Player Matchup

Sol
Sol
TartSumo652
Sol
Level 66
God Stats
10W - 13L
1,332 SR
Queue Stats
189W - 292L
1,378 Elo+
Party 1
Gilgamesh
Gilgamesh
Trident52
Gilgamesh
Level 68
God Stats
28W - 35L
1,642 SR
Queue Stats
249W - 347L
1,404 Elo+
Party 1
Yemoja
Yemoja
Urani
Yemoja
Level 4
God Stats
0W - 2L
1,332 SR
Queue Stats
0W - 2L
1,254 Elo+
Party 1
Danzaburou
Danzaburou
VaeRae2427
Danzaburou
Level 17
God Stats
3W - 9L
1,393 SR
Queue Stats
8W - 29L
1,308 Elo+
Party 1
Chaac
Chaac
jpillar721
Chaac
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 49
1,440 SR
1,369 Elo+

VS

Team Averages
Level 48
1,524 SR
1,444 Elo+
Chaac
Chaac
Energized_35
Chaac
Level 45
God Stats
3W - 2L
1,512 SR
Queue Stats
107W - 91L
1,474 Elo+
Party 2
Bacchus
Bacchus
JakobT619
Bacchus
Level 64
God Stats
3W - 5L
1,443 SR
Queue Stats
111W - 153L
1,423 Elo+
Party 2
Gilgamesh
Gilgamesh
One_Geese
Gilgamesh
Level 64
God Stats
18W - 12L
1,635 SR
Queue Stats
146W - 149L
1,492 Elo+
Party 2
Anubis
Anubis
QuantumRhino
Anubis
Level 20
God Stats
14W - 13L
1,494 SR
Queue Stats
26W - 36L
1,406 Elo+
Party 2
Hachiman
Hachiman
x1AceNinja1x
Hachiman
Level 47
God Stats
3W - 2L
1,539 SR
Queue Stats
99W - 123L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 8 / 7
13,004
448
23,311
25,451
8,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
Trident52
Gilgamesh
20
10 / 5 / 8
14,111
487
17,398
26,642
17,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Urani
Yemoja
13
1 / 8 / 2
9,192
317
3,521
18,166
14,790
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
VaeRae2427
Danzaburou
17
1 / 6 / 7
11,232
387
5,239
14,316
5,004
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
20
4 / 7 / 9
12,939
446
13,022
26,978
22,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 8
17,582
606
24,031
32,460
52,602
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
JakobT619
Bacchus
20
3 / 4 / 15
13,707
473
17,068
29,608
40,844
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
One_Geese
Gilgamesh
20
12 / 4 / 11
16,803
579
23,353
28,000
14,078
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
19
3 / 9 / 7
14,507
500
14,718
18,213
8,840
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
x1AceNinja1x
Hachiman
20
6 / 5 / 8
14,472
499
8,593
20,967
11,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
83
21
Kills
34
34
Deaths
22
33
Assists
49
Player
Kills
Deaths
Assists
KDA
W
10
0
8
14
W
Bacchus
JakobT619
Bacchus
3
4
15
2.63
W
Gilgamesh
One_Geese
Gilgamesh
12
4
11
4.38
W
Anubis
3
9
7
0.72
L
5
8
7
1.06
L
Gilgamesh
Trident52
Gilgamesh
10
5
8
2.8
L
Yemoja
Urani
Yemoja
1
8
2
0.25
L
Danzaburou
VaeRae2427
Danzaburou
1
6
7
0.75
L
Chaac
4
7
9
1.21
W
Hachiman
x1AceNinja1x
Hachiman
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,491
Damage
87,763
111,553
Taken
129,248
68,358
Mitigated
127,859
25,619
Healing
37,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,031
2,749
0
12,146
32,460
52,602
3,283
8,519
23,941
0
129,533
W
Bacchus
JakobT619
Bacchus
17,068
1,593
2,562
9,608
29,608
40,844
732
10,910
18,698
63,179
0
W
Gilgamesh
One_Geese
Gilgamesh
23,353
8,437
0
4,611
28,000
14,078
3,422
7,418
20,582
0
176,501
W
Anubis
14,718
623
0
4,174
18,213
8,840
2,715
4,727
13,486
84,498
0
L
23,311
1,843
1,252
7,252
25,451
8,231
0
6,615
18,836
85,967
0
L
Gilgamesh
Trident52
Gilgamesh
17,398
4,463
0
7,895
26,642
17,702
0
7,596
19,046
0
94,573
L
Yemoja
Urani
Yemoja
3,521
1,092
1,457
165
18,166
14,790
0
6,419
11,747
14,606
3,382
L
Danzaburou
VaeRae2427
Danzaburou
5,239
2,285
0
1,219
14,316
5,004
684
5,043
9,273
0
44,324
L
Chaac
13,022
2,171
0
6,379
26,978
22,631
564
6,113
20,865
0
66,320
W
Hachiman
x1AceNinja1x
Hachiman
8,593
4,673
0
4,188
20,967
11,495
3,440
3,415
17,552
0
91,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,478
Gold Earned
77,071
456
Minions Killed
705
0
Camps Cleared
0
2,617,581
Distance Traveled
2,621,783
30
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
17,582
606
200
7
0
560,429
2
W
Bacchus
13,707
473
63
2
0
585,648
11
W
Gilgamesh
16,803
579
161
6
0
572,148
5
W
Anubis
14,507
500
141
5
0
442,584
0
L
Sol
13,004
448
125
4
0
562,909
17
L
Gilgamesh
14,111
487
126
4
0
620,289
4
L
Yemoja
9,192
317
26
1
0
378,306
2
L
Danzaburou
11,232
387
78
3
0
505,511
0
L
Chaac
12,939
446
101
3
0
550,566
7
W
Hachiman
14,472
499
140
5
0
460,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role