Player Matchup

Artemis
Artemis
Ahack248
Artemis
Level 22
God Stats
18W - 10L
1,603 SR
Queue Stats
31W - 26L
1,431 Elo+
Party 2
Nemesis
Nemesis
FreshTapWater
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Pele
Pele
TCorc33
Pele
Level 21
God Stats
3W - 3L
1,633 SR
Queue Stats
39W - 33L
1,407 Elo+
Solo
Ares
Ares
imanewkiller
Ares
Level 28
God Stats
3W - 4L
1,848 SR
Queue Stats
44W - 29L
1,417 Elo+
Solo
Bellona
Bellona
lzlopes2010
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Team Averages
Level 15
1,617 SR
1,451 Elo+

VS

Team Averages
Level 32
1,501 SR
1,453 Elo+
Erlang Shen
Erlang Shen
Cenjin
Erlang Shen
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
40W - 47L
1,480 Elo+
Solo
Guan Yu
Guan Yu
MrChefMan
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 18L
1,500 Elo+
Party 1
Anubis
Anubis
RED0390
Anubis
Level 29
God Stats
38W - 27L
1,589 SR
Queue Stats
308W - 367L
1,395 Elo+
Solo
Izanami
Izanami
Sisimomo
Izanami
Level 28
God Stats
16W - 5L
1,416 SR
Queue Stats
30W - 19L
1,328 Elo+
Solo
Sobek
Sobek
WatchWillPlay
Sobek
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
166W - 148L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ahack248
Artemis
7
2 / 4 / 3
5,443
495
4,034
7,229
1,950
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
8
2 / 5 / 1
5,975
543
2,496
7,599
2,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pele
TCorc33
Pele
10
4 / 4 / 0
6,023
548
7,539
7,884
2,138
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
0 / 1 / 3
5,319
484
3,740
7,507
3,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bellona
lzlopes2010
Bellona
7
1 / 8 / 2
5,087
462
2,030
7,031
3,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Cenjin
Erlang Shen
11
5 / 1 / 5
6,668
606
4,074
5,793
1,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
MrChefMan
Guan Yu
8
0 / 6 / 1
5,213
474
694
7,048
2,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
RED0390
Anubis
11
3 / 2 / 6
6,307
573
5,053
6,210
2,771
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Sisimomo
Izanami
10
3 / 2 / 6
6,653
605
4,742
6,168
1,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
10 / 2 / 6
7,311
665
6,229
9,768
7,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
9
Kills
21
22
Deaths
13
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Artemis
Ahack248
Artemis
2
4
3
0.88
W
Erlang Shen
Cenjin
Erlang Shen
5
1
5
7.5
L
Nemesis
2
5
1
0.5
W
Guan Yu
MrChefMan
Guan Yu
0
6
1
0.08
W
Anubis
RED0390
Anubis
3
2
6
3
W
Izanami
Sisimomo
Izanami
3
2
6
3
L
Pele
TCorc33
Pele
4
4
0
1
W
10
2
6
6.5
L
0
1
3
1.5
L
Bellona
lzlopes2010
Bellona
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,839
Damage
20,792
37,250
Taken
34,987
12,989
Mitigated
16,479
8,605
Healing
10,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Ahack248
Artemis
4,034
2,461
0
2,064
7,229
1,950
0
2,387
4,842
0
19,739
W
Erlang Shen
Cenjin
Erlang Shen
4,074
2,338
0
271
5,793
1,992
0
188
5,605
0
32,162
L
Nemesis
2,496
1,426
0
1,404
7,599
2,174
16
787
6,812
0
19,258
W
Guan Yu
MrChefMan
Guan Yu
694
406
18
544
7,048
2,582
926
0
7,048
0
16,589
W
Anubis
RED0390
Anubis
5,053
604
0
2,208
6,210
2,771
612
0
6,210
29,802
0
W
Izanami
Sisimomo
Izanami
4,742
3,437
0
1,562
6,168
1,443
0
1,273
4,895
0
30,737
L
Pele
TCorc33
Pele
7,539
2,305
0
2,132
7,884
2,138
0
2,947
4,937
0
27,809
W
6,229
937
0
5,592
9,768
7,691
0
2,279
7,489
18,758
0
L
3,740
325
0
2,637
7,507
3,440
0
2,299
5,208
12,160
0
L
Bellona
lzlopes2010
Bellona
2,030
721
0
368
7,031
3,287
0
2,862
4,169
0
13,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,847
Gold Earned
32,152
160
Minions Killed
253
0
Camps Cleared
0
1,094,148
Distance Traveled
1,036,782
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,443
495
41
4
0
188,392
0
W
Erlang Shen
6,668
606
71
6
0
225,793
1
L
Nemesis
5,975
543
41
4
0
224,071
0
W
Guan Yu
5,213
474
33
3
0
192,468
1
W
Anubis
6,307
573
46
4
0
187,169
0
W
Izanami
6,653
605
73
7
0
214,266
0
L
Pele
6,023
548
45
4
0
204,259
1
W
Sobek
7,311
665
30
3
0
217,086
0
L
Ares
5,319
484
19
2
0
230,873
0
L
Bellona
5,087
462
14
1
0
246,553
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role