Player Matchup

Sylvanus
Sylvanus
AvrgMstrpc
Sylvanus
Level 85
God Stats
6W - 7L
1,282 SR
Queue Stats
292W - 273L
1,501 Elo+
Solo
Cu Chulainn
Cu Chulainn
El_Viejito_2000
Cu Chulainn
Level 86
God Stats
5W - 10L
1,392 SR
Queue Stats
440W - 449L
1,459 Elo+
Party 2
Bellona
Bellona
TheWillMarsh
Bellona
Level 64
God Stats
1W - 1L
1,518 SR
Queue Stats
19W - 36L
1,406 Elo+
Solo
Apollo
Apollo
dioskanikas
Apollo
Level 68
God Stats
17W - 13L
1,703 SR
Queue Stats
299W - 328L
1,498 Elo+
Solo
Chang'e
Chang'e
lobosruben1400
Chang'e
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,468 Elo+
Party 2
Team Averages
Level 75
1,479 SR
1,467 Elo+

VS

Team Averages
Level 93
1,473 SR
1,490 Elo+
Cerberus
Cerberus
ArkyDem25
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Blacknaugth
Gilgamesh
Level 92
God Stats
9W - 7L
1,363 SR
Queue Stats
327W - 325L
1,440 Elo+
Party 1
Aphrodite
Aphrodite
Blacknaugth
Aphrodite
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 192L
1,534 Elo+
Party 1
Cupid
Cupid
McMecLovinQc
Cupid
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 20L
1,543 Elo+
Solo
Arachne
Arachne
ThatTwistedDj
Arachne
Level 79
God Stats
2W - 4L
1,500 SR
Queue Stats
437W - 465L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AvrgMstrpc
Sylvanus
15
2 / 9 / 2
10,885
473
8,244
23,670
22,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
El_Viejito_2000
Cu Chulainn
14
0 / 11 / 3
9,336
406
4,978
19,892
7,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
TheWillMarsh
Bellona
17
3 / 4 / 2
10,765
468
12,313
16,282
19,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
19
3 / 8 / 3
12,224
531
5,698
16,208
5,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 6 / 3
11,373
494
11,502
15,159
5,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ArkyDem25
Cerberus
20
6 / 1 / 10
15,278
664
12,208
18,324
11,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Blacknaugth
Gilgamesh
19
6 / 3 / 6
13,702
596
12,185
18,181
11,910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
Blacknaugth
Aphrodite
17
4 / 3 / 18
13,270
577
5,317
17,005
14,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
13 / 2 / 12
15,018
653
22,468
14,886
6,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arachne
19
9 / 3 / 8
13,500
587
15,355
20,677
11,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
92
11
Kills
38
38
Deaths
12
13
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ArkyDem25
Cerberus
6
1
10
11
L
Sylvanus
AvrgMstrpc
Sylvanus
2
9
2
0.33
W
Gilgamesh
Blacknaugth
Gilgamesh
6
3
6
3
W
Aphrodite
Blacknaugth
Aphrodite
4
3
18
4.33
L
Cu Chulainn
El_Viejito_2000
Cu Chulainn
0
11
3
0.14
W
13
2
12
9.5
W
Arachne
9
3
8
4.33
L
Bellona
TheWillMarsh
Bellona
3
4
2
1
L
Apollo
3
8
3
0.56
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,735
Damage
67,533
91,211
Taken
89,073
60,726
Mitigated
56,615
14,418
Healing
43,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ArkyDem25
Cerberus
12,208
564
0
8,871
18,324
11,740
1,926
6,328
11,786
123,596
0
L
Sylvanus
AvrgMstrpc
Sylvanus
8,244
1,604
504
2,468
23,670
22,509
27
7,351
16,319
33,881
0
W
Gilgamesh
Blacknaugth
Gilgamesh
12,185
3,908
0
4,667
18,181
11,910
635
3,717
13,902
0
72,198
W
Aphrodite
Blacknaugth
Aphrodite
5,317
1,534
8,088
8,825
17,005
14,531
223
5,699
11,205
34,644
0
L
Cu Chulainn
El_Viejito_2000
Cu Chulainn
4,978
1,610
0
567
19,892
7,235
0
4,558
15,334
0
64,275
W
22,468
12,231
652
5,710
14,886
6,706
9,712
3,531
11,223
0
115,522
W
Arachne
15,355
12,342
0
6,680
20,677
11,728
0
4,604
15,900
0
100,076
L
Bellona
TheWillMarsh
Bellona
12,313
2,959
0
1,221
16,282
19,945
0
1,689
14,593
0
61,371
L
Apollo
5,698
2,443
0
2,928
16,208
5,640
2,461
1,782
14,426
0
77,124
L
11,502
1,646
1,450
5,280
15,159
5,397
0
2,145
13,014
69,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,583
Gold Earned
70,768
547
Minions Killed
683
0
Camps Cleared
0
2,068,800
Distance Traveled
2,310,723
33
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
15,278
664
246
11
0
446,729
6
L
Sylvanus
10,885
473
34
1
0
399,232
7
W
Gilgamesh
13,702
596
108
5
0
454,490
0
W
Aphrodite
13,270
577
42
2
0
464,616
4
L
Cu Chulainn
9,336
406
109
5
0
422,577
3
W
Cupid
15,018
653
171
7
0
431,367
1
W
Arachne
13,500
587
116
5
0
513,521
1
L
Bellona
10,765
468
127
6
0
388,862
4
L
Apollo
12,224
531
133
6
0
441,084
5
L
Chang'e
11,373
494
144
6
0
417,045
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role