Player Matchup

Anubis
Anubis
FaKe Colossus
Anubis
Level 26
God Stats
5W - 2L
1,467 SR
Queue Stats
13W - 21L
1,206 Elo+
Solo
Medusa
Medusa
Logik Juice
Medusa
Level 20
God Stats
4W - 0L
1,374 SR
Queue Stats
4W - 0L
1,678 Elo+
Party 2
Bacchus
Bacchus
LogikReaper
Bacchus
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,451 Elo+
Party 2
Team Averages
Level 43
1,447 SR
1,445 Elo+

VS

Team Averages
Level 27
1,539 SR
1,295 Elo+
Kumbhakarna
Kumbhakarna
Big Chungles23
Kumbhakarna
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 50L
1,382 Elo+
Party 1
Scylla
Scylla
Cantily
Scylla
Level 29
God Stats
1W - 3L
1,646 SR
Queue Stats
28W - 42L
1,312 Elo+
Solo
Artemis
Artemis
Tiny Turtle3434
Artemis
Level 27
God Stats
2W - 5L
1,471 SR
Queue Stats
30W - 33L
1,190 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 10
9,154
832
12,470
9,092
4,917
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
10
6 / 1 / 6
8,284
753
4,435
6,253
2,166
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
LogikReaper
Bacchus
12
5 / 0 / 11
8,750
795
7,758
8,253
10,967
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Big Chungles23
Kumbhakarna
9
1 / 5 / 1
7,642
695
2,097
11,585
6,507
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Cantily
Scylla
11
2 / 5 / 1
7,681
698
5,891
8,823
2,442
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 8 / 2
6,668
606
8,160
10,524
2,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
18
Kills
3
3
Deaths
18
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Big Chungles23
Kumbhakarna
1
5
1
0.3
L
Scylla
Cantily
Scylla
2
5
1
0.5
W
7
2
10
6
W
Medusa
6
1
6
9
W
Bacchus
LogikReaper
Bacchus
5
0
11
10.5
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,663
Damage
16,148
23,598
Taken
30,932
18,050
Mitigated
11,647
6,135
Healing
2,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Big Chungles23
Kumbhakarna
2,097
450
0
537
11,585
6,507
0
6,202
5,383
12,228
0
L
Scylla
Cantily
Scylla
5,891
294
0
926
8,823
2,442
0
6,738
2,085
26,235
0
W
12,470
514
0
4,029
9,092
4,917
867
3,307
5,785
40,203
0
W
Medusa
4,435
2,482
0
810
6,253
2,166
1,591
2,276
3,977
0
14,919
W
Bacchus
LogikReaper
Bacchus
7,758
1,030
795
501
8,253
10,967
159
2,408
5,845
16,243
0
L
8,160
4,324
0
865
10,524
2,698
0
7,444
3,080
0
21,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,188
Gold Earned
21,991
119
Minions Killed
84
0
Camps Cleared
0
561,193
Distance Traveled
479,499
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,642
695
16
1
0
161,588
1
L
Scylla
7,681
698
39
4
0
169,397
2
W
Anubis
9,154
832
71
6
0
182,753
2
W
Medusa
8,284
753
27
2
0
188,421
0
W
Bacchus
8,750
795
21
2
0
190,019
2
L
Artemis
6,668
606
29
3
0
148,514
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role