Player Matchup

Bellona
Bellona
ApeEscapeKid2510
Bellona
Level 9
God Stats
56W - 55L
1,524 SR
Queue Stats
63W - 78L
1,138 Elo+
Party 1
Jormungandr
Jormungandr
RedBandanaSam
Jormungandr
Level 12
God Stats
33W - 42L
1,363 SR
Queue Stats
205W - 253L
1,216 Elo+
Party 1
Da Ji
Da Ji
Sandervil2905
Da Ji
Level 29
God Stats
13W - 15L
1,586 SR
Queue Stats
142W - 161L
1,476 Elo+
Solo
Artemis
Artemis
Ultimage17
Artemis
Level 17
God Stats
20W - 29L
1,495 SR
Queue Stats
127W - 177L
1,372 Elo+
Party 1
Tiamat
Tiamat
Xentriovun
Tiamat
Level 16
God Stats
6W - 11L
1,315 SR
Queue Stats
108W - 129L
1,348 Elo+
Party 1
Team Averages
Level 17
1,456 SR
1,310 Elo+

VS

Team Averages
Level 14
1,397 SR
1,358 Elo+
Gilgamesh
Gilgamesh
AOD_Crusader
Gilgamesh
Level 11
God Stats
3W - 4L
1,332 SR
Queue Stats
8W - 10L
1,411 Elo+
Solo
Kali
Kali
Ankle SpankN
Kali
Level 29
God Stats
6W - 7L
1,319 SR
Queue Stats
77W - 88L
1,264 Elo+
Solo
Nike
Nike
KiLLerQueeN_128
Nike
Level 8
God Stats
3W - 3L
1,414 SR
Queue Stats
11W - 15L
1,314 Elo+
Solo
Cthulhu
Cthulhu
PhonedAlpaca57
Cthulhu
Level 8
God Stats
8W - 7L
1,549 SR
Queue Stats
155W - 158L
1,419 Elo+
Solo
Poseidon
Poseidon
xX6NIT1ROM6XX
Poseidon
Level 14
God Stats
3W - 3L
1,369 SR
Queue Stats
44W - 49L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 6 / 1
11,498
396
5,822
19,874
15,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
RedBandanaSam
Jormungandr
17
1 / 3 / 2
10,237
353
4,653
15,382
9,165
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
4 / 6 / 2
12,323
425
13,460
22,092
14,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Ultimage17
Artemis
18
1 / 7 / 4
11,432
394
10,468
15,226
5,220
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
Xentriovun
Tiamat
20
4 / 4 / 2
14,920
514
12,429
17,011
11,369
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AOD_Crusader
Gilgamesh
20
6 / 2 / 3
16,152
557
15,222
20,328
17,828
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
13 / 1 / 3
17,510
604
18,483
29,532
16,143
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
0 / 6 / 3
11,621
401
2,916
18,724
9,448
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
3 / 0 / 8
13,750
474
10,442
14,146
14,542
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
xX6NIT1ROM6XX
Poseidon
20
4 / 2 / 4
15,421
532
15,568
15,266
6,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
11
Kills
26
26
Deaths
11
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AOD_Crusader
Gilgamesh
6
2
3
3.75
W
13
1
3
14.5
L
1
6
1
0.25
W
0
6
3
0.25
W
3
0
8
7
L
Jormungandr
RedBandanaSam
Jormungandr
1
3
2
0.67
L
4
6
2
0.83
L
Artemis
Ultimage17
Artemis
1
7
4
0.43
L
Tiamat
Xentriovun
Tiamat
4
4
2
1.25
W
Poseidon
xX6NIT1ROM6XX
Poseidon
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,832
Damage
62,631
89,585
Taken
97,996
56,039
Mitigated
64,338
20,884
Healing
38,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AOD_Crusader
Gilgamesh
15,222
3,363
0
5,734
20,328
17,828
5,438
3,215
17,005
0
108,237
W
18,483
8,941
0
19,161
29,532
16,143
4,530
4,185
25,217
0
148,048
L
5,822
2,370
0
4,248
19,874
15,472
752
1,485
18,317
0
61,383
W
2,916
209
695
2,297
18,724
9,448
1,976
3,606
14,998
0
43,693
W
10,442
657
1,211
2,521
14,146
14,542
0
4,022
10,082
67,680
0
L
Jormungandr
RedBandanaSam
Jormungandr
4,653
751
0
1,305
15,382
9,165
832
5,688
9,644
38,790
0
L
13,460
3,598
0
6,570
22,092
14,813
0
6,098
15,626
0
82,209
L
Artemis
Ultimage17
Artemis
10,468
6,748
0
3,589
15,226
5,220
2,698
6,616
8,506
0
82,120
L
Tiamat
Xentriovun
Tiamat
12,429
671
204
4,968
17,011
11,369
238
5,091
11,482
95,241
0
W
Poseidon
xX6NIT1ROM6XX
Poseidon
15,568
1,698
243
6,182
15,266
6,377
5,000
5,333
9,607
99,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,410
Gold Earned
74,454
629
Minions Killed
782
0
Camps Cleared
0
2,504,088
Distance Traveled
2,620,299
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
16,152
557
171
6
0
513,453
4
W
Kali
17,510
604
188
6
0
520,054
0
L
Bellona
11,498
396
110
4
0
529,783
3
W
Nike
11,621
401
71
2
0
484,720
0
W
Cthulhu
13,750
474
124
4
0
550,788
0
L
Jormungandr
10,237
353
77
3
0
503,817
4
L
Da Ji
12,323
425
117
4
0
539,113
3
L
Artemis
11,432
394
140
5
0
443,980
5
L
Tiamat
14,920
514
185
6
0
487,395
5
W
Poseidon
15,421
532
228
8
0
551,284
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role