Player Matchup

Thanatos
Thanatos
Masters
AlternativeF4
Thanatos
Masters
Level 158
God Stats
4W - 6L
1,634 SR
Queue Stats
179W - 159L
2,230 MMR
Solo
Anhur
Anhur
Diamond II
Cobrahh
Anhur
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Diamond III
NinjaSkroll
Athena
Diamond III
Level 160
God Stats
7W - 2L
1,500 SR
Queue Stats
799W - 788L
2,321 MMR
Solo
Discordia
Discordia
Diamond II
xAlexQc
Discordia
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Diamond II
Ãcuario
King Arthur
Diamond II
Level 160
God Stats
7W - 10L
1,758 SR
Queue Stats
264W - 258L
2,226 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 160
1,579 SR
1,955 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 135
1,552 SR
2,298 MMR
Scylla
Scylla
Diamond II
Blμk
Scylla
Diamond II
Level 160
God Stats
9W - 7L
1,601 SR
Queue Stats
124W - 91L
2,422 MMR
Party 2
Artio
Artio
Diamond III
CoRdiie
Artio
Diamond III
Level 159
God Stats
2W - 3L
1,539 SR
Queue Stats
130W - 113L
2,295 MMR
Solo
Hercules
Hercules
Masters
Corlione1
Hercules
Masters
Level 152
God Stats
73W - 86L
1,618 SR
Queue Stats
809W - 750L
2,465 MMR
Party 2
Thor
Thor
Platinum II
JuegoConAxel
Thor
Platinum II
Level 47
God Stats
2W - 3L
1,365 SR
Queue Stats
119W - 89L
2,039 MMR
Solo
Chernobog
Chernobog
Diamond III
Vehnymm
Chernobog
Diamond III
Level 159
God Stats
3W - 3L
1,635 SR
Queue Stats
782W - 762L
2,271 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlternativeF4
Thanatos
19
14 / 2 / 4
13,551
645
17,843
16,296
11,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anhur
Cobrahh
Anhur
20
10 / 1 / 6
13,960
665
17,990
12,095
4,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
16
2 / 0 / 18
11,737
559
8,331
19,315
21,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
xAlexQc
Discordia
19
3 / 3 / 14
12,931
616
14,849
10,004
4,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Ãcuario
King Arthur
18
1 / 1 / 10
11,853
564
13,652
28,713
20,767
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
TiamatApolloTsukuyomiJanusSet

VS

Bans
Guan YuSun WukongSobekNemesisGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Blμk
Scylla
17
4 / 3 / 0
10,678
508
10,475
10,897
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
CoRdiie
Artio
11
0 / 8 / 1
8,254
393
4,525
23,461
15,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
Corlione1
Hercules
17
2 / 5 / 1
11,169
532
11,486
23,895
20,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
1 / 9 / 3
10,379
494
6,863
17,404
6,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Vehnymm
Chernobog
17
0 / 5 / 2
10,586
504
10,743
16,904
5,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
14
30
Kills
7
7
Deaths
30
52
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AlternativeF4
Thanatos
14
2
4
8
L
Scylla
Blμk
Scylla
4
3
0
1.33
L
Artio
CoRdiie
Artio
0
8
1
0.06
W
Anhur
Cobrahh
Anhur
10
1
6
13
L
Hercules
Corlione1
Hercules
2
5
1
0.5
L
1
9
3
0.28
W
Athena
2
0
18
11
L
Chernobog
Vehnymm
Chernobog
0
5
2
0.2
W
Discordia
xAlexQc
Discordia
3
3
14
3.33
W
King Arthur
Ãcuario
King Arthur
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,665
Damage
44,092
86,423
Taken
92,561
62,611
Mitigated
51,646
46,871
Healing
22,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AlternativeF4
Thanatos
17,843
7,133
0
21,179
16,296
11,636
4,393
4,579
11,717
0
86,867
L
Scylla
Blμk
Scylla
10,475
1,513
0
1,356
10,897
3,650
0
3,808
7,089
80,976
0
L
Artio
CoRdiie
Artio
4,525
425
1,414
3,747
23,461
15,617
0
6,910
16,457
14,436
0
W
Anhur
Cobrahh
Anhur
17,990
11,160
0
7,125
12,095
4,788
7,333
646
11,449
0
98,128
L
Hercules
Corlione1
Hercules
11,486
3,586
0
9,101
23,895
20,102
0
4,862
19,033
0
66,806
L
6,863
1,994
0
2,784
17,404
6,335
0
4,339
13,065
0
65,868
W
Athena
8,331
2,395
0
5,250
19,315
21,068
664
5,987
13,328
30,048
0
L
Chernobog
Vehnymm
Chernobog
10,743
7,971
0
4,520
16,904
5,942
3,776
3,514
13,390
0
78,902
W
Discordia
xAlexQc
Discordia
14,849
779
0
1,597
10,004
4,352
2,006
1,510
8,494
99,610
0
W
King Arthur
Ãcuario
King Arthur
13,652
2,306
0
11,720
28,713
20,767
873
3,419
25,294
1,660
79,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,032
Gold Earned
51,066
602
Minions Killed
607
0
Camps Cleared
0
2,248,543
Distance Traveled
1,988,227
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,551
645
119
6
0
495,380
1
L
Scylla
10,678
508
158
8
0
414,303
2
L
Artio
8,254
393
19
1
0
414,673
7
W
Anhur
13,960
665
140
7
0
388,606
5
L
Hercules
11,169
532
155
7
0
385,192
5
L
Thor
10,379
494
131
6
0
389,087
6
W
Athena
11,737
559
37
2
0
486,442
9
L
Chernobog
10,586
504
144
7
0
384,972
6
W
Discordia
12,931
616
160
8
0
419,916
6
W
King Arthur
11,853
564
146
7
0
458,199
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role