Player Matchup

Hercules
Hercules
DeathsDealer91
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,329 Elo+
Solo
Kukulkan
Kukulkan
Guvnahh
Kukulkan
Level 27
God Stats
17W - 21L
1,465 SR
Queue Stats
51W - 57L
1,468 Elo+
Solo
Olorun
Olorun
Martin551_
Olorun
Level 7
God Stats
4W - 5L
1,203 SR
Queue Stats
83W - 106L
1,608 Elo+
Solo
Athena
Athena
TheReal_One-Five
Athena
Level 15
God Stats
7W - 6L
1,587 SR
Queue Stats
28W - 31L
1,497 Elo+
Solo
Cupid
Cupid
Wasinqa
Cupid
Level 20
God Stats
3W - 5L
1,291 SR
Queue Stats
375W - 407L
1,495 Elo+
Solo
Team Averages
Level 15
1,409 SR
1,479 Elo+

VS

Team Averages
Level 20
1,536 SR
1,458 Elo+
Chaac
Chaac
Devine_Roger
Chaac
Level 22
God Stats
2W - 2L
1,480 SR
Queue Stats
29W - 30L
1,437 Elo+
Solo
Geb
Geb
FlaR3_KOS
Geb
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 31L
1,503 Elo+
Party 1
Cupid
Cupid
NHeartlessR_KOS
Cupid
Level 11
God Stats
16W - 11L
1,586 SR
Queue Stats
27W - 22L
1,445 Elo+
Party 1
Merlin
Merlin
chidibere
Merlin
Level 26
God Stats
123W - 101L
1,622 SR
Queue Stats
664W - 648L
1,530 Elo+
Solo
Fenrir
Fenrir
chrisEG2387
Fenrir
Level 17
God Stats
45W - 47L
1,491 SR
Queue Stats
213W - 229L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
0 / 0 / 0
6,153
385
1,053
9,092
5,919
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Guvnahh
Kukulkan
15
1 / 4 / 0
8,680
543
5,818
7,928
3,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Martin551_
Olorun
12
0 / 4 / 0
6,972
436
1,210
7,264
2,545
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 1 / 5
7,053
441
3,279
12,268
7,229
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cupid
Wasinqa
Cupid
11
4 / 4 / 0
7,481
468
8,584
9,228
2,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 1
8,629
539
9,504
7,942
5,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 4 / 2
7,622
476
3,912
13,305
8,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 1 / 2
7,326
458
3,613
6,668
2,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
chidibere
Merlin
15
5 / 0 / 3
9,113
570
6,639
4,976
1,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
11
1 / 1 / 3
7,031
439
5,060
7,449
2,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
6
Kills
13
13
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
0
0
0
W
4
0
1
4.5
W
2
4
2
0.75
L
Kukulkan
Guvnahh
Kukulkan
1
4
0
0.25
L
Olorun
Martin551_
Olorun
0
4
0
0
W
1
1
2
2
L
1
1
5
3.5
L
Cupid
Wasinqa
Cupid
4
4
0
1
W
Merlin
chidibere
Merlin
5
0
3
6.5
W
Fenrir
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,944
Damage
28,728
45,780
Taken
40,340
21,881
Mitigated
20,822
12,865
Healing
12,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
1,053
109
0
3,072
9,092
5,919
0
0
8,892
0
19,252
W
9,504
1,804
0
4,118
7,942
5,762
494
1,998
5,938
0
49,666
W
3,912
638
0
3,513
13,305
8,143
140
3,267
9,984
22,798
0
L
Kukulkan
Guvnahh
Kukulkan
5,818
0
300
1,397
7,928
3,200
704
2,810
5,118
59,068
0
L
Olorun
Martin551_
Olorun
1,210
180
0
1,435
7,264
2,545
280
0
6,964
28,328
0
W
3,613
1,876
0
1,523
6,668
2,257
442
1,260
5,404
0
36,864
L
3,279
798
175
3,193
12,268
7,229
45
4,382
7,861
18,172
0
L
Cupid
Wasinqa
Cupid
8,584
4,295
533
2,760
9,228
2,988
1,083
3,359
5,844
0
40,282
W
Merlin
chidibere
Merlin
6,639
109
0
15
4,976
1,873
640
2,806
2,076
54,412
0
W
Fenrir
5,060
299
0
3,630
7,449
2,787
0
780
6,631
0
32,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,339
Gold Earned
39,721
354
Minions Killed
330
0
Camps Cleared
0
1,351,585
Distance Traveled
1,461,204
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,153
385
38
2
0
272,355
2
W
Chaac
8,629
539
81
5
0
323,351
0
W
Geb
7,622
476
30
2
0
293,684
3
L
Kukulkan
8,680
543
132
8
0
282,813
6
L
Olorun
6,972
436
78
5
0
241,323
0
W
Cupid
7,326
458
60
4
0
273,791
2
L
Athena
7,053
441
48
3
0
295,858
0
L
Cupid
7,481
468
58
4
0
259,236
4
W
Merlin
9,113
570
108
7
0
273,633
7
W
Fenrir
7,031
439
51
3
0
296,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role