Player Matchup

Cerberus
Cerberus
PietraFL
Cerberus
Level 27
God Stats
9W - 7L
1,551 SR
Queue Stats
82W - 96L
1,341 Elo+
Solo
Olorun
Olorun
SYN SHOOTER3531
Olorun
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,183 Elo+
Solo
Gilgamesh
Gilgamesh
ZakamboWambo
Gilgamesh
Level 29
God Stats
7W - 9L
1,616 SR
Queue Stats
241W - 277L
1,353 Elo+
Solo
Tsukuyomi
Tsukuyomi
stopherson
Tsukuyomi
Level 13
God Stats
3W - 1L
1,287 SR
Queue Stats
119W - 114L
1,341 Elo+
Solo
Aphrodite
Aphrodite
xUnlimitedEnergy
Aphrodite
Level 18
God Stats
21W - 11L
1,370 SR
Queue Stats
109W - 81L
1,245 Elo+
Solo
Team Averages
Level 22
1,465 SR
1,293 Elo+

VS

Team Averages
Level 17
1,421 SR
1,273 Elo+
Izanami
Izanami
ALMONDSTUFF
Izanami
Level 8
God Stats
42W - 35L
1,621 SR
Queue Stats
140W - 159L
1,219 Elo+
Party 1
Hachiman
Hachiman
Galadoran
Hachiman
Level 5
God Stats
0W - 5L
1,500 SR
Queue Stats
4W - 10L
1,123 Elo+
Solo
Hel
Hel
JiPsnider
Hel
Level 22
God Stats
1W - 5L
1,075 SR
Queue Stats
43W - 36L
1,336 Elo+
Solo
Xing Tian
Xing Tian
LIMESTUFF
Xing Tian
Level 24
God Stats
44W - 41L
1,413 SR
Queue Stats
255W - 290L
1,337 Elo+
Party 1
King Arthur
King Arthur
LlMESTUFF
King Arthur
Level 26
God Stats
15W - 17L
1,496 SR
Queue Stats
214W - 270L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
PietraFL
Cerberus
15
3 / 1 / 1
9,290
465
7,416
14,263
10,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
8 / 6 / 4
11,475
574
12,091
19,258
7,351
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
ZakamboWambo
Gilgamesh
17
1 / 2 / 5
10,499
525
12,374
12,050
8,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
stopherson
Tsukuyomi
20
9 / 0 / 1
12,325
616
11,565
13,102
5,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
15
1 / 0 / 6
9,596
480
8,754
11,798
6,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ALMONDSTUFF
Izanami
13
1 / 3 / 0
7,668
383
9,661
9,601
2,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hachiman
Galadoran
Hachiman
4
1 / 8 / 1
6,084
304
2,013
6,499
1,591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
5 / 7 / 0
9,740
487
15,237
16,697
9,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xing Tian
LIMESTUFF
Xing Tian
13
0 / 1 / 0
7,211
361
6,341
15,090
7,754
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
LlMESTUFF
King Arthur
17
2 / 3 / 0
10,071
504
8,485
19,515
13,297
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
22
Kills
9
9
Deaths
22
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
ALMONDSTUFF
Izanami
1
3
0
0.33
L
Hachiman
Galadoran
Hachiman
1
8
1
0.19
L
5
7
0
0.71
L
Xing Tian
LIMESTUFF
Xing Tian
0
1
0
0
L
King Arthur
LlMESTUFF
King Arthur
2
3
0
0.67
W
Cerberus
PietraFL
Cerberus
3
1
1
3.5
W
8
6
4
1.67
W
Gilgamesh
ZakamboWambo
Gilgamesh
1
2
5
1.75
W
Tsukuyomi
stopherson
Tsukuyomi
9
0
1
9.5
W
Aphrodite
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,200
Damage
41,737
70,471
Taken
67,402
38,411
Mitigated
34,344
37,164
Healing
18,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ALMONDSTUFF
Izanami
9,661
7,424
0
3,264
9,601
2,581
0
5,544
4,057
0
49,644
L
Hachiman
Galadoran
Hachiman
2,013
1,855
195
361
6,499
1,591
464
3,365
3,134
0
5,931
L
15,237
0
1,228
4,697
16,697
9,121
689
10,924
5,773
56,690
0
L
Xing Tian
LIMESTUFF
Xing Tian
6,341
377
0
3,486
15,090
7,754
0
8,228
6,862
28,771
0
L
King Arthur
LlMESTUFF
King Arthur
8,485
319
0
5,141
19,515
13,297
288
200
19,315
0
70,888
W
Cerberus
PietraFL
Cerberus
7,416
258
0
5,064
14,263
10,433
231
4,022
10,241
33,073
0
W
12,091
8,145
130
8,354
19,258
7,351
3,931
11,534
7,056
65,329
0
W
Gilgamesh
ZakamboWambo
Gilgamesh
12,374
3,000
0
3,064
12,050
8,773
909
398
11,646
0
66,472
W
Tsukuyomi
stopherson
Tsukuyomi
11,565
2,570
0
7,011
13,102
5,742
1,633
1,407
11,591
0
103,112
W
Aphrodite
8,754
2,344
3,777
9,764
11,798
6,112
669
3,371
8,359
51,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,185
Gold Earned
40,774
569
Minions Killed
355
0
Camps Cleared
0
1,841,662
Distance Traveled
1,606,246
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,668
383
89
4
0
333,921
0
L
Hachiman
6,084
304
7
0
0
131,559
0
L
Hel
9,740
487
92
5
0
332,893
2
L
Xing Tian
7,211
361
31
2
0
395,874
0
L
King Arthur
10,071
504
136
7
0
411,999
3
W
Cerberus
9,290
465
58
3
0
352,055
1
W
Olorun
11,475
574
98
5
0
323,722
0
W
Gilgamesh
10,499
525
134
7
0
375,580
0
W
Tsukuyomi
12,325
616
181
9
0
393,661
3
W
Aphrodite
9,596
480
98
5
0
396,644
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role