Player Matchup

Merlin
Merlin
Gold I
Nevbry
Merlin
Gold I
Level 157
God Stats
11W - 10L
1,356 SR
Queue Stats
601W - 602L
1,517 MMR
Solo
Anhur
Anhur
Gold III
RapStun
Anhur
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
Samducky7
Tsukuyomi
Silver I
Level 104
God Stats
11W - 14L
1,644 SR
Queue Stats
59W - 68L
1,480 MMR
Solo
Chaac
Chaac
Silver II
Toonkirby
Chaac
Silver II
Level 134
God Stats
2W - 0L
1,664 SR
Queue Stats
12W - 13L
1,512 MMR
Solo
Arachne
Arachne
Gold II
wolows
Arachne
Gold II
Level 120
God Stats
77W - 66L
1,598 SR
Queue Stats
498W - 488L
1,514 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,552 SR
1,505 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,667 SR
1,513 MMR
Janus
Janus
Bronze III
EchoNone
Janus
Bronze III
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
57W - 42L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold II
PatJD
Amaterasu
Gold II
Level 128
God Stats
65W - 43L
1,721 SR
Queue Stats
431W - 405L
1,593 MMR
Party 1
Odin
Odin
Gold IV
TindaHoe
Odin
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Gold III
cooomslayer
Cupid
Gold III
Level 102
God Stats
7W - 9L
1,674 SR
Queue Stats
441W - 432L
1,469 MMR
Solo
Thor
Thor
Bronze III
xXnacosXx
Thor
Bronze III
Level 125
God Stats
0W - 2L
1,938 SR
Queue Stats
22W - 31L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Nevbry
Merlin
17
4 / 3 / 9
11,050
582
10,594
8,860
3,751
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
RapStun
Anhur
19
5 / 1 / 5
11,678
615
9,746
14,412
5,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Samducky7
Tsukuyomi
18
11 / 0 / 6
11,757
619
14,850
14,021
6,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chaac
Toonkirby
Chaac
15
1 / 5 / 5
9,780
515
11,955
15,861
18,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
wolows
Arachne
15
4 / 4 / 3
10,089
531
7,326
15,110
13,164
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
SetGuan YuAthenaScyllaApollo

VS

Bans
FenrirChang'eSobekCerberusNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
EchoNone
Janus
11
1 / 2 / 1
7,390
389
2,153
5,113
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
PatJD
Amaterasu
17
5 / 3 / 1
10,216
538
11,986
23,931
20,732
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
16
2 / 5 / 3
9,043
476
9,043
16,643
8,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
4 / 7 / 1
8,722
459
8,236
14,121
3,789
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
13
1 / 8 / 3
7,878
415
4,922
17,080
8,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
25
Kills
13
13
Deaths
25
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
EchoNone
Janus
1
2
1
0.75
W
Merlin
Nevbry
Merlin
4
3
9
2.83
L
Amaterasu
PatJD
Amaterasu
5
3
1
1.83
W
Anhur
RapStun
Anhur
5
1
5
7.5
W
Tsukuyomi
Samducky7
Tsukuyomi
11
0
6
14
L
Odin
2
5
3
0.7
W
Chaac
Toonkirby
Chaac
1
5
5
0.7
L
4
7
1
0.64
W
Arachne
wolows
Arachne
4
4
3
1.38
L
Thor
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,471
Damage
36,340
68,264
Taken
76,888
46,445
Mitigated
42,910
25,386
Healing
19,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
EchoNone
Janus
2,153
376
0
970
5,113
1,442
0
1,032
4,081
40,573
0
W
Merlin
Nevbry
Merlin
10,594
583
0
2,318
8,860
3,751
3,802
1,401
7,459
62,501
0
L
Amaterasu
PatJD
Amaterasu
11,986
5,569
0
8,174
23,931
20,732
107
809
22,542
0
69,876
W
Anhur
RapStun
Anhur
9,746
4,819
0
6,850
14,412
5,457
6,883
0
14,412
0
82,696
W
Tsukuyomi
Samducky7
Tsukuyomi
14,850
5,850
0
6,417
14,021
6,035
585
752
13,269
0
77,637
L
Odin
9,043
1,643
0
3,690
16,643
8,253
0
3,079
13,489
0
63,362
W
Chaac
Toonkirby
Chaac
11,955
3,011
0
5,543
15,861
18,038
865
0
15,861
0
55,745
L
8,236
4,975
27
3,073
14,121
3,789
0
2,562
11,534
0
48,805
W
Arachne
wolows
Arachne
7,326
4,387
0
4,258
15,110
13,164
566
0
15,110
0
33,521
L
Thor
4,922
1,384
0
3,507
17,080
8,694
13
3,112
13,943
0
24,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,354
Gold Earned
43,249
547
Minions Killed
513
0
Camps Cleared
0
1,749,796
Distance Traveled
1,549,186
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,390
389
85
4
0
217,730
6
W
Merlin
11,050
582
126
7
0
341,390
1
L
Amaterasu
10,216
538
165
9
0
369,466
2
W
Anhur
11,678
615
143
8
0
338,284
2
W
Tsukuyomi
11,757
619
118
6
0
383,283
2
L
Odin
9,043
476
119
6
0
367,641
5
W
Chaac
9,780
515
88
5
0
341,550
2
L
Cupid
8,722
459
101
5
0
281,524
3
W
Arachne
10,089
531
72
4
0
345,289
6
L
Thor
7,878
415
43
2
0
312,825
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role