Player Matchup

Thor
Thor
Boostaholic09
Thor
Level 89
God Stats
1W - 3L
1,254 SR
Queue Stats
207W - 158L
1,614 Elo+
Party 1
Cthulhu
Cthulhu
DJLAWZ2013
Cthulhu
Level 13
God Stats
115W - 78L
1,444 SR
Queue Stats
218W - 223L
1,242 Elo+
Party 2
Gilgamesh
Gilgamesh
Dr_Coke77
Gilgamesh
Level 7
God Stats
10W - 4L
1,801 SR
Queue Stats
43W - 22L
1,330 Elo+
Party 1
Artemis
Artemis
Dust_Monkey_3
Artemis
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
160W - 156L
1,260 Elo+
Party 2
Kukulkan
Kukulkan
Puddinofthepop
Kukulkan
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 54L
1,323 Elo+
Solo
Team Averages
Level 27
1,500 SR
1,354 Elo+

VS

Team Averages
Level 13
1,441 SR
1,275 Elo+
Susano
Susano
BikeSR400
Susano
Level 6
God Stats
17W - 24L
1,315 SR
Queue Stats
23W - 36L
1,162 Elo+
Party 3
Camazotz
Camazotz
Jarrelltheking0
Camazotz
Level 26
God Stats
1W - 1L
1,528 SR
Queue Stats
42W - 37L
1,374 Elo+
Solo
Cernunnos
Cernunnos
Javiixiion
Cernunnos
Level 17
God Stats
20W - 13L
1,364 SR
Queue Stats
94W - 97L
1,273 Elo+
Solo
Jormungandr
Jormungandr
shun3vd
Jormungandr
Level 9
God Stats
4W - 4L
1,500 SR
Queue Stats
10W - 19L
1,249 Elo+
Party 3
Izanami
Izanami
sukippa0
Izanami
Level 5
God Stats
6W - 12L
1,500 SR
Queue Stats
21W - 29L
1,318 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 2
9,174
573
8,033
7,968
2,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
DJLAWZ2013
Cthulhu
12
1 / 1 / 3
7,928
496
3,333
6,735
3,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Dr_Coke77
Gilgamesh
14
8 / 0 / 6
9,295
581
10,920
10,077
8,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
11
2 / 1 / 3
6,989
437
2,519
5,609
1,544
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
15
4 / 1 / 4
9,012
563
9,437
5,229
2,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BikeSR400
Susano
10
0 / 6 / 1
6,511
407
5,014
10,957
3,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Camazotz
8
3 / 4 / 0
6,817
426
2,757
9,751
2,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cernunnos
Javiixiion
Cernunnos
11
0 / 4 / 1
6,437
402
2,374
9,213
2,854
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
shun3vd
Jormungandr
10
0 / 5 / 0
6,106
382
1,102
9,308
6,057
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
sukippa0
Izanami
10
0 / 7 / 1
6,172
386
4,061
9,173
2,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
25
Kills
3
4
Deaths
26
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Susano
BikeSR400
Susano
0
6
1
0.08
W
10
1
2
11
W
Cthulhu
DJLAWZ2013
Cthulhu
1
1
3
2.5
W
Gilgamesh
Dr_Coke77
Gilgamesh
8
0
6
11
W
Artemis
2
1
3
3.5
L
Camazotz
3
4
0
0.75
L
Cernunnos
Javiixiion
Cernunnos
0
4
1
0.13
W
Kukulkan
4
1
4
6
L
Jormungandr
shun3vd
Jormungandr
0
5
0
0
L
Izanami
sukippa0
Izanami
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,242
Damage
15,308
35,618
Taken
48,402
18,014
Mitigated
17,725
10,801
Healing
8,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
BikeSR400
Susano
5,014
943
0
2,365
10,957
3,263
0
1,812
9,045
0
35,999
W
8,033
2,605
243
3,040
7,968
2,785
0
276
7,692
0
53,859
W
Cthulhu
DJLAWZ2013
Cthulhu
3,333
319
168
1,819
6,735
3,021
526
10
6,725
34,711
0
W
Gilgamesh
Dr_Coke77
Gilgamesh
10,920
3,027
0
3,213
10,077
8,184
264
810
9,267
0
46,626
W
Artemis
2,519
1,872
0
1,632
5,609
1,544
2,600
6
5,603
0
17,774
L
Camazotz
2,757
1,224
0
3,390
9,751
2,553
0
1,865
7,836
0
21,759
L
Cernunnos
Javiixiion
Cernunnos
2,374
1,835
0
1,404
9,213
2,854
136
3,305
5,708
0
29,571
W
Kukulkan
9,437
669
0
686
5,229
2,480
1,156
0
5,229
52,592
0
L
Jormungandr
shun3vd
Jormungandr
1,102
487
0
668
9,308
6,057
0
2,725
6,508
20,762
0
L
Izanami
sukippa0
Izanami
4,061
1,947
0
598
9,173
2,998
0
2,563
6,535
0
31,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,398
Gold Earned
32,043
393
Minions Killed
273
0
Camps Cleared
0
1,414,273
Distance Traveled
1,409,326
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,511
407
67
4
0
327,727
3
W
Thor
9,174
573
102
6
0
273,377
1
W
Cthulhu
7,928
496
67
4
0
297,346
0
W
Gilgamesh
9,295
581
78
5
0
313,104
1
W
Artemis
6,989
437
49
3
0
271,858
1
L
Camazotz
6,817
426
48
3
0
246,127
0
L
Cernunnos
6,437
402
58
4
0
263,659
4
W
Kukulkan
9,012
563
97
6
0
258,588
1
L
Jormungandr
6,106
382
40
3
0
271,667
1
L
Izanami
6,172
386
60
4
0
300,146
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role