Player Matchup

Erlang Shen
Erlang Shen
Cenjin
Erlang Shen
Level 28
God Stats
3W - 3L
1,787 SR
Queue Stats
40W - 47L
1,510 Elo+
Solo
Anubis
Anubis
Ciypher
Anubis
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 11L
1,119 Elo+
Party 2
Cthulhu
Cthulhu
IranaMan
Cthulhu
Level 27
God Stats
6W - 3L
1,272 SR
Queue Stats
257W - 248L
1,365 Elo+
Solo
Apollo
Apollo
OrphicIQ
Apollo
Level 3
God Stats
2W - 1L
1,171 SR
Queue Stats
11W - 15L
1,119 Elo+
Party 2
Medusa
Medusa
zlootz
Medusa
Level 17
God Stats
8W - 8L
1,538 SR
Queue Stats
28W - 26L
1,431 Elo+
Solo
Team Averages
Level 16
1,454 SR
1,309 Elo+

VS

Team Averages
Level 28
1,503 SR
1,280 Elo+
Ra
Ra
ChuckNoxx
Ra
Level 5
God Stats
1W - 2L
1,702 SR
Queue Stats
1W - 7L
1,192 Elo+
Party 1
Artemis
Artemis
Gokuro
Artemis
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,192 Elo+
Party 1
Achilles
Achilles
K1ttensausage
Achilles
Level 30
God Stats
11W - 16L
1,335 SR
Queue Stats
511W - 587L
1,396 Elo+
Solo
Nemesis
Nemesis
Wueestenfuchs
Nemesis
Level 28
God Stats
32W - 24L
1,476 SR
Queue Stats
123W - 108L
1,429 Elo+
Solo
Loki
Loki
demetriofas
Loki
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,192 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Cenjin
Erlang Shen
11
2 / 1 / 6
6,054
605
1,828
5,643
1,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
Ciypher
Anubis
12
9 / 0 / 2
7,700
770
10,257
6,014
2,629
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
IranaMan
Cthulhu
8
1 / 2 / 5
5,604
560
3,830
6,443
2,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
OrphicIQ
Apollo
9
2 / 6 / 2
5,506
551
3,642
6,607
1,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
zlootz
Medusa
9
3 / 2 / 1
5,631
563
4,303
4,114
1,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 3
4,972
497
3,743
5,236
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
Gokuro
Artemis
8
1 / 3 / 3
4,593
459
2,584
4,602
1,196
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
K1ttensausage
Achilles
10
7 / 3 / 0
6,120
612
5,909
7,541
4,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
9
0 / 5 / 1
5,269
527
2,309
9,575
2,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 2 / 1
4,758
476
1,214
4,930
1,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
17
Kills
11
11
Deaths
17
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Cenjin
Erlang Shen
2
1
6
5
L
1
4
3
0.63
W
Anubis
Ciypher
Anubis
9
0
2
10
L
Artemis
Gokuro
Artemis
1
3
3
0.83
W
Cthulhu
IranaMan
Cthulhu
1
2
5
1.75
L
Achilles
K1ttensausage
Achilles
7
3
0
2.33
W
Apollo
OrphicIQ
Apollo
2
6
2
0.5
L
Nemesis
0
5
1
0.1
L
2
2
1
1.25
W
Medusa
zlootz
Medusa
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,860
Damage
15,759
28,821
Taken
31,884
10,104
Mitigated
10,846
7,707
Healing
6,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Cenjin
Erlang Shen
1,828
354
0
1,056
5,643
1,780
0
558
4,920
0
28,422
L
3,743
816
591
571
5,236
1,410
0
2,885
2,351
18,783
0
W
Anubis
Ciypher
Anubis
10,257
1,079
0
3,663
6,014
2,629
872
917
4,820
42,490
0
L
Artemis
Gokuro
Artemis
2,584
1,271
0
0
4,602
1,196
0
2,359
2,243
0
12,576
W
Cthulhu
IranaMan
Cthulhu
3,830
86
0
1,418
6,443
2,686
333
666
5,721
16,801
0
L
Achilles
K1ttensausage
Achilles
5,909
1,701
0
915
7,541
4,627
612
2,644
4,897
0
17,542
W
Apollo
OrphicIQ
Apollo
3,642
2,188
0
604
6,607
1,690
257
0
6,332
0
18,084
L
Nemesis
2,309
876
0
3,100
9,575
2,488
0
4,275
5,300
0
26,099
L
1,214
266
0
950
4,930
1,125
0
1,924
3,006
0
5,908
W
Medusa
zlootz
Medusa
4,303
1,389
0
966
4,114
1,319
930
1,121
2,885
0
30,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,495
Gold Earned
25,712
252
Minions Killed
174
0
Camps Cleared
0
978,718
Distance Traveled
974,545
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,054
605
56
6
0
224,553
3
L
Ra
4,972
497
35
4
0
189,628
1
W
Anubis
7,700
770
83
8
0
191,138
0
L
Artemis
4,593
459
22
2
0
186,613
0
W
Cthulhu
5,604
560
36
4
0
195,442
1
L
Achilles
6,120
612
34
3
0
201,656
0
W
Apollo
5,506
551
32
3
0
180,312
1
L
Nemesis
5,269
527
67
7
0
198,997
4
L
Loki
4,758
476
16
2
0
197,651
0
W
Medusa
5,631
563
45
5
0
187,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role