Player Matchup

Anubis
Anubis
Narrow
Anubis
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
307W - 201L
1,688 Elo+
Party 3
Gilgamesh
Gilgamesh
Shornet18
Gilgamesh
Level 127
God Stats
9W - 4L
1,591 SR
Queue Stats
367W - 237L
1,613 Elo+
Party 3
Vulcan
Vulcan
Solipsondere
Vulcan
Level 129
God Stats
32W - 15L
1,697 SR
Queue Stats
401W - 269L
1,692 Elo+
Party 3
Anhur
Anhur
SupahFresh
Anhur
Level 146
God Stats
4W - 0L
1,572 SR
Queue Stats
249W - 175L
1,684 Elo+
Party 3
Cthulhu
Cthulhu
Weezie
Cthulhu
Level 28
God Stats
16W - 3L
1,684 SR
Queue Stats
280W - 179L
1,719 Elo+
Party 3
Team Averages
Level 111
1,609 SR
1,679 Elo+

VS

Team Averages
Level 61
1,628 SR
1,607 Elo+
Fenrir
Fenrir
DONALDDUFF
Fenrir
Level 64
God Stats
0W - 1L
1,705 SR
Queue Stats
26W - 15L
1,758 Elo+
Party 1
Achilles
Achilles
DiveThePhoenix
Achilles
Level 48
God Stats
3W - 2L
1,729 SR
Queue Stats
110W - 51L
1,801 Elo+
Party 1
Jormungandr
Jormungandr
DrMegaWhits
Jormungandr
Level 84
God Stats
0W - 1L
1,705 SR
Queue Stats
160W - 163L
1,474 Elo+
Party 2
Aphrodite
Aphrodite
SanicBlader
Aphrodite
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
feezy314
Chiron
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Narrow
Anubis
17
4 / 0 / 22
10,650
1,065
17,858
7,069
3,936
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
Shornet18
Gilgamesh
16
5 / 4 / 13
10,007
1,001
11,620
11,459
6,768
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
17
10 / 0 / 15
11,228
1,123
28,114
3,471
1,644
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
16
5 / 1 / 19
10,642
1,064
9,508
6,736
3,120
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Weezie
Cthulhu
16
4 / 0 / 19
9,940
994
9,886
7,861
8,868
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

289

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DONALDDUFF
Fenrir
15
3 / 4 / 2
9,573
957
6,095
15,856
14,796
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
14
2 / 4 / 2
9,150
915
11,280
18,736
15,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
DrMegaWhits
Jormungandr
14
0 / 8 / 2
8,350
835
6,405
20,721
10,686
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
SanicBlader
Aphrodite
15
0 / 4 / 3
8,782
878
3,028
12,554
5,382
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
feezy314
Chiron
14
0 / 8 / 4
8,542
854
5,517
15,157
3,970
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
18
28
Kills
5
5
Deaths
28
88
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DONALDDUFF
Fenrir
3
4
2
1
L
Achilles
2
4
2
0.75
L
Jormungandr
DrMegaWhits
Jormungandr
0
8
2
0.13
W
Anubis
Narrow
Anubis
4
0
22
15
L
Aphrodite
SanicBlader
Aphrodite
0
4
3
0.38
W
Gilgamesh
Shornet18
Gilgamesh
5
4
13
2.88
W
Vulcan
10
0
15
17.5
W
Anhur
5
1
19
14.5
W
Cthulhu
Weezie
Cthulhu
4
0
19
13.5
L
Chiron
feezy314
Chiron
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,986
Damage
32,325
36,596
Taken
83,024
24,336
Mitigated
49,910
9,176
Healing
15,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DONALDDUFF
Fenrir
6,095
1,427
0
642
15,856
14,796
0
10,118
5,738
0
17,393
L
Achilles
11,280
1,571
0
1,579
18,736
15,076
0
12,307
6,429
0
31,635
L
Jormungandr
DrMegaWhits
Jormungandr
6,405
1,166
0
0
20,721
10,686
0
14,522
6,199
23,204
0
W
Anubis
Narrow
Anubis
17,858
1,611
418
4,785
7,069
3,936
0
2,777
4,167
38,625
0
L
Aphrodite
SanicBlader
Aphrodite
3,028
267
6,006
5,099
12,554
5,382
0
8,674
3,880
23,654
0
W
Gilgamesh
Shornet18
Gilgamesh
11,620
3,752
0
2,328
11,459
6,768
0
2,350
8,140
0
21,041
W
Vulcan
28,114
6,810
0
684
3,471
1,644
0
1,260
2,161
47,433
0
W
Anhur
9,508
6,482
0
689
6,736
3,120
0
787
5,824
0
19,995
W
Cthulhu
Weezie
Cthulhu
9,886
1,098
231
41
7,861
8,868
0
2,259
5,457
27,244
0
L
Chiron
feezy314
Chiron
5,517
1,423
723
1,260
15,157
3,970
0
10,237
4,845
0
15,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,467
Gold Earned
44,397
189
Minions Killed
185
10
Camps Cleared
4
1,013,257
Distance Traveled
964,127
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,573
957
26
3
0
211,504
0
L
Achilles
9,150
915
49
5
2
217,683
0
L
Jormungandr
8,350
835
24
2
0
181,971
1
W
Anubis
10,650
1,065
52
5
1
186,873
0
L
Aphrodite
8,782
878
55
6
1
187,535
0
W
Gilgamesh
10,007
1,001
21
2
1
188,934
1
W
Vulcan
11,228
1,123
53
5
2
238,133
1
W
Anhur
10,642
1,064
28
3
5
188,158
0
W
Cthulhu
9,940
994
35
4
1
211,159
3
L
Chiron
8,542
854
31
3
1
165,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role