Player Matchup

Chiron
Chiron
Joey442
Chiron
Level 50
God Stats
13W - 6L
2,032 SR
Queue Stats
149W - 118L
1,563 Elo+
Party 1
Gilgamesh
Gilgamesh
Nell115
Gilgamesh
Level 84
God Stats
17W - 6L
2,067 SR
Queue Stats
107W - 73L
1,563 Elo+
Party 1
Scylla
Scylla
NotZeroedin
Scylla
Level 62
God Stats
94W - 46L
1,645 SR
Queue Stats
153W - 128L
1,558 Elo+
Party 1
Team Averages
Level 65
1,915 SR
1,562 Elo+

VS

Team Averages
Level 97
1,608 SR
1,547 Elo+
Gilgamesh
Gilgamesh
Buckdaddy
Gilgamesh
Level 67
God Stats
19W - 18L
1,541 SR
Queue Stats
161W - 161L
1,560 Elo+
Solo
Tiamat
Tiamat
FellowCape37093
Tiamat
Level 108
God Stats
1W - 1L
1,641 SR
Queue Stats
122W - 127L
1,431 Elo+
Solo
Apollo
Apollo
MITLOML
Apollo
Level 117
God Stats
1W - 1L
1,643 SR
Queue Stats
39W - 25L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Joey442
Chiron
16
5 / 9 / 5
13,123
625
11,925
19,347
7,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Nell115
Gilgamesh
16
7 / 11 / 8
14,125
673
16,652
29,347
27,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
17
4 / 3 / 7
13,180
628
14,971
14,708
5,279
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Buckdaddy
Gilgamesh
17
6 / 2 / 11
14,396
686
20,355
18,072
19,131
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
5 / 6 / 11
13,908
662
15,614
15,004
9,694
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
MITLOML
Apollo
17
12 / 8 / 3
14,973
713
20,227
24,149
9,128
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
48
16
Kills
23
23
Deaths
16
20
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Buckdaddy
Gilgamesh
6
2
11
5.75
W
5
6
11
1.75
L
Chiron
Joey442
Chiron
5
9
5
0.83
W
Apollo
MITLOML
Apollo
12
8
3
1.69
L
Gilgamesh
Nell115
Gilgamesh
7
11
8
1
L
Scylla
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,548
Damage
56,196
63,402
Taken
57,225
40,032
Mitigated
37,953
10,100
Healing
12,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Buckdaddy
Gilgamesh
20,355
5,475
0
468
18,072
19,131
1,750
3,738
14,174
0
63,939
W
15,614
555
576
3,330
15,004
9,694
0
4,115
10,669
67,184
0
L
Chiron
Joey442
Chiron
11,925
3,657
512
3,468
19,347
7,453
0
5,339
14,008
0
33,496
W
Apollo
MITLOML
Apollo
20,227
13,495
0
7,974
24,149
9,128
1,821
6,872
16,959
0
74,410
L
Gilgamesh
Nell115
Gilgamesh
16,652
3,318
0
2,693
29,347
27,300
0
6,499
22,848
0
41,675
L
Scylla
14,971
1,576
0
3,427
14,708
5,279
25
3,827
10,881
68,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,428
Gold Earned
43,277
198
Minions Killed
231
0
Camps Cleared
0
987,050
Distance Traveled
1,076,986
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,396
686
63
3
0
387,049
2
W
Tiamat
13,908
662
83
4
0
339,082
0
L
Chiron
13,123
625
45
2
0
294,000
3
W
Apollo
14,973
713
85
4
0
350,855
5
L
Gilgamesh
14,125
673
37
2
0
352,129
5
L
Scylla
13,180
628
116
6
0
340,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role