Player Matchup

Jing Wei
Jing Wei
Dragoon144
Jing Wei
Level 68
God Stats
2W - 3L
1,786 SR
Queue Stats
114W - 73L
1,666 Elo+
Party 1
Ares
Ares
KoomDealer
Ares
Level 4
God Stats
6W - 3L
1,975 SR
Queue Stats
10W - 6L
1,824 Elo+
Party 1
Xing Tian
Xing Tian
Mosdravor
Xing Tian
Level 18
God Stats
5W - 0L
1,850 SR
Queue Stats
62W - 26L
1,750 Elo+
Party 1
Gilgamesh
Gilgamesh
PartHuman123
Gilgamesh
Level 44
God Stats
6W - 3L
1,649 SR
Queue Stats
160W - 119L
1,644 Elo+
Party 1
Nu Wa
Nu Wa
bigolnoodle
Nu Wa
Level 26
God Stats
42W - 25L
1,828 SR
Queue Stats
146W - 113L
1,646 Elo+
Party 1
Team Averages
Level 32
1,818 SR
1,706 Elo+

VS

Team Averages
Level 16
1,546 SR
1,500 Elo+
Pele
Pele
Eleryia
Pele
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
HairyDad30
Ah Puch
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 123L
1,500 Elo+
Party 2
Anubis
Anubis
HurpDurpington
Anubis
Level 16
God Stats
87W - 67L
1,503 SR
Queue Stats
230W - 228L
1,450 Elo+
Solo
Scylla
Scylla
Jahbra
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 183L
1,434 Elo+
Party 2
Cthulhu
Cthulhu
Jupeds
Cthulhu
Level 4
God Stats
61W - 49L
1,726 SR
Queue Stats
452W - 447L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dragoon144
Jing Wei
20
22 / 1 / 19
13,844
1,259
34,801
9,649
3,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
1 / 0 / 32
10,703
973
7,632
11,950
12,375
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xing Tian
Mosdravor
Xing Tian
19
3 / 1 / 34
11,486
1,044
6,845
10,836
11,612
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
PartHuman123
Gilgamesh
19
13 / 0 / 25
12,580
1,144
21,014
13,639
13,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
7 / 1 / 21
12,172
1,107
10,050
6,282
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

268

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Eleryia
Pele
16
3 / 13 / 0
10,875
989
14,619
21,820
9,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
HairyDad30
Ah Puch
14
0 / 7 / 1
8,919
811
12,121
14,302
5,371
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 10 / 2
9,507
864
7,758
15,652
8,581
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
Jahbra
Scylla
15
0 / 9 / 1
8,988
817
3,796
13,361
5,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Jupeds
Cthulhu
16
0 / 7 / 3
9,893
899
6,966
18,198
17,123
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
10
46
Kills
3
3
Deaths
46
131
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Dragoon144
Jing Wei
22
1
19
31.5
L
Pele
Eleryia
Pele
3
13
0
0.23
L
Ah Puch
HairyDad30
Ah Puch
0
7
1
0.07
L
0
10
2
0.1
L
Scylla
Jahbra
Scylla
0
9
1
0.06
L
Cthulhu
Jupeds
Cthulhu
0
7
3
0.21
W
1
0
32
17
W
Xing Tian
Mosdravor
Xing Tian
3
1
34
20
W
Gilgamesh
PartHuman123
Gilgamesh
13
0
25
25.5
W
7
1
21
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,342
Damage
45,260
52,356
Taken
83,333
43,411
Mitigated
45,184
3,430
Healing
3,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Dragoon144
Jing Wei
34,801
32,152
0
736
9,649
3,963
0
4,980
4,669
0
56,021
L
Pele
Eleryia
Pele
14,619
2,294
0
774
21,820
9,019
0
6,569
15,103
0
40,356
L
Ah Puch
HairyDad30
Ah Puch
12,121
582
0
116
14,302
5,371
0
2,479
11,747
31,856
0
L
7,758
1,261
0
1,970
15,652
8,581
0
5,301
10,203
35,372
0
L
Scylla
Jahbra
Scylla
3,796
1,230
0
0
13,361
5,090
0
2,451
10,796
8,798
0
L
Cthulhu
Jupeds
Cthulhu
6,966
274
0
328
18,198
17,123
0
9,230
8,569
26,356
0
W
7,632
393
0
94
11,950
12,375
0
8,720
3,230
16,238
0
W
Xing Tian
Mosdravor
Xing Tian
6,845
199
0
100
10,836
11,612
0
5,032
5,804
20,918
0
W
Gilgamesh
PartHuman123
Gilgamesh
21,014
5,953
0
1,206
13,639
13,068
0
9,192
4,447
6,195
33,549
W
10,050
2,396
192
1,102
6,282
2,393
0
2,717
3,565
31,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,785
Gold Earned
48,182
230
Minions Killed
199
10
Camps Cleared
7
1,132,149
Distance Traveled
912,400
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,844
1,259
53
5
6
239,017
1
L
Pele
10,875
989
36
3
3
217,273
1
L
Ah Puch
8,919
811
34
3
1
185,029
4
L
Anubis
9,507
864
93
8
0
163,947
0
L
Scylla
8,988
817
11
1
2
177,375
0
L
Cthulhu
9,893
899
25
2
1
168,776
0
W
Ares
10,703
973
21
2
1
248,005
0
W
Xing Tian
11,486
1,044
36
3
1
218,018
1
W
Gilgamesh
12,580
1,144
50
5
0
247,576
1
W
Nu Wa
12,172
1,107
70
6
2
179,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role