Player Matchup

Baron Samedi
Baron Samedi
IXI HooveR IXI
Baron Samedi
Level 128
God Stats
0W - 1L
1,802 SR
Queue Stats
12W - 11L
1,458 Elo+
Solo
Neith
Neith
XkBrIaN1930
Neith
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 32L
1,465 Elo+
Party 1
Gilgamesh
Gilgamesh
XxRaZiELxX1994
Gilgamesh
Level 142
God Stats
6W - 7L
1,562 SR
Queue Stats
133W - 144L
1,493 Elo+
Party 1
Team Averages
Level 96
1,622 SR
1,472 Elo+

VS

Team Averages
Level 39
1,667 SR
1,527 Elo+
Baron Samedi
Baron Samedi
JGGE117
Baron Samedi
Level 79
God Stats
3W - 0L
1,677 SR
Queue Stats
255W - 266L
1,413 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Javiereus1280
Tsukuyomi
Level 29
God Stats
74W - 64L
1,457 SR
Queue Stats
218W - 227L
1,393 Elo+
Party 2
Gilgamesh
Gilgamesh
Reportme212
Gilgamesh
Level 10
God Stats
3W - 0L
1,866 SR
Queue Stats
8W - 5L
1,774 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IXI HooveR IXI
Baron Samedi
14
6 / 3 / 1
9,728
748
12,440
10,543
4,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 5 / 5
8,951
689
3,550
8,232
2,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
XxRaZiELxX1994
Gilgamesh
11
1 / 6 / 3
8,228
633
6,937
15,321
10,154
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JGGE117
Baron Samedi
14
5 / 5 / 7
10,013
770
11,397
11,336
4,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Javiereus1280
Tsukuyomi
12
2 / 1 / 8
9,007
693
7,160
9,788
3,104
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Reportme212
Gilgamesh
13
7 / 2 / 3
9,645
742
9,727
9,851
4,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
8
Kills
14
14
Deaths
8
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
IXI HooveR IXI
Baron Samedi
6
3
1
2.17
W
Baron Samedi
JGGE117
Baron Samedi
5
5
7
1.7
W
Tsukuyomi
Javiereus1280
Tsukuyomi
2
1
8
6
W
Gilgamesh
Reportme212
Gilgamesh
7
2
3
4.25
L
1
5
5
0.7
L
Gilgamesh
XxRaZiELxX1994
Gilgamesh
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,927
Damage
28,284
34,096
Taken
30,975
16,803
Mitigated
12,695
6,919
Healing
8,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
IXI HooveR IXI
Baron Samedi
12,440
1,090
1,035
4,427
10,543
4,193
0
4,276
6,267
23,724
0
W
Baron Samedi
JGGE117
Baron Samedi
11,397
956
754
4,066
11,336
4,646
294
5,440
5,374
48,966
0
W
Tsukuyomi
Javiereus1280
Tsukuyomi
7,160
2,118
0
2,472
9,788
3,104
0
2,510
6,827
0
28,220
W
Gilgamesh
Reportme212
Gilgamesh
9,727
2,307
0
805
9,851
4,945
0
3,751
5,713
0
42,840
L
3,550
534
0
576
8,232
2,456
1,276
2,151
6,081
0
28,679
L
Gilgamesh
XxRaZiELxX1994
Gilgamesh
6,937
1,553
0
881
15,321
10,154
0
5,029
10,292
0
24,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,907
Gold Earned
28,665
125
Minions Killed
148
0
Camps Cleared
0
645,026
Distance Traveled
695,267
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,728
748
46
4
0
219,382
2
W
Baron Samedi
10,013
770
66
5
0
201,215
1
W
Tsukuyomi
9,007
693
35
3
0
246,920
0
W
Gilgamesh
9,645
742
47
4
0
247,132
0
L
Neith
8,951
689
45
3
0
203,018
0
L
Gilgamesh
8,228
633
34
3
0
222,626
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role