Player Matchup

Jing Wei
Jing Wei
JaPanT
Jing Wei
Level 62
God Stats
1W - 1L
1,760 SR
Queue Stats
25W - 34L
1,346 Elo+
Party 2
Nemesis
Nemesis
Marrly0098
Nemesis
Level 16
God Stats
0W - 2L
1,261 SR
Queue Stats
35W - 52L
1,357 Elo+
Party 2
Hou Yi
Hou Yi
The_Last_Exile9
Hou Yi
Level 35
God Stats
60W - 77L
1,495 SR
Queue Stats
269W - 328L
1,458 Elo+
Solo
Eset
Eset
c987uriel
Eset
Level 32
God Stats
0W - 1L
1,265 SR
Queue Stats
110W - 94L
1,419 Elo+
Solo
Aphrodite
Aphrodite
psycho_eremita
Aphrodite
Level 33
God Stats
20W - 22L
1,455 SR
Queue Stats
267W - 257L
1,503 Elo+
Solo
Team Averages
Level 36
1,447 SR
1,416 Elo+

VS

Team Averages
Level 47
1,577 SR
1,515 Elo+
Hades
Hades
CrooksClutch
Hades
Level 66
God Stats
15W - 9L
1,722 SR
Queue Stats
78W - 138L
1,420 Elo+
Party 1
Artemis
Artemis
JustDriftin1614
Artemis
Level 13
God Stats
4W - 8L
1,367 SR
Queue Stats
9W - 12L
1,386 Elo+
Party 1
Achilles
Achilles
SnakyFum
Achilles
Level 85
God Stats
8W - 8L
1,699 SR
Queue Stats
382W - 364L
1,476 Elo+
Solo
Odin
Odin
TaeHaDuh55
Odin
Level 34
God Stats
62W - 49L
1,599 SR
Queue Stats
202W - 186L
1,549 Elo+
Solo
Poseidon
Poseidon
hexanahell
Poseidon
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 21L
1,745 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JaPanT
Jing Wei
19
3 / 9 / 6
13,020
1,002
12,302
22,099
7,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
Marrly0098
Nemesis
17
0 / 11 / 8
10,751
827
2,346
21,773
8,003
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
3 / 6 / 8
12,121
932
17,778
23,231
8,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eset
18
3 / 9 / 6
11,851
912
23,594
21,847
7,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Aphrodite
psycho_eremita
Aphrodite
19
7 / 9 / 8
14,378
1,106
20,203
29,303
22,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 4 / 19
17,538
1,349
40,930
24,205
15,058
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
1 / 4 / 18
12,302
946
15,584
14,064
6,067
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
SnakyFum
Achilles
20
9 / 1 / 28
15,086
1,160
19,359
18,926
24,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 0 / 17
13,471
1,036
19,245
15,050
13,156
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
hexanahell
Poseidon
18
5 / 7 / 9
11,699
900
17,236
13,538
4,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
135
16
Kills
44
44
Deaths
16
36
Assists
91
Player
Kills
Deaths
Assists
KDA
W
22
4
19
7.88
L
Jing Wei
JaPanT
Jing Wei
3
9
6
0.67
W
1
4
18
2.5
L
Nemesis
Marrly0098
Nemesis
0
11
8
0.36
W
Achilles
SnakyFum
Achilles
9
1
28
23
W
7
0
17
15.5
L
3
6
8
1.17
L
Eset
3
9
6
0.67
W
Poseidon
hexanahell
Poseidon
5
7
9
1.36
L
Aphrodite
psycho_eremita
Aphrodite
7
9
8
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,223
Damage
112,354
118,253
Taken
85,783
53,709
Mitigated
64,004
18,361
Healing
14,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
40,930
2,233
1,213
8,779
24,205
15,058
0
12,426
11,436
65,350
0
L
Jing Wei
JaPanT
Jing Wei
12,302
9,761
0
2,540
22,099
7,979
0
8,945
13,154
0
45,931
W
15,584
8,727
0
2,035
14,064
6,067
0
6,353
7,534
0
26,377
L
Nemesis
Marrly0098
Nemesis
2,346
1,919
0
0
21,773
8,003
0
9,196
12,577
0
7,526
W
Achilles
SnakyFum
Achilles
19,359
4,953
0
675
18,926
24,890
0
8,808
9,658
0
31,438
W
19,245
2,938
0
0
15,050
13,156
0
6,845
7,971
0
36,498
L
17,778
12,505
0
1,618
23,231
8,034
0
12,873
10,358
0
40,250
L
Eset
23,594
2,604
0
653
21,847
7,315
0
11,404
10,443
29,834
0
W
Poseidon
hexanahell
Poseidon
17,236
2,146
753
579
13,538
4,833
0
7,829
5,387
39,592
0
L
Aphrodite
psycho_eremita
Aphrodite
20,203
1,045
4,449
9,101
29,303
22,378
0
15,748
13,555
48,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,121
Gold Earned
70,096
215
Minions Killed
199
13
Camps Cleared
3
1,142,048
Distance Traveled
1,185,949
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
17,538
1,349
56
4
0
232,152
0
L
Jing Wei
13,020
1,002
59
5
10
207,433
2
W
Artemis
12,302
946
25
2
3
201,470
1
L
Nemesis
10,751
827
16
1
1
219,026
0
W
Achilles
15,086
1,160
32
2
0
281,723
0
W
Odin
13,471
1,036
27
2
0
273,979
0
L
Hou Yi
12,121
932
59
5
1
220,428
0
L
Eset
11,851
912
13
1
1
256,785
0
W
Poseidon
11,699
900
59
5
0
196,625
0
L
Aphrodite
14,378
1,106
68
5
0
238,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role