Player Matchup

Medusa
Medusa
Freezingeye2
Medusa
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,365 Elo+
Party 2
Scylla
Scylla
MESSI_PLAYERs21
Scylla
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Ares
Ares
Rigotobar3
Ares
Level 68
God Stats
6W - 4L
1,583 SR
Queue Stats
31W - 32L
1,411 Elo+
Party 2
Fenrir
Fenrir
TheFirstReaper1
Fenrir
Level 119
God Stats
8W - 10L
1,563 SR
Queue Stats
80W - 65L
1,528 Elo+
Party 2
Gilgamesh
Gilgamesh
zombomatic0
Gilgamesh
Level 123
God Stats
5W - 1L
1,777 SR
Queue Stats
75W - 56L
1,663 Elo+
Party 2
Team Averages
Level 78
1,585 SR
1,494 Elo+

VS

Team Averages
Level 54
1,706 SR
1,403 Elo+
Gilgamesh
Gilgamesh
DjMomJeansYT
Gilgamesh
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,239 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Gxthics-
Tsukuyomi
Level 49
God Stats
11W - 4L
2,007 SR
Queue Stats
103W - 87L
1,544 Elo+
Party 3
Ah Puch
Ah Puch
Misfired-
Ah Puch
Level 64
God Stats
12W - 11L
1,658 SR
Queue Stats
323W - 298L
1,535 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Necrophilxc-
Cu Chulainn
Level 92
God Stats
5W - 4L
1,867 SR
Queue Stats
376W - 340L
1,542 Elo+
Party 3
Set
Set
PsychoCyDTriPP
Set
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,155 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
1 / 5 / 1
6,803
425
4,432
10,442
3,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 4
8,214
513
7,102
11,918
4,317
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 6 / 3
7,186
449
4,240
15,248
11,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 6 / 2
8,311
519
9,104
15,852
5,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
zombomatic0
Gilgamesh
18
19 / 1 / 1
11,683
730
17,913
9,967
7,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DjMomJeansYT
Gilgamesh
11
1 / 8 / 0
6,728
421
2,857
12,616
6,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Gxthics-
Tsukuyomi
12
4 / 5 / 2
7,865
492
10,039
14,061
4,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
Misfired-
Ah Puch
14
4 / 3 / 1
8,488
531
7,790
9,240
3,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Necrophilxc-
Cu Chulainn
16
12 / 2 / 1
9,871
617
19,471
14,808
11,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 8 / 2
6,015
376
1,721
10,187
3,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
27
26
Kills
21
21
Deaths
26
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DjMomJeansYT
Gilgamesh
1
8
0
0.13
W
Medusa
1
5
1
0.3
L
Tsukuyomi
Gxthics-
Tsukuyomi
4
5
2
1
W
2
3
4
1.33
L
Ah Puch
Misfired-
Ah Puch
4
3
1
1.5
L
Cu Chulainn
Necrophilxc-
Cu Chulainn
12
2
1
6.25
L
0
8
2
0.13
W
0
6
3
0.25
W
4
6
2
0.83
W
Gilgamesh
zombomatic0
Gilgamesh
19
1
1
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,791
Damage
41,878
63,427
Taken
60,912
33,146
Mitigated
29,509
16,073
Healing
14,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DjMomJeansYT
Gilgamesh
2,857
932
0
945
12,616
6,206
0
534
12,082
0
32,582
W
Medusa
4,432
2,657
0
723
10,442
3,955
0
178
10,264
0
24,803
L
Tsukuyomi
Gxthics-
Tsukuyomi
10,039
3,417
0
5,474
14,061
4,666
0
2,353
11,708
0
48,368
W
7,102
729
111
4,905
11,918
4,317
728
3,383
8,191
41,879
0
L
Ah Puch
Misfired-
Ah Puch
7,790
382
0
3,392
9,240
3,266
0
2,689
6,551
51,461
0
L
Cu Chulainn
Necrophilxc-
Cu Chulainn
19,471
4,785
0
3,195
14,808
11,951
49
4,342
10,466
831
71,322
L
1,721
1,013
0
1,578
10,187
3,420
0
1,424
8,763
0
16,132
W
4,240
196
0
506
15,248
11,662
0
212
15,036
25,478
0
W
9,104
1,856
0
5,481
15,852
5,732
210
3,397
12,129
0
54,416
W
Gilgamesh
zombomatic0
Gilgamesh
17,913
5,558
0
4,347
9,967
7,480
1,828
469
9,462
0
64,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,197
Gold Earned
38,967
361
Minions Killed
391
0
Camps Cleared
0
1,460,855
Distance Traveled
1,460,114
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,728
421
60
4
0
280,436
0
W
Medusa
6,803
425
41
3
0
254,741
1
L
Tsukuyomi
7,865
492
84
5
0
333,530
0
W
Scylla
8,214
513
81
5
0
283,993
3
L
Ah Puch
8,488
531
98
6
0
284,610
3
L
Cu Chulainn
9,871
617
111
7
0
313,178
2
L
Set
6,015
376
38
2
0
248,360
0
W
Ares
7,186
449
32
2
0
292,847
1
W
Fenrir
8,311
519
91
6
0
307,315
0
W
Gilgamesh
11,683
730
116
7
0
321,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role