Player Matchup

Baron Samedi
Baron Samedi
InVyChaos
Baron Samedi
Level 82
God Stats
1W - 4L
1,324 SR
Queue Stats
65W - 50L
1,567 Elo+
Solo
Anhur
Anhur
NaughtyAltarBoy
Anhur
Level 139
God Stats
0W - 1L
1,654 SR
Queue Stats
12W - 2L
1,841 Elo+
Party 2
Kuzenbo
Kuzenbo
WickedWizardQQ
Kuzenbo
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,593 Elo+
Party 2
Team Averages
Level 88
1,493 SR
1,667 Elo+

VS

Team Averages
Level 96
1,612 SR
1,577 Elo+
Zeus
Zeus
Aritigo
Zeus
Level 106
God Stats
7W - 11L
1,521 SR
Queue Stats
20W - 48L
1,562 Elo+
Solo
Hachiman
Hachiman
Enter Slayerr
Hachiman
Level 64
God Stats
3W - 2L
1,711 SR
Queue Stats
159W - 167L
1,541 Elo+
Party 1
Gilgamesh
Gilgamesh
nathanelite10
Gilgamesh
Level 117
God Stats
6W - 4L
1,603 SR
Queue Stats
126W - 119L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
InVyChaos
Baron Samedi
15
4 / 6 / 8
10,731
671
14,394
15,078
7,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
8 / 6 / 5
11,583
724
14,017
13,196
5,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 10 / 9
10,450
653
9,230
23,843
28,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Aritigo
Zeus
13
4 / 7 / 13
10,948
684
12,704
11,306
4,057
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Enter Slayerr
Hachiman
18
13 / 3 / 7
13,110
819
15,915
14,596
5,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
nathanelite10
Gilgamesh
15
5 / 4 / 15
12,489
781
14,719
19,710
19,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
57
13
Kills
22
22
Deaths
14
22
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Zeus
Aritigo
Zeus
4
7
13
1.5
W
Hachiman
Enter Slayerr
Hachiman
13
3
7
5.5
L
Baron Samedi
InVyChaos
Baron Samedi
4
6
8
1.33
L
8
6
5
1.75
L
1
10
9
0.55
W
Gilgamesh
nathanelite10
Gilgamesh
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,641
Damage
43,338
52,117
Taken
45,612
41,088
Mitigated
28,416
9,802
Healing
18,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Aritigo
Zeus
12,704
766
795
2,229
11,306
4,057
0
6,344
4,788
37,693
0
W
Hachiman
Enter Slayerr
Hachiman
15,915
11,294
0
7,536
14,596
5,026
2,152
7,851
6,404
0
72,461
L
Baron Samedi
InVyChaos
Baron Samedi
14,394
617
1,903
5,183
15,078
7,341
140
2,294
12,784
43,588
0
L
14,017
7,532
0
1,575
13,196
5,424
1,167
4,024
9,172
0
50,556
L
9,230
2,513
0
1,141
23,843
28,323
9
6,402
17,441
20,382
0
W
Gilgamesh
nathanelite10
Gilgamesh
14,719
3,082
1,186
7,138
19,710
19,333
610
8,513
10,748
0
45,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,764
Gold Earned
36,547
140
Minions Killed
213
0
Camps Cleared
0
752,316
Distance Traveled
817,107
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,948
684
60
4
0
232,453
2
W
Hachiman
13,110
819
99
6
0
274,083
0
L
Baron Samedi
10,731
671
60
4
0
247,887
5
L
Anhur
11,583
724
67
4
0
245,799
1
L
Kuzenbo
10,450
653
13
1
0
258,630
2
W
Gilgamesh
12,489
781
54
3
0
310,571
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role