Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Aldenite
Susano
Level 131
God Stats
2W - 3L
1,500 SR
Queue Stats
419W - 404L
1,560 Elo+
Party 1
Cthulhu
Cthulhu
DoomtrainMD
Cthulhu
Level 126
God Stats
24W - 11L
1,458 SR
Queue Stats
373W - 379L
1,531 Elo+
Party 4
Sobek
Sobek
JC_Bunk
Sobek
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,428 Elo+
Party 1
Bacchus
Bacchus
SourNug
Bacchus
Level 155
God Stats
5W - 3L
1,634 SR
Queue Stats
214W - 198L
1,571 Elo+
Party 4
Team Averages
Level 127
1,518 SR
1,518 Elo+

VS

Team Averages
Level 122
1,503 SR
1,587 Elo+
Merlin
Merlin
AnEnragedBagel
Merlin
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 81L
1,552 Elo+
Party 3
Cupid
Cupid
BallisticPandas
Cupid
Level 57
God Stats
0W - 1L
1,704 SR
Queue Stats
16W - 20L
1,592 Elo+
Party 3
Ymir
Ymir
Gunnthraa
Ymir
Level 151
God Stats
5W - 8L
1,484 SR
Queue Stats
575W - 507L
1,573 Elo+
Party 2
Erlang Shen
Erlang Shen
LqueteponeN4
Erlang Shen
Level 146
God Stats
11W - 10L
1,290 SR
Queue Stats
422W - 375L
1,609 Elo+
Party 2
Zeus
Zeus
Pablo Poncho
Zeus
Level 109
God Stats
9W - 4L
1,534 SR
Queue Stats
550W - 480L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
2 / 3 / 9
9,179
765
7,104
11,356
7,055
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Aldenite
Susano
17
9 / 3 / 6
10,412
868
11,309
12,344
8,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
DoomtrainMD
Cthulhu
16
2 / 3 / 13
10,379
865
13,359
17,200
21,010
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sobek
JC_Bunk
Sobek
17
2 / 2 / 13
9,427
786
7,754
16,234
16,561
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
SourNug
Bacchus
15
3 / 4 / 11
9,110
759
6,940
14,557
15,827
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 6
9,835
820
17,081
9,620
4,357
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 5 / 6
8,104
675
6,999
8,149
3,325
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
16
1 / 2 / 11
9,718
810
5,501
14,031
14,313
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
LqueteponeN4
Erlang Shen
16
5 / 4 / 8
9,141
762
9,940
13,820
14,930
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 4 / 11
8,609
717
18,470
10,107
4,798
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
56
18
Kills
14
15
Deaths
19
52
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
2
3
9
2.17
W
Susano
Aldenite
Susano
9
3
6
4
L
6
4
6
2.25
L
1
5
6
0.8
W
Cthulhu
DoomtrainMD
Cthulhu
2
3
13
2.83
L
Ymir
1
2
11
3.25
W
Sobek
JC_Bunk
Sobek
2
2
13
4.25
L
Erlang Shen
LqueteponeN4
Erlang Shen
5
4
8
2.25
L
1
4
11
1.63
W
Bacchus
SourNug
Bacchus
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,466
Damage
57,991
71,691
Taken
55,727
68,850
Mitigated
41,723
25,886
Healing
20,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
7,104
3,519
0
1,546
11,356
7,055
2,486
6,356
4,875
0
25,367
W
Susano
Aldenite
Susano
11,309
1,270
3,078
2,214
12,344
8,397
1,708
7,658
4,611
0
19,624
L
17,081
1,292
558
1,514
9,620
4,357
636
5,131
4,389
35,949
0
L
6,999
2,046
1,819
563
8,149
3,325
642
4,494
3,555
0
10,638
W
Cthulhu
DoomtrainMD
Cthulhu
13,359
63
4,476
1,755
17,200
21,010
392
9,229
7,831
28,790
0
L
Ymir
5,501
157
2,246
4,108
14,031
14,313
88
5,427
8,387
16,217
0
W
Sobek
JC_Bunk
Sobek
7,754
583
3,023
6,123
16,234
16,561
519
8,274
7,760
16,937
0
L
Erlang Shen
LqueteponeN4
Erlang Shen
9,940
3,051
1,409
3,467
13,820
14,930
1,443
6,328
7,272
0
14,147
L
18,470
1,489
3,101
1,895
10,107
4,798
789
6,673
3,434
31,227
0
W
Bacchus
SourNug
Bacchus
6,940
491
1,743
1,928
14,557
15,827
422
9,535
4,812
15,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,507
Gold Earned
45,407
117
Minions Killed
107
0
Camps Cleared
0
1,030,398
Distance Traveled
883,849
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,179
765
34
3
0
175,869
4
W
Susano
10,412
868
20
2
0
207,957
0
L
Merlin
9,835
820
38
3
0
177,803
0
L
Cupid
8,104
675
8
1
0
156,967
0
W
Cthulhu
10,379
865
30
3
0
208,652
0
L
Ymir
9,718
810
20
2
0
177,254
0
W
Sobek
9,427
786
20
2
0
227,821
1
L
Erlang Shen
9,141
762
7
1
0
196,026
0
L
Zeus
8,609
717
34
3
0
175,799
0
W
Bacchus
9,110
759
13
1
0
210,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role