Player Matchup

Sylvanus
Sylvanus
Beatmonk
Sylvanus
Level 8
God Stats
1W - 1L
1,727 SR
Queue Stats
8W - 5L
1,652 Elo+
Party 1
Zhong Kui
Zhong Kui
Esco11211
Zhong Kui
Level 97
God Stats
40W - 28L
1,662 SR
Queue Stats
280W - 206L
1,655 Elo+
Party 1
Ullr
Ullr
Mattwazhere
Ullr
Level 49
God Stats
15W - 9L
1,841 SR
Queue Stats
334W - 204L
1,907 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SirCoochiie
Tsukuyomi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 145L
1,679 Elo+
Party 1
Tyr
Tyr
Ultimahawk6
Tyr
Level 43
God Stats
8W - 15L
1,291 SR
Queue Stats
421W - 397L
1,545 Elo+
Solo
Team Averages
Level 53
1,604 SR
1,688 Elo+

VS

Team Averages
Level 82
1,579 SR
1,610 Elo+
Nike
Nike
BouncyEggplant
Nike
Level 128
God Stats
4W - 3L
1,530 SR
Queue Stats
86W - 70L
1,629 Elo+
Party 2
Gilgamesh
Gilgamesh
LotaniikFirok
Gilgamesh
Level 94
God Stats
7W - 10L
1,724 SR
Queue Stats
102W - 80L
1,637 Elo+
Party 2
Set
Set
Rygnor
Set
Level 124
God Stats
5W - 4L
1,518 SR
Queue Stats
103W - 86L
1,642 Elo+
Party 2
Kukulkan
Kukulkan
edmondsam
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
tokgod
Danzaburou
Level 61
God Stats
10W - 6L
1,626 SR
Queue Stats
104W - 85L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Beatmonk
Sylvanus
3
0 / 2 / 0
5,358
282
503
1,855
706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Esco11211
Zhong Kui
17
5 / 4 / 9
10,455
550
12,603
15,814
11,337
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 4 / 6
10,519
554
11,419
14,250
6,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
SirCoochiie
Tsukuyomi
15
3 / 7 / 5
9,042
476
6,058
14,896
7,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

17
4 / 5 / 3
9,903
521
9,839
15,549
12,545
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 3
10,494
552
15,074
13,318
12,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
LotaniikFirok
Gilgamesh
14
2 / 3 / 11
10,215
538
8,129
13,495
12,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Set
Rygnor
Set
19
7 / 3 / 4
11,540
607
9,487
13,350
8,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
edmondsam
Kukulkan
12
1 / 7 / 4
7,904
416
4,896
8,040
3,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
tokgod
Danzaburou
15
5 / 5 / 5
10,137
534
8,805
12,224
4,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
49
20
Kills
22
22
Deaths
20
23
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Beatmonk
Sylvanus
0
2
0
0
W
7
2
3
4.25
L
Zhong Kui
Esco11211
Zhong Kui
5
4
9
2.38
W
Gilgamesh
LotaniikFirok
Gilgamesh
2
3
11
2.5
L
8
4
6
2.75
W
Set
Rygnor
Set
7
3
4
3
L
Tsukuyomi
SirCoochiie
Tsukuyomi
3
7
5
0.79
L
4
5
3
1.1
W
Kukulkan
edmondsam
Kukulkan
1
7
4
0.43
W
Danzaburou
tokgod
Danzaburou
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,422
Damage
46,391
62,364
Taken
60,427
39,453
Mitigated
40,025
15,804
Healing
11,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Beatmonk
Sylvanus
503
218
0
369
1,855
706
0
0
1,855
2,715
769
W
15,074
3,153
0
1,829
13,318
12,005
676
1,930
11,388
7,966
54,793
L
Zhong Kui
Esco11211
Zhong Kui
12,603
1,479
167
5,451
15,814
11,337
234
2,517
13,087
70,844
0
W
Gilgamesh
LotaniikFirok
Gilgamesh
8,129
1,874
0
881
13,495
12,102
0
4,857
8,638
0
31,606
L
11,419
4,916
0
1,291
14,250
6,968
200
1,468
12,664
0
66,781
W
Set
Rygnor
Set
9,487
4,627
0
4,632
13,350
8,429
0
2,903
10,447
0
77,464
L
Tsukuyomi
SirCoochiie
Tsukuyomi
6,058
1,385
0
3,576
14,896
7,897
0
697
14,106
0
51,832
L
9,839
1,915
0
4,950
15,549
12,545
0
2,222
12,721
0
54,017
W
Kukulkan
edmondsam
Kukulkan
4,896
1,318
0
71
8,040
3,032
76
2,272
5,768
35,348
0
W
Danzaburou
tokgod
Danzaburou
8,805
4,163
0
3,600
12,224
4,457
1,419
1,080
11,144
0
60,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,277
Gold Earned
50,290
453
Minions Killed
437
0
Camps Cleared
0
1,389,863
Distance Traveled
1,770,619
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,358
282
6
0
0
39,950
0
W
Nike
10,494
552
116
6
0
377,595
2
L
Zhong Kui
10,455
550
144
8
0
332,183
10
W
Gilgamesh
10,215
538
31
2
0
335,749
5
L
Ullr
10,519
554
117
6
0
312,852
4
W
Set
11,540
607
138
7
0
380,637
2
L
Tsukuyomi
9,042
476
101
5
0
371,273
5
L
Tyr
9,903
521
85
4
0
333,605
6
W
Kukulkan
7,904
416
64
3
0
348,005
0
W
Danzaburou
10,137
534
88
5
0
328,633
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role