Player Matchup

Cupid
Cupid
Corezzzzo13
Cupid
Level 19
God Stats
2W - 1L
1,958 SR
Queue Stats
21W - 17L
1,581 Elo+
Party 4
Discordia
Discordia
Jerayk
Discordia
Level 32
God Stats
2W - 5L
1,483 SR
Queue Stats
13W - 12L
1,572 Elo+
Party 4
Tyr
Tyr
Ryk501
Tyr
Level 86
God Stats
6W - 5L
1,439 SR
Queue Stats
112W - 91L
1,494 Elo+
Party 1
Loki
Loki
arcticfox107317
Loki
Level 156
God Stats
0W - 1L
1,481 SR
Queue Stats
143W - 142L
1,561 Elo+
Party 4
Cthulhu
Cthulhu
imanewkiller
Cthulhu
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
44W - 29L
1,436 Elo+
Party 1
Team Averages
Level 64
1,572 SR
1,529 Elo+

VS

Team Averages
Level 48
1,475 SR
1,567 Elo+
Gilgamesh
Gilgamesh
AlreadyAce
Gilgamesh
Level 27
God Stats
38W - 21L
1,408 SR
Queue Stats
258W - 181L
1,589 Elo+
Party 2
Heimdallr
Heimdallr
AzurePhoenix9128
Heimdallr
Level 104
God Stats
47W - 31L
1,552 SR
Queue Stats
353W - 276L
1,586 Elo+
Party 2
Fenrir
Fenrir
Enkilisar
Fenrir
Level 44
God Stats
91W - 97L
1,422 SR
Queue Stats
147W - 193L
1,407 Elo+
Solo
Guan Yu
Guan Yu
Rooty_2Tee
Guan Yu
Level 27
God Stats
4W - 2L
1,628 SR
Queue Stats
49W - 47L
1,624 Elo+
Party 3
Baba Yaga
Baba Yaga
XxOddesyxX
Baba Yaga
Level 39
God Stats
3W - 2L
1,364 SR
Queue Stats
244W - 199L
1,628 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 13 / 7
12,858
415
16,348
26,189
11,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Jerayk
Discordia
18
2 / 10 / 10
12,853
415
19,585
18,467
7,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tyr
Ryk501
Tyr
20
12 / 2 / 13
15,235
491
31,406
32,042
59,321
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
6 / 10 / 5
13,661
441
17,108
25,568
10,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
imanewkiller
Cthulhu
19
9 / 5 / 15
14,441
466
24,216
34,250
45,844
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlreadyAce
Gilgamesh
20
8 / 7 / 18
17,559
566
24,149
40,931
51,039
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
20
11 / 6 / 7
18,034
582
30,572
30,859
17,968
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Enkilisar
Fenrir
20
5 / 8 / 7
15,286
493
10,211
24,253
11,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Guan Yu
Rooty_2Tee
Guan Yu
19
2 / 5 / 6
13,805
445
7,988
24,738
35,757
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baba Yaga
XxOddesyxX
Baba Yaga
20
13 / 6 / 11
18,559
599
33,775
31,790
22,216
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
88
32
Kills
39
40
Deaths
32
50
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AlreadyAce
Gilgamesh
8
7
18
2.43
W
Heimdallr
11
6
7
2.42
L
3
13
7
0.5
W
Fenrir
Enkilisar
Fenrir
5
8
7
1.06
L
Discordia
Jerayk
Discordia
2
10
10
0.7
W
Guan Yu
Rooty_2Tee
Guan Yu
2
5
6
1
L
Tyr
Ryk501
Tyr
12
2
13
9.25
W
Baba Yaga
XxOddesyxX
Baba Yaga
13
6
11
3.08
L
6
10
5
0.85
L
Cthulhu
imanewkiller
Cthulhu
9
5
15
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,663
Damage
106,695
136,516
Taken
152,571
134,610
Mitigated
138,155
20,606
Healing
54,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AlreadyAce
Gilgamesh
24,149
4,224
0
5,951
40,931
51,039
692
14,042
26,491
10,535
48,786
W
Heimdallr
30,572
19,051
0
13,158
30,859
17,968
6,768
6,642
23,985
0
159,954
L
16,348
10,754
920
4,659
26,189
11,275
2,626
5,614
20,575
0
80,563
W
Fenrir
Enkilisar
Fenrir
10,211
2,134
0
5,460
24,253
11,175
2,250
4,633
19,380
0
75,371
L
Discordia
Jerayk
Discordia
19,585
315
0
566
18,467
7,656
106
7,365
11,102
71,150
0
W
Guan Yu
Rooty_2Tee
Guan Yu
7,988
1,088
6,113
10,808
24,738
35,757
1,092
7,254
17,126
0
64,763
L
Tyr
Ryk501
Tyr
31,406
3,640
0
7,759
32,042
59,321
740
4,447
27,595
0
95,836
W
Baba Yaga
XxOddesyxX
Baba Yaga
33,775
2,775
0
13,224
31,790
22,216
2,314
9,412
21,788
144,203
0
L
17,108
1,501
0
4,638
25,568
10,514
1,385
7,990
17,578
0
97,650
L
Cthulhu
imanewkiller
Cthulhu
24,216
1,520
0
2,064
34,250
45,844
100
12,201
22,049
54,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,048
Gold Earned
83,243
592
Minions Killed
665
0
Camps Cleared
0
2,954,335
Distance Traveled
2,886,955
13
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
17,559
566
42
1
0
575,576
5
W
Heimdallr
18,034
582
202
7
0
543,445
10
L
Cupid
12,858
415
122
4
0
554,418
5
W
Fenrir
15,286
493
117
4
0
579,295
8
L
Discordia
12,853
415
114
4
0
536,241
1
W
Guan Yu
13,805
445
106
3
0
627,198
3
L
Tyr
15,235
491
152
5
0
701,517
6
W
Baba Yaga
18,559
599
198
6
0
561,441
3
L
Loki
13,661
441
147
5
0
553,666
1
L
Cthulhu
14,441
466
57
2
0
608,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role