Player Matchup

Skadi
Skadi
CantPlayDoom241
Skadi
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 112L
1,625 Elo+
Party 1
Poseidon
Poseidon
KidSwizz5318
Poseidon
Level 27
God Stats
23W - 13L
1,522 SR
Queue Stats
167W - 140L
1,608 Elo+
Party 1
Nemesis
Nemesis
Midir7991
Nemesis
Level 25
God Stats
6W - 2L
1,830 SR
Queue Stats
94W - 72L
1,624 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sakura214781
Cu Chulainn
Level 22
God Stats
5W - 1L
1,840 SR
Queue Stats
279W - 280L
1,703 Elo+
Solo
Kukulkan
Kukulkan
WealthyCrib4
Kukulkan
Level 3
God Stats
1W - 4L
1,666 SR
Queue Stats
3W - 7L
1,660 Elo+
Solo
Team Averages
Level 21
1,672 SR
1,644 Elo+

VS

Team Averages
Level 20
1,570 SR
1,686 Elo+
Ra
Ra
BK7183611
Ra
Level 20
God Stats
42W - 37L
1,579 SR
Queue Stats
428W - 407L
1,594 Elo+
Solo
Discordia
Discordia
Demonickage
Discordia
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
106W - 123L
1,636 Elo+
Solo
Heimdallr
Heimdallr
Freyastein
Heimdallr
Level 25
God Stats
38W - 43L
1,500 SR
Queue Stats
330W - 282L
1,692 Elo+
Party 2
Apollo
Apollo
Idobejiggly
Apollo
Level 7
God Stats
20W - 6L
1,500 SR
Queue Stats
110W - 65L
1,855 Elo+
Solo
Gilgamesh
Gilgamesh
ShishouJorge
Gilgamesh
Level 26
God Stats
20W - 7L
1,770 SR
Queue Stats
102W - 85L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 7 / 4
12,824
558
21,207
19,360
7,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Poseidon
KidSwizz5318
Poseidon
15
0 / 8 / 8
9,731
423
9,756
12,914
3,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Midir7991
Nemesis
19
12 / 4 / 4
12,506
544
14,199
18,052
13,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cu Chulainn
Sakura214781
Cu Chulainn
19
3 / 7 / 6
12,192
530
11,011
26,113
20,057
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
WealthyCrib4
Kukulkan
17
2 / 11 / 10
11,421
497
7,275
14,362
5,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 13
11,810
513
9,074
13,578
10,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
Demonickage
Discordia
17
3 / 9 / 9
11,591
504
11,023
13,581
4,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Freyastein
Heimdallr
18
4 / 5 / 13
11,974
521
11,739
14,713
5,779
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
19
7 / 9 / 5
13,308
579
21,118
22,531
9,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
ShishouJorge
Gilgamesh
20
17 / 4 / 8
15,796
687
18,931
19,375
14,320
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
85
30
Kills
37
37
Deaths
30
32
Assists
48
Player
Kills
Deaths
Assists
KDA
W
6
3
13
4.17
L
13
7
4
2.14
W
Discordia
Demonickage
Discordia
3
9
9
0.83
W
Heimdallr
Freyastein
Heimdallr
4
5
13
2.1
W
Apollo
7
9
5
1.06
L
Poseidon
KidSwizz5318
Poseidon
0
8
8
0.5
L
Nemesis
Midir7991
Nemesis
12
4
4
3.5
L
Cu Chulainn
Sakura214781
Cu Chulainn
3
7
6
0.86
W
Gilgamesh
ShishouJorge
Gilgamesh
17
4
8
5.25
L
Kukulkan
WealthyCrib4
Kukulkan
2
11
10
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,448
Damage
71,885
90,801
Taken
83,778
50,102
Mitigated
44,672
12,503
Healing
30,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,074
783
2,032
6,521
13,578
10,476
0
4,706
8,550
34,557
0
L
21,207
8,792
0
1,718
19,360
7,150
174
5,560
13,300
0
110,327
W
Discordia
Demonickage
Discordia
11,023
304
717
1,883
13,581
4,595
138
2,697
10,702
56,651
0
W
Heimdallr
Freyastein
Heimdallr
11,739
5,506
1,021
5,390
14,713
5,779
4,145
3,138
11,311
0
61,619
W
Apollo
21,118
14,056
0
5,565
22,531
9,502
4,833
2,765
19,618
0
96,140
L
Poseidon
KidSwizz5318
Poseidon
9,756
961
124
2,498
12,914
3,898
162
4,555
8,265
50,987
0
L
Nemesis
Midir7991
Nemesis
14,199
4,974
0
5,072
18,052
13,027
0
2,542
15,400
0
67,592
L
Cu Chulainn
Sakura214781
Cu Chulainn
11,011
2,372
0
3,091
26,113
20,057
0
3,040
22,959
10,786
60,805
W
Gilgamesh
ShishouJorge
Gilgamesh
18,931
6,179
0
7,184
19,375
14,320
155
5,257
13,856
0
92,609
L
Kukulkan
WealthyCrib4
Kukulkan
7,275
1,200
0
0
14,362
5,970
1,092
3,562
10,620
43,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,674
Gold Earned
64,479
556
Minions Killed
502
0
Camps Cleared
0
2,157,158
Distance Traveled
2,064,470
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,810
513
50
2
0
416,770
6
L
Skadi
12,824
558
142
6
0
389,790
1
W
Discordia
11,591
504
109
5
0
390,655
4
W
Heimdallr
11,974
521
91
4
0
415,799
1
W
Apollo
13,308
579
125
5
0
357,600
1
L
Poseidon
9,731
423
79
3
0
397,979
0
L
Nemesis
12,506
544
104
5
0
503,355
6
L
Cu Chulainn
12,192
530
130
6
0
468,588
1
W
Gilgamesh
15,796
687
127
6
0
483,646
3
L
Kukulkan
11,421
497
101
4
0
397,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role