Player Matchup

Rama
Rama
Nikøtine
Rama
Level 7
God Stats
6W - 2L
1,712 SR
Queue Stats
18W - 4L
1,823 Elo+
Solo
Ra
Ra
PdUdE618
Ra
Level 28
God Stats
4W - 0L
1,869 SR
Queue Stats
109W - 78L
1,723 Elo+
Solo
Izanami
Izanami
Speedphamtom
Izanami
Level 25
God Stats
28W - 20L
1,500 SR
Queue Stats
533W - 482L
1,640 Elo+
Party 2
Ymir
Ymir
SweetTartTartn
Ymir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 11L
1,719 Elo+
Solo
Fenrir
Fenrir
Sykura
Fenrir
Level 21
God Stats
16W - 11L
1,742 SR
Queue Stats
485W - 462L
1,640 Elo+
Party 2
Team Averages
Level 18
1,665 SR
1,709 Elo+

VS

Team Averages
Level 12
1,581 SR
1,685 Elo+
Loki
Loki
DevTheGhoul
Loki
Level 6
God Stats
1W - 1L
1,265 SR
Queue Stats
2W - 1L
1,688 Elo+
Party 1
Anhur
Anhur
Dooooopp
Anhur
Level 17
God Stats
12W - 7L
1,785 SR
Queue Stats
85W - 55L
1,725 Elo+
Solo
Gilgamesh
Gilgamesh
NotDrap
Gilgamesh
Level 18
God Stats
6W - 3L
1,616 SR
Queue Stats
95W - 58L
1,714 Elo+
Solo
Ymir
Ymir
anotcool
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,688 Elo+
Party 1
Anubis
Anubis
fatNeegus1234
Anubis
Level 11
God Stats
0W - 2L
1,740 SR
Queue Stats
13W - 9L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
19
9 / 4 / 2
12,310
648
15,592
13,083
4,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 3 / 1
10,670
562
5,478
8,148
5,930
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Speedphamtom
Izanami
14
3 / 5 / 3
9,125
480
2,743
9,446
1,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 4 / 5
10,087
531
7,533
13,474
7,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Sykura
Fenrir
13
3 / 4 / 7
8,725
459
4,537
13,116
4,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 4
7,599
400
3,015
12,351
3,769
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
Dooooopp
Anhur
18
12 / 2 / 0
11,229
591
12,578
10,186
4,119
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
NotDrap
Gilgamesh
14
3 / 0 / 2
9,375
493
5,284
9,947
5,410
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
11
1 / 7 / 3
7,157
377
1,936
10,174
4,495
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
4 / 3 / 4
10,630
559
11,665
12,262
7,390
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
33
21
Kills
20
20
Deaths
21
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
9
4
0.22
L
Anhur
Dooooopp
Anhur
12
2
0
6
W
Rama
9
4
2
2.5
L
Gilgamesh
NotDrap
Gilgamesh
3
0
2
4
W
1
3
1
0.5
W
Izanami
Speedphamtom
Izanami
3
5
3
0.9
W
5
4
5
1.88
W
Fenrir
Sykura
Fenrir
3
4
7
1.63
L
Ymir
1
7
3
0.36
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,883
Damage
34,478
57,267
Taken
54,920
23,512
Mitigated
25,183
17,313
Healing
15,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,015
504
0
0
12,351
3,769
0
2,105
10,246
0
43,419
L
Anhur
Dooooopp
Anhur
12,578
6,478
0
4,670
10,186
4,119
1,992
1,599
8,587
0
68,467
W
Rama
15,592
10,933
0
4,010
13,083
4,222
1,130
7,413
5,670
0
109,355
L
Gilgamesh
NotDrap
Gilgamesh
5,284
1,671
0
3,339
9,947
5,410
880
5,605
4,342
0
53,768
W
5,478
1,159
270
2,888
8,148
5,930
6
1,066
7,082
73,285
0
W
Izanami
Speedphamtom
Izanami
2,743
1,471
0
3,036
9,446
1,688
877
0
9,446
0
53,608
W
7,533
1,433
0
3,458
13,474
7,652
160
3,605
9,869
50,981
2,992
W
Fenrir
Sykura
Fenrir
4,537
796
0
3,651
13,116
4,020
0
1,517
11,599
0
34,890
L
Ymir
1,936
587
0
244
10,174
4,495
66
2,994
7,180
10,233
0
L
11,665
795
0
6,974
12,262
7,390
244
515
11,747
72,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,917
Gold Earned
45,990
616
Minions Killed
471
0
Camps Cleared
0
1,852,359
Distance Traveled
1,679,276
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,599
400
66
3
0
358,472
0
L
Anhur
11,229
591
128
7
0
344,222
2
W
Rama
12,310
648
193
10
0
350,673
4
L
Gilgamesh
9,375
493
119
6
0
261,397
5
W
Ra
10,670
562
164
9
0
400,387
3
W
Izanami
9,125
480
99
5
0
373,438
2
W
Ymir
10,087
531
80
4
0
354,029
0
W
Fenrir
8,725
459
80
4
0
373,832
5
L
Ymir
7,157
377
13
1
0
343,685
0
L
Anubis
10,630
559
145
8
0
371,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role