Player Matchup

Anhur
Anhur
OutCyd3
Anhur
Level 136
God Stats
10W - 10L
1,612 SR
Queue Stats
147W - 128L
1,566 Elo+
Party 1
Achilles
Achilles
Tremor435
Achilles
Level 86
God Stats
10W - 6L
1,526 SR
Queue Stats
110W - 99L
1,508 Elo+
Party 1
Thoth
Thoth
Turkducken
Thoth
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 200L
1,557 Elo+
Party 1
Hun Batz
Hun Batz
Uthaesson
Hun Batz
Level 129
God Stats
13W - 9L
1,702 SR
Queue Stats
310W - 286L
1,594 Elo+
Party 1
Athena
Athena
potatoe44
Athena
Level 28
God Stats
3W - 3L
1,340 SR
Queue Stats
15W - 16L
1,540 Elo+
Party 1
Team Averages
Level 97
1,536 SR
1,553 Elo+

VS

Team Averages
Level 111
1,550 SR
1,578 Elo+
Cthulhu
Cthulhu
Begurken
Cthulhu
Level 127
God Stats
14W - 8L
1,399 SR
Queue Stats
201W - 150L
1,639 Elo+
Party 2
Tiamat
Tiamat
Ikrjasy
Tiamat
Level 160
God Stats
34W - 27L
1,391 SR
Queue Stats
125W - 103L
1,537 Elo+
Party 2
Athena
Athena
Imijin
Athena
Level 45
God Stats
8W - 10L
1,517 SR
Queue Stats
60W - 49L
1,601 Elo+
Party 2
Gilgamesh
Gilgamesh
SleepTightEgger
Gilgamesh
Level 157
God Stats
50W - 32L
1,560 SR
Queue Stats
234W - 204L
1,578 Elo+
Party 2
Neith
Neith
gdDucc7
Neith
Level 66
God Stats
6W - 2L
1,884 SR
Queue Stats
119W - 120L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
OutCyd3
Anhur
17
3 / 4 / 2
10,632
532
11,843
17,247
5,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Tremor435
Achilles
14
1 / 6 / 0
8,378
419
13,142
30,682
21,851
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thoth
14
2 / 11 / 5
8,747
437
9,504
12,625
4,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Uthaesson
Hun Batz
17
4 / 8 / 3
10,293
515
11,798
16,745
6,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
potatoe44
Athena
15
3 / 2 / 4
9,630
482
9,233
16,421
12,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Begurken
Cthulhu
18
2 / 2 / 12
10,794
540
16,479
20,417
14,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
Ikrjasy
Tiamat
19
13 / 3 / 8
12,473
624
23,772
14,856
12,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Imijin
Athena
15
2 / 2 / 13
10,040
502
7,553
20,279
9,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gilgamesh
SleepTightEgger
Gilgamesh
18
13 / 5 / 7
11,598
580
15,510
14,961
8,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
gdDucc7
Neith
18
1 / 2 / 6
11,336
567
9,776
9,768
3,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
77
13
Kills
31
31
Deaths
14
14
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Begurken
Cthulhu
2
2
12
4
W
Tiamat
Ikrjasy
Tiamat
13
3
8
5.67
W
Athena
Imijin
Athena
2
2
13
4.25
L
Anhur
OutCyd3
Anhur
3
4
2
1
W
Gilgamesh
SleepTightEgger
Gilgamesh
13
5
7
3.3
L
Achilles
Tremor435
Achilles
1
6
0
0.17
L
Thoth
2
11
5
0.41
L
Hun Batz
Uthaesson
Hun Batz
4
8
3
0.69
W
Neith
gdDucc7
Neith
1
2
6
2
L
Athena
potatoe44
Athena
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,520
Damage
73,090
93,720
Taken
80,281
50,959
Mitigated
47,918
24,455
Healing
30,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Begurken
Cthulhu
16,479
2,559
1,460
9,535
20,417
14,287
851
3,975
16,307
76,221
0
W
Tiamat
Ikrjasy
Tiamat
23,772
4,190
0
5,680
14,856
12,200
2,590
4,558
9,939
78,584
0
W
Athena
Imijin
Athena
7,553
2,211
0
7,087
20,279
9,656
0
5,268
14,899
28,883
0
L
Anhur
OutCyd3
Anhur
11,843
8,401
0
5,699
17,247
5,868
863
3,046
14,183
0
72,689
W
Gilgamesh
SleepTightEgger
Gilgamesh
15,510
5,437
0
4,223
14,961
8,458
1,248
3,525
11,278
0
74,875
L
Achilles
Tremor435
Achilles
13,142
2,598
0
11,305
30,682
21,851
88
18,693
10,688
90
50,779
L
Thoth
9,504
628
0
180
12,625
4,243
0
6,653
5,547
46,781
0
L
Hun Batz
Uthaesson
Hun Batz
11,798
4,250
0
3,694
16,745
6,124
0
9,137
7,299
0
80,275
W
Neith
gdDucc7
Neith
9,776
4,643
0
2,683
9,768
3,317
0
647
9,121
0
90,381
L
Athena
potatoe44
Athena
9,233
2,120
510
3,067
16,421
12,873
0
7,853
8,199
33,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,680
Gold Earned
56,241
529
Minions Killed
590
0
Camps Cleared
0
1,864,061
Distance Traveled
1,923,679
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,794
540
140
7
0
345,820
0
W
Tiamat
12,473
624
137
7
0
394,621
1
W
Athena
10,040
502
50
3
0
420,931
10
L
Anhur
10,632
532
128
6
0
353,185
8
W
Gilgamesh
11,598
580
98
5
0
412,655
0
L
Achilles
8,378
419
82
4
0
353,285
5
L
Thoth
8,747
437
111
6
0
338,897
5
L
Hun Batz
10,293
515
141
7
0
390,786
5
W
Neith
11,336
567
165
8
0
349,652
2
L
Athena
9,630
482
67
3
0
427,908
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role