Player Matchup

Set
Set
BOSSJELLO
Set
Level 5
God Stats
0W - 5L
1,102 SR
Queue Stats
0W - 7L
1,003 Elo+
Party 1
Danzaburou
Danzaburou
Batking235
Danzaburou
Level 4
God Stats
1W - 3L
1,261 SR
Queue Stats
7W - 14L
1,038 Elo+
Party 1
Camazotz
Camazotz
Khyotie
Camazotz
Level 13
God Stats
1W - 2L
1,456 SR
Queue Stats
48W - 58L
1,409 Elo+
Solo
Tsukuyomi
Tsukuyomi
TakeNotesScrubs
Tsukuyomi
Level 30
God Stats
1W - 3L
1,500 SR
Queue Stats
60W - 66L
1,448 Elo+
Solo
Ymir
Ymir
TskLoli
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,004 Elo+
Party 1
Team Averages
Level 12
1,364 SR
1,180 Elo+

VS

Team Averages
Level 22
1,496 SR
1,393 Elo+
Skadi
Skadi
ClawedBanjo1840
Skadi
Level 23
God Stats
49W - 32L
1,516 SR
Queue Stats
89W - 92L
1,251 Elo+
Solo
Cu Chulainn
Cu Chulainn
Infinite_Square
Cu Chulainn
Level 24
God Stats
36W - 33L
1,454 SR
Queue Stats
396W - 391L
1,486 Elo+
Solo
Loki
Loki
Raelisw93
Loki
Level 28
God Stats
3W - 0L
1,449 SR
Queue Stats
36W - 34L
1,374 Elo+
Solo
Yemoja
Yemoja
WandaVision8891
Yemoja
Level 13
God Stats
2W - 1L
1,562 SR
Queue Stats
19W - 15L
1,516 Elo+
Solo
Vulcan
Vulcan
umh830
Vulcan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 46L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 13 / 11
14,582
1,122
24,254
33,799
22,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Batking235
Danzaburou
19
8 / 12 / 10
14,082
1,083
18,380
23,860
12,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Camazotz
Khyotie
Camazotz
20
1 / 4 / 17
13,087
1,007
15,663
17,952
9,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
TakeNotesScrubs
Tsukuyomi
20
10 / 8 / 10
14,546
1,119
29,533
27,039
14,195
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
TskLoli
Ymir
19
2 / 7 / 11
12,513
963
5,775
31,495
27,861
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
28 / 5 / 10
19,658
1,512
50,476
22,336
9,068
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cu Chulainn
Infinite_Square
Cu Chulainn
20
8 / 6 / 27
14,826
1,140
27,715
32,194
27,327
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Loki
20
3 / 7 / 29
13,587
1,045
13,554
17,856
6,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
1 / 3 / 30
14,772
1,136
9,041
10,838
13,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
umh830
Vulcan
20
4 / 11 / 24
13,585
1,045
22,834
18,255
6,633
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
164
31
Kills
44
44
Deaths
32
59
Assists
120
Player
Kills
Deaths
Assists
KDA
L
10
13
11
1.19
L
Danzaburou
Batking235
Danzaburou
8
12
10
1.08
W
28
5
10
6.6
W
Cu Chulainn
Infinite_Square
Cu Chulainn
8
6
27
3.58
L
Camazotz
Khyotie
Camazotz
1
4
17
2.38
W
Loki
3
7
29
2.5
L
Tsukuyomi
TakeNotesScrubs
Tsukuyomi
10
8
10
1.88
L
Ymir
TskLoli
Ymir
2
7
11
1.07
W
1
3
30
5.33
W
Vulcan
umh830
Vulcan
4
11
24
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,605
Damage
123,620
134,145
Taken
101,479
86,609
Mitigated
63,432
15,020
Healing
19,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,254
11,786
0
1,087
33,799
22,606
0
12,651
21,148
0
40,189
L
Danzaburou
Batking235
Danzaburou
18,380
12,857
0
2,372
23,860
12,466
0
5,596
18,264
0
34,776
W
50,476
37,038
255
5,260
22,336
9,068
0
2,324
20,012
0
81,185
W
Cu Chulainn
Infinite_Square
Cu Chulainn
27,715
5,875
0
5,586
32,194
27,327
0
2,092
30,102
8,545
30,072
L
Camazotz
Khyotie
Camazotz
15,663
3,464
0
4,360
17,952
9,481
0
5,626
12,326
0
35,178
W
Loki
13,554
5,567
0
164
17,856
6,475
0
755
16,646
0
27,948
L
Tsukuyomi
TakeNotesScrubs
Tsukuyomi
29,533
8,350
1,133
3,536
27,039
14,195
0
6,720
20,319
0
52,075
L
Ymir
TskLoli
Ymir
5,775
1,663
73
2,459
31,495
27,861
0
7,525
23,970
26,926
0
W
9,041
1,816
4,051
2,581
10,838
13,929
0
160
10,678
31,542
0
W
Vulcan
umh830
Vulcan
22,834
9,342
194
991
18,255
6,633
0
444
17,811
38,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,810
Gold Earned
76,428
190
Minions Killed
200
5
Camps Cleared
5
1,215,185
Distance Traveled
1,153,021
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
14,582
1,122
28
2
2
248,565
0
L
Danzaburou
14,082
1,083
22
2
1
200,255
0
W
Skadi
19,658
1,512
76
6
0
213,863
0
W
Cu Chulainn
14,826
1,140
17
1
3
261,542
1
L
Camazotz
13,087
1,007
48
4
0
273,791
0
W
Loki
13,587
1,045
23
2
1
250,273
0
L
Tsukuyomi
14,546
1,119
56
4
1
306,234
0
L
Ymir
12,513
963
36
3
1
186,340
0
W
Yemoja
14,772
1,136
49
4
0
217,508
1
W
Vulcan
13,585
1,045
35
3
1
209,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role