Player Matchup

Cerberus
Cerberus
Minnow1993
Cerberus
Level 126
God Stats
27W - 27L
1,594 SR
Queue Stats
262W - 219L
1,579 Elo+
Party 1
Horus
Horus
SchultGage99
Horus
Level 119
God Stats
3W - 2L
1,203 SR
Queue Stats
252W - 221L
1,612 Elo+
Party 1
Skadi
Skadi
SconniBoy10
Skadi
Level 154
God Stats
4W - 3L
1,703 SR
Queue Stats
358W - 287L
1,619 Elo+
Party 1
Hou Yi
Hou Yi
Typhoon_S_
Hou Yi
Level 124
God Stats
10W - 10L
1,562 SR
Queue Stats
268W - 235L
1,544 Elo+
Party 3
He Bo
He Bo
takkarthebeast
He Bo
Level 125
God Stats
10W - 7L
1,663 SR
Queue Stats
1,055W - 944L
1,632 Elo+
Party 3
Team Averages
Level 130
1,545 SR
1,597 Elo+

VS

Team Averages
Level 127
1,513 SR
1,583 Elo+
Danzaburou
Danzaburou
ComeradeKenji87
Danzaburou
Level 137
God Stats
0W - 3L
1,219 SR
Queue Stats
89W - 100L
1,518 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Somrandomguy204
Cu Chulainn
Level 120
God Stats
13W - 7L
1,656 SR
Queue Stats
50W - 38L
1,645 Elo+
Party 2
Ares
Ares
Yoomage
Ares
Level 129
God Stats
3W - 7L
1,473 SR
Queue Stats
102W - 87L
1,616 Elo+
Party 2
Chang'e
Chang'e
iiPhxntom
Chang'e
Level 109
God Stats
2W - 2L
1,620 SR
Queue Stats
384W - 337L
1,566 Elo+
Solo
Fenrir
Fenrir
position925
Fenrir
Level 140
God Stats
20W - 17L
1,595 SR
Queue Stats
76W - 70L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Minnow1993
Cerberus
14
3 / 3 / 5
8,389
559
7,025
11,661
9,528
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
1 / 3 / 7
7,310
487
4,792
11,774
7,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 3 / 4
7,797
520
13,094
9,004
3,418
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Typhoon_S_
Hou Yi
14
3 / 3 / 4
8,292
553
10,905
9,610
3,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
8 / 0 / 4
9,093
606
8,577
9,132
3,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ComeradeKenji87
Danzaburou
14
3 / 3 / 2
8,652
577
8,270
12,582
4,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Somrandomguy204
Cu Chulainn
13
4 / 3 / 0
7,849
523
8,563
10,338
6,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ares
Yoomage
Ares
11
1 / 6 / 6
7,420
495
8,556
16,106
11,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
iiPhxntom
Chang'e
12
2 / 4 / 2
7,145
476
4,732
10,782
3,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
12
2 / 2 / 2
7,053
470
3,871
12,109
6,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
18
Kills
12
12
Deaths
18
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ComeradeKenji87
Danzaburou
3
3
2
1.33
W
Cerberus
Minnow1993
Cerberus
3
3
5
1.83
W
1
3
7
1.5
W
3
3
4
1.67
L
Cu Chulainn
Somrandomguy204
Cu Chulainn
4
3
0
1.33
W
Hou Yi
Typhoon_S_
Hou Yi
3
3
4
1.67
L
Ares
Yoomage
Ares
1
6
6
0.67
L
Chang'e
iiPhxntom
Chang'e
2
4
2
0.75
L
Fenrir
2
2
2
1.5
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,393
Damage
33,992
51,181
Taken
61,917
27,108
Mitigated
32,662
20,146
Healing
18,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ComeradeKenji87
Danzaburou
8,270
4,305
0
4,741
12,582
4,857
376
1,295
11,287
0
56,534
W
Cerberus
Minnow1993
Cerberus
7,025
493
0
4,166
11,661
9,528
320
3,349
7,711
50,892
0
W
4,792
2,420
1,227
5,376
11,774
7,930
22
3,240
8,357
0
11,734
W
13,094
5,564
0
954
9,004
3,418
192
2,944
5,909
0
62,914
L
Cu Chulainn
Somrandomguy204
Cu Chulainn
8,563
1,210
0
1,692
10,338
6,976
0
5,546
4,792
5,323
33,869
W
Hou Yi
Typhoon_S_
Hou Yi
10,905
5,357
0
2,410
9,610
3,095
1,082
2,129
7,459
0
58,488
L
Ares
Yoomage
Ares
8,556
392
0
1,888
16,106
11,155
0
3,389
12,717
25,367
0
L
Chang'e
iiPhxntom
Chang'e
4,732
212
1,795
3,750
10,782
3,187
156
2,103
8,679
30,921
0
L
Fenrir
3,871
619
0
4,954
12,109
6,487
0
3,269
8,840
0
41,069
W
8,577
445
156
5,857
9,132
3,137
0
2,173
6,849
56,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,881
Gold Earned
38,119
460
Minions Killed
344
0
Camps Cleared
0
1,490,068
Distance Traveled
1,473,625
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,652
577
110
7
0
275,908
3
W
Cerberus
8,389
559
123
8
0
287,864
6
W
Horus
7,310
487
12
1
0
315,166
3
W
Skadi
7,797
520
106
7
0
298,240
6
L
Cu Chulainn
7,849
523
69
5
0
297,129
6
W
Hou Yi
8,292
553
113
8
0
271,600
0
L
Ares
7,420
495
21
1
0
290,215
1
L
Chang'e
7,145
476
60
4
0
285,208
3
L
Fenrir
7,053
470
84
6
0
325,165
1
W
He Bo
9,093
606
106
7
0
317,198
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role