Player Matchup

Sun Wukong
Sun Wukong
BurningFlame369
Sun Wukong
Level 29
God Stats
48W - 39L
1,493 SR
Queue Stats
107W - 105L
1,415 Elo+
Solo
Ra
Ra
Magizian1
Ra
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,334 Elo+
Solo
Vamana
Vamana
deep56
Vamana
Level 26
God Stats
9W - 5L
1,679 SR
Queue Stats
18W - 14L
1,467 Elo+
Solo
Loki
Loki
kory_h3lm
Loki
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Xing Tian
Xing Tian
十仓荣依子
Xing Tian
Level 11
God Stats
3W - 2L
1,280 SR
Queue Stats
27W - 24L
1,256 Elo+
Solo
Team Averages
Level 23
1,490 SR
1,394 Elo+

VS

Team Averages
Level 36
1,435 SR
1,335 Elo+
Fenrir
Fenrir
MostOZ KILLA
Fenrir
Level 108
God Stats
4W - 11L
1,490 SR
Queue Stats
137W - 118L
1,505 Elo+
Party 1
Ares
Ares
TheLegendZeno
Ares
Level 5
God Stats
0W - 3L
1,286 SR
Queue Stats
0W - 3L
1,190 Elo+
Party 1
Bellona
Bellona
cman96
Bellona
Level 18
God Stats
14W - 16L
1,506 SR
Queue Stats
20W - 22L
1,294 Elo+
Party 1
Olorun
Olorun
hungkight27
Olorun
Level 18
God Stats
0W - 3L
1,423 SR
Queue Stats
65W - 79L
1,352 Elo+
Party 1
Medusa
Medusa
xTrapLordVader
Medusa
Level 29
God Stats
15W - 17L
1,467 SR
Queue Stats
398W - 469L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BurningFlame369
Sun Wukong
20
10 / 0 / 0
13,050
653
9,644
20,764
13,705
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 8 / 9
10,654
533
13,701
12,846
5,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
deep56
Vamana
16
10 / 3 / 11
10,949
547
14,753
13,138
9,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Loki
14
5 / 4 / 12
9,530
477
5,623
10,171
3,498
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
十仓荣依子
Xing Tian
17
10 / 2 / 10
11,498
575
15,023
12,778
12,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
7 / 5 / 2
9,297
465
12,627
15,059
7,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
1 / 10 / 4
8,576
429
3,934
18,701
15,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
cman96
Bellona
16
2 / 9 / 3
9,775
489
14,412
16,931
12,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
12
2 / 12 / 4
8,306
415
8,513
18,478
8,677
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 4 / 2
9,743
487
6,804
12,890
4,783
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
32
40
Kills
17
17
Deaths
40
42
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BurningFlame369
Sun Wukong
10
0
0
10
W
5
8
9
1.19
L
Fenrir
7
5
2
1.6
L
1
10
4
0.3
L
Bellona
cman96
Bellona
2
9
3
0.39
W
Vamana
deep56
Vamana
10
3
11
5.17
L
Olorun
2
12
4
0.33
W
Loki
5
4
12
2.75
L
5
4
2
1.5
W
Xing Tian
十仓荣依子
Xing Tian
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,744
Damage
46,290
69,697
Taken
82,059
45,167
Mitigated
49,687
20,363
Healing
13,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BurningFlame369
Sun Wukong
9,644
2,630
0
11,212
20,764
13,705
2,012
381
20,383
0
98,680
W
13,701
779
1,675
3,357
12,846
5,082
2,008
3,179
9,667
61,011
0
L
Fenrir
12,627
2,290
0
3,245
15,059
7,861
0
5,038
9,845
0
49,299
L
3,934
751
0
521
18,701
15,388
531
8,800
9,825
15,715
0
L
Bellona
cman96
Bellona
14,412
4,046
267
2,406
16,931
12,978
618
3,532
13,349
0
64,182
W
Vamana
deep56
Vamana
14,753
6,700
0
3,115
13,138
9,983
1,533
2,582
10,556
4,698
48,819
L
Olorun
8,513
3,863
430
4,279
18,478
8,677
976
6,327
11,823
38,861
0
W
Loki
5,623
2,182
0
500
10,171
3,498
594
2,497
7,674
0
20,711
L
6,804
3,914
0
2,341
12,890
4,783
1,768
5,884
6,930
0
55,990
W
Xing Tian
十仓荣依子
Xing Tian
15,023
1,621
0
504
12,778
12,899
405
3,808
8,970
50,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,681
Gold Earned
45,697
504
Minions Killed
343
0
Camps Cleared
0
1,774,575
Distance Traveled
1,664,259
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,050
653
186
9
0
363,844
0
W
Ra
10,654
533
122
6
0
334,223
0
L
Fenrir
9,297
465
68
3
0
348,145
1
L
Ares
8,576
429
18
1
0
347,151
1
L
Bellona
9,775
489
105
5
0
359,108
0
W
Vamana
10,949
547
87
4
0
406,803
3
L
Olorun
8,306
415
65
3
0
277,555
2
W
Loki
9,530
477
37
2
0
314,150
0
L
Medusa
9,743
487
87
4
0
332,300
0
W
Xing Tian
11,498
575
72
4
0
355,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role