Player Matchup

Medusa
Medusa
Ayzhr
Medusa
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 48L
1,321 Elo+
Solo
Awilix
Awilix
BellCraneLE
Awilix
Level 12
God Stats
7W - 13L
1,421 SR
Queue Stats
40W - 47L
1,451 Elo+
Solo
King Arthur
King Arthur
MARAGOTO86
King Arthur
Level 18
God Stats
1W - 2L
1,578 SR
Queue Stats
32W - 31L
1,485 Elo+
Solo
Sol
Sol
Ragmcd
Sol
Level 7
God Stats
1W - 2L
1,222 SR
Queue Stats
1W - 2L
1,288 Elo+
Solo
Ravana
Ravana
TheCoChise07
Ravana
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
145W - 200L
1,447 Elo+
Solo
Team Averages
Level 19
1,444 SR
1,398 Elo+

VS

Team Averages
Level 24
1,593 SR
1,534 Elo+
Scylla
Scylla
IamWARcow
Scylla
Level 24
God Stats
14W - 15L
1,583 SR
Queue Stats
71W - 73L
1,484 Elo+
Solo
King Arthur
King Arthur
NRODFergz
King Arthur
Level 4
God Stats
4W - 3L
1,616 SR
Queue Stats
4W - 3L
1,527 Elo+
Party 1
Arachne
Arachne
TCG R3ALMAX
Arachne
Level 29
God Stats
6W - 2L
1,806 SR
Queue Stats
93W - 114L
1,793 Elo+
Party 2
Bellona
Bellona
TCG T3HBOSS
Bellona
Level 30
God Stats
15W - 6L
1,598 SR
Queue Stats
82W - 97L
1,565 Elo+
Party 2
Izanami
Izanami
saddel40
Izanami
Level 34
God Stats
6W - 9L
1,360 SR
Queue Stats
20W - 38L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ayzhr
Medusa
20
8 / 11 / 8
19,736
519
24,505
26,824
10,715
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
20
12 / 4 / 6
20,626
543
18,252
27,606
13,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

King Arthur
MARAGOTO86
King Arthur
20
10 / 7 / 12
20,897
550
39,393
46,106
69,255
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sol
Ragmcd
Sol
20
10 / 6 / 4
19,430
511
30,264
29,811
11,366
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ravana
20
6 / 9 / 10
18,479
486
16,068
31,539
16,176
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
IamWARcow
Scylla
20
4 / 6 / 9
18,158
478
29,005
20,206
8,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
NRODFergz
King Arthur
20
10 / 12 / 15
17,836
469
26,845
48,888
58,060
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
TCG R3ALMAX
Arachne
20
10 / 11 / 6
19,117
503
23,710
31,477
19,802
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
TCG T3HBOSS
Bellona
20
5 / 6 / 10
19,224
506
22,439
34,450
29,490
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
saddel40
Izanami
20
8 / 11 / 9
18,791
495
18,974
29,422
13,672
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
86
46
Kills
37
37
Deaths
46
40
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Medusa
Ayzhr
Medusa
8
11
8
1.09
L
Awilix
12
4
6
3.75
W
Scylla
IamWARcow
Scylla
4
6
9
1.42
L
King Arthur
MARAGOTO86
King Arthur
10
7
12
2.29
W
King Arthur
NRODFergz
King Arthur
10
12
15
1.46
L
Sol
Ragmcd
Sol
10
6
4
2
W
Arachne
TCG R3ALMAX
Arachne
10
11
6
1.18
W
Bellona
TCG T3HBOSS
Bellona
5
6
10
1.67
L
Ravana
6
9
10
1.22
W
Izanami
saddel40
Izanami
8
11
9
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,482
Damage
120,973
161,886
Taken
164,443
121,400
Mitigated
129,913
44,776
Healing
31,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Ayzhr
Medusa
24,505
12,818
0
4,778
26,824
10,715
5,609
4,563
22,153
0
123,014
L
Awilix
18,252
8,538
0
2,985
27,606
13,888
1,245
3,067
24,403
0
147,110
W
Scylla
IamWARcow
Scylla
29,005
2,602
0
5,191
20,206
8,889
1,723
9,911
10,295
119,684
0
L
King Arthur
MARAGOTO86
King Arthur
39,393
1,633
0
9,080
46,106
69,255
0
7,718
38,102
0
177,795
W
King Arthur
NRODFergz
King Arthur
26,845
3,671
0
3,706
48,888
58,060
296
8,582
40,306
0
93,183
L
Sol
Ragmcd
Sol
30,264
7,935
0
12,341
29,811
11,366
2,148
12,750
16,331
134,208
0
W
Arachne
TCG R3ALMAX
Arachne
23,710
18,124
0
7,124
31,477
19,802
2,768
6,749
24,728
0
134,674
W
Bellona
TCG T3HBOSS
Bellona
22,439
10,671
0
11,315
34,450
29,490
1,487
5,478
28,972
0
131,965
L
Ravana
16,068
8,205
1,759
13,833
31,539
16,176
266
1,911
29,555
0
146,221
W
Izanami
saddel40
Izanami
18,974
11,111
462
3,569
29,422
13,672
2,768
2,962
26,460
0
144,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

99,168
Gold Earned
93,126
980
Minions Killed
869
0
Camps Cleared
0
3,489,337
Distance Traveled
3,223,347
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
19,736
519
165
4
0
661,288
5
L
Awilix
20,626
543
203
5
0
803,198
0
W
Scylla
18,158
478
177
5
0
645,461
2
L
King Arthur
20,897
550
250
7
0
660,212
0
W
King Arthur
17,836
469
122
3
0
618,655
4
L
Sol
19,430
511
212
6
0
616,286
0
W
Arachne
19,117
503
160
4
0
687,534
1
W
Bellona
19,224
506
210
6
0
727,035
1
L
Ravana
18,479
486
150
4
0
748,353
0
W
Izanami
18,791
495
200
5
0
544,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role