Player Matchup

Hel
Hel
KhulKid1
Hel
Level 85
God Stats
4W - 5L
1,825 SR
Queue Stats
244W - 242L
1,331 Elo+
Party 2
Gilgamesh
Gilgamesh
MK KINZ
Gilgamesh
Level 65
God Stats
4W - 5L
1,475 SR
Queue Stats
24W - 32L
1,360 Elo+
Party 2
Fenrir
Fenrir
Masked Lust
Fenrir
Level 84
God Stats
3W - 5L
1,538 SR
Queue Stats
90W - 92L
1,414 Elo+
Party 2
Zhong Kui
Zhong Kui
chancechace11
Zhong Kui
Level 69
God Stats
2W - 1L
1,635 SR
Queue Stats
101W - 95L
1,445 Elo+
Party 3
Bellona
Bellona
copperridge20
Bellona
Level 86
God Stats
9W - 8L
1,201 SR
Queue Stats
276W - 264L
1,488 Elo+
Party 3
Team Averages
Level 78
1,535 SR
1,408 Elo+

VS

Team Averages
Level 110
1,497 SR
1,438 Elo+
Sol
Sol
Dolmimfu
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ElPiipex
Gilgamesh
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 80L
1,406 Elo+
Party 1
Awilix
Awilix
Fourtdaht
Awilix
Level 112
God Stats
19W - 16L
1,539 SR
Queue Stats
61W - 64L
1,437 Elo+
Party 1
Ares
Ares
niclonXP
Ares
Level 89
God Stats
13W - 14L
1,520 SR
Queue Stats
80W - 88L
1,424 Elo+
Party 1
Jing Wei
Jing Wei
nova27
Jing Wei
Level 124
God Stats
6W - 8L
1,429 SR
Queue Stats
119W - 123L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 5
5,696
518
3,851
6,892
2,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
MK KINZ
Gilgamesh
9
2 / 5 / 4
5,201
473
6,498
8,235
4,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
11
6 / 0 / 1
6,552
596
3,591
5,888
1,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
chancechace11
Zhong Kui
11
1 / 0 / 2
5,798
527
3,760
7,244
4,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
12
4 / 0 / 0
7,060
642
5,140
6,845
4,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,536
503
4,317
5,587
1,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
ElPiipex
Gilgamesh
9
0 / 4 / 0
5,271
479
3,849
9,047
3,852
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
Fourtdaht
Awilix
10
0 / 3 / 0
5,447
495
3,013
6,850
2,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
8
1 / 3 / 6
5,251
477
3,459
7,015
2,975
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
nova27
Jing Wei
10
6 / 1 / 1
6,115
556
5,949
7,322
2,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
14
Kills
7
7
Deaths
14
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
3
0
0
W
Gilgamesh
ElPiipex
Gilgamesh
0
4
0
0
W
Awilix
Fourtdaht
Awilix
0
3
0
0
L
1
2
5
1.75
L
Gilgamesh
MK KINZ
Gilgamesh
2
5
4
0.8
L
Fenrir
6
0
1
6.5
L
Zhong Kui
chancechace11
Zhong Kui
1
0
2
2
L
Bellona
4
0
0
4
W
Ares
1
3
6
1.33
W
Jing Wei
nova27
Jing Wei
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,840
Damage
20,587
35,104
Taken
35,821
18,218
Mitigated
13,061
15,343
Healing
10,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,317
1,299
294
2,603
5,587
1,875
638
2,532
3,055
34,254
2,577
W
Gilgamesh
ElPiipex
Gilgamesh
3,849
407
0
1,736
9,047
3,852
0
237
8,810
0
26,087
W
Awilix
Fourtdaht
Awilix
3,013
1,051
0
2,262
6,850
2,246
0
1,860
4,990
0
30,487
L
3,851
356
841
2,944
6,892
2,572
0
1,776
5,116
20,164
0
L
Gilgamesh
MK KINZ
Gilgamesh
6,498
1,904
281
795
8,235
4,204
0
1,446
6,789
0
19,807
L
Fenrir
3,591
973
0
4,088
5,888
1,902
0
963
4,925
0
30,300
L
Zhong Kui
chancechace11
Zhong Kui
3,760
661
0
4,100
7,244
4,973
515
3,379
3,865
27,659
0
L
Bellona
5,140
1,616
0
2,294
6,845
4,567
640
0
6,845
0
38,804
W
Ares
3,459
175
329
582
7,015
2,975
0
1,773
5,242
12,084
0
W
Jing Wei
nova27
Jing Wei
5,949
4,803
0
2,545
7,322
2,113
281
1,209
6,113
0
24,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,307
Gold Earned
27,620
255
Minions Killed
271
0
Camps Cleared
0
1,031,830
Distance Traveled
1,060,871
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,536
503
71
6
0
180,988
6
W
Gilgamesh
5,271
479
48
4
0
212,936
0
W
Awilix
5,447
495
79
7
0
241,321
3
L
Hel
5,696
518
30
3
0
198,609
0
L
Gilgamesh
5,201
473
31
3
0
203,660
3
L
Fenrir
6,552
596
69
6
0
236,904
1
L
Zhong Kui
5,798
527
45
4
0
170,982
0
L
Bellona
7,060
642
80
7
0
221,675
3
W
Ares
5,251
477
15
1
0
213,006
4
W
Jing Wei
6,115
556
58
5
0
212,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role