureHeartSora
Neith
Level 63
God Stats
89W - 77L
1,594 SR
Queue Stats
377W - 413L
1,446 Elo+
Party 2
Tyr
Tyr
l100-31l
Tyr
Level 108
God Stats
3W - 1L
1,662 SR
Queue Stats
174W - 141L
1,614 Elo+
Solo
Jormungandr
Jormungandr
sirkyodemon
Jormungandr
Level 66
God Stats
14W - 18L
1,501 SR
Queue Stats
480W - 520L
1,435 Elo+
Solo
Team Averages
Level 81
1,556 SR
1,475 Elo+

VS

Team Averages
Level 66
1,482 SR
1,399 Elo+
Cerberus
Cerberus
DHGSkittleFart
Cerberus
Level 74
God Stats
2W - 2L
1,763 SR
Queue Stats
123W - 157L
1,447 Elo+
Party 1
Ares
Ares
HellishOmen
Ares
Level 84
God Stats
0W - 2L
1,315 SR
Queue Stats
48W - 63L
1,378 Elo+
Party 1
Ganesha
Ganesha
MrsStiffwoody
Ganesha
Level 43
God Stats
1W - 1L
1,705 SR
Queue Stats
74W - 107L
1,322 Elo+
Solo
Bellona
Bellona
OccultOmen
Bellona
Level 23
God Stats
3W - 6L
1,417 SR
Queue Stats
17W - 24L
1,383 Elo+
Party 1
Fenrir
Fenrir
SmilingOmen
Fenrir
Level 107
God Stats
0W - 5L
1,213 SR
Queue Stats
234W - 273L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Leaky-Banana
Discordia
18
4 / 0 / 19
10,873
1,087
20,568
2,938
1,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
11 / 2 / 20
12,738
1,274
18,814
11,760
4,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
13 / 0 / 15
12,292
1,229
17,155
10,368
3,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
6 / 2 / 15
10,969
1,097
17,703
15,989
12,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
sirkyodemon
Jormungandr
17
3 / 1 / 17
10,656
1,066
16,413
10,101
4,539
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

320

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
1 / 5 / 3
9,490
949
10,201
16,873
12,611
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 9 / 4
9,114
911
9,487
21,452
10,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
16
0 / 3 / 5
10,431
1,043
6,995
18,921
22,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
OccultOmen
Bellona
15
1 / 12 / 2
9,432
943
9,333
22,814
17,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
15
3 / 8 / 2
9,927
993
6,299
18,697
12,882
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
21
37
Kills
5
5
Deaths
37
86
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
5
3
0.5
L
0
9
4
0.22
W
Discordia
Leaky-Banana
Discordia
4
0
19
13.5
L
Ganesha
0
3
5
0.83
L
Bellona
OccultOmen
Bellona
1
12
2
0.17
W
11
2
20
10.5
L
Fenrir
3
8
2
0.5
W
13
0
15
20.5
W
6
2
15
6.75
W
Jormungandr
sirkyodemon
Jormungandr
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,653
Damage
42,315
51,156
Taken
98,757
26,262
Mitigated
76,802
17,535
Healing
6,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
10,201
246
243
3,790
16,873
12,611
0
6,637
10,000
28,196
0
L
9,487
47
0
0
21,452
10,688
0
9,067
12,063
26,759
0
W
Discordia
Leaky-Banana
Discordia
20,568
835
335
956
2,938
1,108
0
862
2,076
39,268
0
L
Ganesha
6,995
874
0
2,001
18,921
22,823
0
8,114
10,413
21,098
0
L
Bellona
OccultOmen
Bellona
9,333
3,007
0
450
22,814
17,798
0
6,719
15,843
0
28,086
W
18,814
14,739
397
4,414
11,760
4,313
0
6,005
4,987
0
28,391
L
Fenrir
6,299
526
0
385
18,697
12,882
0
5,018
13,457
0
14,617
W
17,155
10,110
0
3,844
10,368
3,623
0
6,034
4,160
0
38,865
W
17,703
4,895
0
4,766
15,989
12,679
0
7,006
7,975
0
31,596
W
Jormungandr
sirkyodemon
Jormungandr
16,413
3,696
217
2,606
10,101
4,539
0
5,996
3,903
36,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,528
Gold Earned
48,394
209
Minions Killed
146
10
Camps Cleared
4
1,055,286
Distance Traveled
869,919
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,490
949
37
4
3
187,781
0
L
Ares
9,114
911
22
2
0
161,659
0
W
Discordia
10,873
1,087
58
6
2
193,398
0
L
Ganesha
10,431
1,043
1
0
0
154,748
0
L
Bellona
9,432
943
64
6
0
179,977
0
W
Arachne
12,738
1,274
23
2
3
230,177
0
L
Fenrir
9,927
993
22
2
1
185,754
0
W
Neith
12,292
1,229
63
6
1
191,596
0
W
Tyr
10,969
1,097
30
3
2
235,551
0
W
Jormungandr
10,656
1,066
35
4
2
204,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role