Player Matchup

King Arthur
King Arthur
CruEgg
King Arthur
Level 15
God Stats
2W - 0L
1,529 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
KaptainKermit
Ao Kuang
Level 101
God Stats
24W - 20L
1,473 SR
Queue Stats
64W - 62L
1,452 Elo+
Party 1
Chang'e
Chang'e
PresidentRex
Chang'e
Level 100
God Stats
5W - 6L
1,452 SR
Queue Stats
57W - 51L
1,489 Elo+
Party 1
Gilgamesh
Gilgamesh
Raftharos
Gilgamesh
Level 86
God Stats
2W - 0L
1,482 SR
Queue Stats
36W - 32L
1,512 Elo+
Solo
Hera
Hera
Schmaples
Hera
Level 15
God Stats
6W - 8L
1,481 SR
Queue Stats
12W - 14L
1,500 Elo+
Party 1
Team Averages
Level 63
1,484 SR
1,491 Elo+

VS

Team Averages
Level 82
1,555 SR
1,355 Elo+
Osiris
Osiris
AVoidEDxKiller
Osiris
Level 28
God Stats
0W - 2L
1,536 SR
Queue Stats
1W - 2L
1,300 Elo+
Party 2
Scylla
Scylla
AbdulAkbar1943
Scylla
Level 79
God Stats
0W - 1L
1,819 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Raijin
Raijin
ExtremeRageMode
Raijin
Level 104
God Stats
0W - 1L
1,489 SR
Queue Stats
11W - 15L
1,370 Elo+
Party 2
Set
Set
WartyFilly84667
Set
Level 49
God Stats
0W - 2L
1,430 SR
Queue Stats
2W - 5L
1,103 Elo+
Party 2
Cupid
Cupid
ningishzida
Cupid
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CruEgg
King Arthur
16
4 / 6 / 10
10,395
800
10,009
18,668
14,093
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
KaptainKermit
Ao Kuang
19
13 / 3 / 8
12,866
990
12,926
17,475
7,564
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
PresidentRex
Chang'e
16
2 / 2 / 16
10,180
783
9,787
12,511
4,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
Raftharos
Gilgamesh
16
6 / 4 / 8
10,255
789
10,099
18,011
12,678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hera
15
0 / 4 / 9
8,429
648
5,761
8,137
3,069
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 8
8,408
647
6,896
15,366
14,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
7 / 3 / 8
11,221
863
15,735
7,374
3,118
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 5 / 10
10,604
816
18,791
8,848
3,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 6 / 9
9,446
727
7,923
12,597
11,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 3 / 11
9,500
731
11,789
13,182
5,557
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
65
25
Kills
19
19
Deaths
25
51
Assists
46
Player
Kills
Deaths
Assists
KDA
L
2
8
8
0.75
L
7
3
8
3.67
W
King Arthur
CruEgg
King Arthur
4
6
10
1.5
L
3
5
10
1.6
W
Ao Kuang
KaptainKermit
Ao Kuang
13
3
8
5.67
W
Chang'e
PresidentRex
Chang'e
2
2
16
5
W
Gilgamesh
Raftharos
Gilgamesh
6
4
8
2.5
W
Hera
0
4
9
1.13
L
4
6
9
1.42
L
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,582
Damage
61,134
74,802
Taken
57,367
42,343
Mitigated
37,527
24,108
Healing
8,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,896
2,306
0
177
15,366
14,131
0
7,377
7,989
0
26,664
L
15,735
455
0
832
7,374
3,118
0
4,490
2,884
31,944
0
W
King Arthur
CruEgg
King Arthur
10,009
1,872
0
1,846
18,668
14,093
214
8,593
9,720
0
21,789
L
18,791
992
0
546
8,848
3,664
121
3,114
5,734
48,121
0
W
Ao Kuang
KaptainKermit
Ao Kuang
12,926
3,772
0
5,553
17,475
7,564
317
8,158
9,060
33,432
0
W
Chang'e
PresidentRex
Chang'e
9,787
309
6,202
6,883
12,511
4,939
944
4,863
7,417
31,590
0
W
Gilgamesh
Raftharos
Gilgamesh
10,099
2,234
0
3,237
18,011
12,678
921
8,976
8,575
0
36,388
W
Hera
5,761
1,328
0
387
8,137
3,069
1,279
3,216
4,812
22,548
0
L
7,923
3,102
0
422
12,597
11,057
0
7,335
5,262
0
16,006
L
11,789
6,027
1,650
5,105
13,182
5,557
0
6,343
6,839
0
35,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,125
Gold Earned
49,179
259
Minions Killed
250
5
Camps Cleared
8
1,208,735
Distance Traveled
1,119,194
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,408
647
38
3
4
217,594
1
L
Scylla
11,221
863
45
3
1
235,458
1
W
King Arthur
10,395
800
33
3
0
233,962
0
L
Raijin
10,604
816
89
7
3
217,550
0
W
Ao Kuang
12,866
990
59
5
3
248,790
1
W
Chang'e
10,180
783
51
4
0
243,651
4
W
Gilgamesh
10,255
789
56
4
1
264,033
0
W
Hera
8,429
648
60
5
1
218,299
0
L
Set
9,446
727
18
1
0
225,701
0
L
Cupid
9,500
731
60
5
0
222,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role