Player Matchup

Anhur
Anhur
Diamond V
Casualmondays
Anhur
Diamond V
Level 153
God Stats
5W - 5L
1,823 SR
Queue Stats
246W - 236L
2,156 MMR
Solo
Artio
Artio
Platinum I
Chr1st1mon
Artio
Platinum I
Level 160
God Stats
4W - 1L
2,003 SR
Queue Stats
128W - 94L
2,084 MMR
Solo
Guan Yu
Guan Yu
Diamond IV
Neibo
Guan Yu
Diamond IV
Level 137
God Stats
2W - 4L
1,488 SR
Queue Stats
246W - 218L
2,202 MMR
Solo
Chang'e
Chang'e
Diamond V
PoorMisa
Chang'e
Diamond V
Level 129
God Stats
3W - 3L
1,555 SR
Queue Stats
222W - 221L
2,094 MMR
Solo
Serqet
Serqet
Diamond V
Qexan1
Serqet
Diamond V
Level 125
God Stats
7W - 9L
1,555 SR
Queue Stats
158W - 140L
2,071 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 141
1,685 SR
2,122 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,705 SR
2,122 MMR
Sobek
Sobek
Diamond IV
Khuyaq
Sobek
Diamond IV
Level 160
God Stats
14W - 14L
1,502 SR
Queue Stats
310W - 296L
2,176 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum I
Klenzi
Ah Muzen Cab
Platinum I
Level 45
God Stats
47W - 9L
1,864 SR
Queue Stats
93W - 26L
2,308 MMR
Party 1
Nu Wa
Nu Wa
Diamond IV
ParaCyte
Nu Wa
Diamond IV
Level 160
God Stats
14W - 7L
1,778 SR
Queue Stats
180W - 174L
2,035 MMR
Solo
Danzaburou
Danzaburou
Platinum III
TheLastShad0w
Danzaburou
Platinum III
Level 158
God Stats
21W - 1L
1,815 SR
Queue Stats
72W - 31L
1,869 MMR
Party 1
Nemesis
Nemesis
Diamond III
Vehnymm
Nemesis
Diamond III
Level 159
God Stats
19W - 16L
1,565 SR
Queue Stats
782W - 762L
2,225 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 2
10,330
574
4,851
12,223
4,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artio
15
2 / 3 / 0
8,985
499
9,272
21,513
20,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
Neibo
Guan Yu
14
2 / 6 / 4
9,598
533
6,964
23,044
11,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
PoorMisa
Chang'e
16
2 / 3 / 2
9,499
528
5,982
10,097
3,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
Qexan1
Serqet
14
3 / 5 / 1
8,730
485
6,241
12,008
7,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
TsukuyomiAthenaTiamatScylla

VS

Bans
SetJanusDiscordiaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Khuyaq
Sobek
15
1 / 2 / 10
9,872
548
4,986
14,412
12,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
Klenzi
Ah Muzen Cab
18
6 / 2 / 7
11,540
641
15,242
14,162
7,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nu Wa
ParaCyte
Nu Wa
18
5 / 1 / 9
11,468
637
11,781
6,279
2,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
TheLastShad0w
Danzaburou
17
3 / 2 / 9
11,876
660
10,157
11,256
4,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Vehnymm
Nemesis
18
6 / 3 / 10
11,303
628
12,102
12,903
6,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
66
10
Kills
21
21
Deaths
10
9
Assists
45
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Artio
2
3
0
0.67
W
Sobek
Khuyaq
Sobek
1
2
10
3
W
Ah Muzen Cab
Klenzi
Ah Muzen Cab
6
2
7
4.75
L
Guan Yu
Neibo
Guan Yu
2
6
4
0.67
W
Nu Wa
ParaCyte
Nu Wa
5
1
9
9.5
L
Chang'e
PoorMisa
Chang'e
2
3
2
1
L
Serqet
Qexan1
Serqet
3
5
1
0.7
W
Danzaburou
TheLastShad0w
Danzaburou
3
2
9
3.75
W
Nemesis
Vehnymm
Nemesis
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,310
Damage
54,268
78,885
Taken
59,012
47,449
Mitigated
32,573
31,044
Healing
21,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,851
1,628
0
3,713
12,223
4,104
641
2,612
9,423
0
74,609
L
Artio
9,272
635
91
9,254
21,513
20,665
66
2,160
19,275
56,548
0
W
Sobek
Khuyaq
Sobek
4,986
445
0
5,654
14,412
12,429
57
3,447
10,965
26,599
0
W
Ah Muzen Cab
Klenzi
Ah Muzen Cab
15,242
8,027
0
7,537
14,162
7,238
1,079
6,443
7,058
0
73,339
L
Guan Yu
Neibo
Guan Yu
6,964
1,141
1,075
6,836
23,044
11,764
223
5,004
17,790
0
47,481
W
Nu Wa
ParaCyte
Nu Wa
11,781
1,895
0
1,793
6,279
2,472
1,944
1,353
4,926
87,764
0
L
Chang'e
PoorMisa
Chang'e
5,982
356
2,880
4,368
10,097
3,561
0
3,330
6,591
73,961
0
L
Serqet
Qexan1
Serqet
6,241
1,102
0
2,827
12,008
7,355
0
2,799
9,039
0
46,718
W
Danzaburou
TheLastShad0w
Danzaburou
10,157
6,008
0
5,155
11,256
4,271
4,129
482
10,774
0
87,817
W
Nemesis
Vehnymm
Nemesis
12,102
6,524
0
1,851
12,903
6,163
277
3,923
8,529
0
85,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,142
Gold Earned
56,059
594
Minions Killed
589
0
Camps Cleared
0
1,799,201
Distance Traveled
1,986,714
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,330
574
154
9
0
305,833
3
L
Artio
8,985
499
132
7
0
365,851
1
W
Sobek
9,872
548
36
2
0
393,380
8
W
Ah Muzen Cab
11,540
641
116
6
0
395,496
1
L
Guan Yu
9,598
533
53
3
0
382,380
5
W
Nu Wa
11,468
637
157
9
0
365,645
10
L
Chang'e
9,499
528
175
10
0
357,068
4
L
Serqet
8,730
485
80
4
0
388,069
6
W
Danzaburou
11,876
660
145
8
0
389,053
3
W
Nemesis
11,303
628
135
8
0
443,140
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role