Player Matchup

Zhong Kui
Zhong Kui
Abyss Linxs
Zhong Kui
Level 128
God Stats
5W - 0L
1,755 SR
Queue Stats
131W - 39L
1,732 Elo+
Party 1
Cthulhu
Cthulhu
Active124
Cthulhu
Level 23
God Stats
10W - 6L
1,391 SR
Queue Stats
143W - 124L
1,569 Elo+
Solo
Susano
Susano
ChrisMcThunder
Susano
Level 7
God Stats
40W - 12L
1,731 SR
Queue Stats
238W - 115L
1,753 Elo+
Party 1
Chaac
Chaac
GUNZforGODZ
Chaac
Level 25
God Stats
15W - 16L
1,862 SR
Queue Stats
17W - 21L
1,739 Elo+
Party 2
Neith
Neith
my man jerry
Neith
Level 27
God Stats
37W - 43L
1,481 SR
Queue Stats
38W - 47L
1,505 Elo+
Party 2
Team Averages
Level 42
1,644 SR
1,660 Elo+

VS

Team Averages
Level 14
1,488 SR
1,516 Elo+
Ra
Ra
CremeEBiggums
Ra
Level 16
God Stats
5W - 1L
1,393 SR
Queue Stats
14W - 11L
1,509 Elo+
Solo
Ares
Ares
Efitz_0
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
EliUpset
Sun Wukong
Level 15
God Stats
11W - 9L
1,570 SR
Queue Stats
15W - 18L
1,462 Elo+
Solo
Bellona
Bellona
Nerio369
Bellona
Level 5
God Stats
0W - 3L
1,243 SR
Queue Stats
2W - 4L
1,490 Elo+
Solo
Tiamat
Tiamat
TomatoSage
Tiamat
Level 28
God Stats
23W - 10L
1,734 SR
Queue Stats
128W - 109L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Abyss Linxs
Zhong Kui
15
7 / 2 / 16
8,814
1,259
10,855
8,238
5,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Active124
Cthulhu
15
2 / 0 / 22
9,422
1,346
6,223
6,327
3,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
12 / 0 / 13
10,087
1,441
16,067
7,912
3,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
4 / 2 / 19
8,885
1,269
10,882
9,154
7,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
8 / 0 / 9
8,353
1,193
8,005
4,721
1,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

386

VS

Team 2 Tickets

75

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 2
7,570
1,081
7,663
10,973
3,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Efitz_0
Ares
11
0 / 5 / 1
6,627
947
1,442
6,024
4,202
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
EliUpset
Sun Wukong
12
1 / 2 / 1
7,090
1,013
2,837
6,242
4,437
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Nerio369
Bellona
13
0 / 7 / 2
7,058
1,008
3,415
15,137
9,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
TomatoSage
Tiamat
13
2 / 13 / 2
7,816
1,117
12,205
17,249
11,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
12
33
Kills
4
4
Deaths
33
79
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Abyss Linxs
Zhong Kui
7
2
16
7.5
W
Cthulhu
Active124
Cthulhu
2
0
22
13
W
12
0
13
18.5
L
1
6
2
0.33
L
Ares
Efitz_0
Ares
0
5
1
0.1
L
Sun Wukong
EliUpset
Sun Wukong
1
2
1
0.75
W
4
2
19
6.75
L
Bellona
Nerio369
Bellona
0
7
2
0.14
L
Tiamat
TomatoSage
Tiamat
2
13
2
0.23
W
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,032
Damage
27,562
36,352
Taken
55,625
22,810
Mitigated
33,639
9,149
Healing
3,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Abyss Linxs
Zhong Kui
10,855
1,411
0
1,876
8,238
5,572
0
3,997
3,737
22,684
0
W
Cthulhu
Active124
Cthulhu
6,223
896
0
2,453
6,327
3,493
0
2,975
3,065
21,509
0
W
16,067
4,571
0
0
7,912
3,972
0
3,956
3,710
0
25,570
L
7,663
419
490
909
10,973
3,834
0
2,907
7,968
17,970
0
L
Ares
Efitz_0
Ares
1,442
308
0
0
6,024
4,202
0
1,291
4,691
2,617
0
L
Sun Wukong
EliUpset
Sun Wukong
2,837
369
159
459
6,242
4,437
0
1,848
4,282
0
9,281
W
10,882
2,189
0
2,695
9,154
7,987
0
5,449
3,345
0
22,642
L
Bellona
Nerio369
Bellona
3,415
2,567
0
1,066
15,137
9,315
0
6,598
8,311
0
8,431
L
Tiamat
TomatoSage
Tiamat
12,205
636
0
556
17,249
11,851
0
3,848
13,295
25,107
0
W
8,005
5,253
841
1,284
4,721
1,786
0
3,504
1,053
0
19,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,561
Gold Earned
36,161
138
Minions Killed
89
7
Camps Cleared
3
767,744
Distance Traveled
567,786
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,814
1,259
30
4
2
140,990
0
W
Cthulhu
9,422
1,346
32
5
2
151,140
2
W
Susano
10,087
1,441
13
2
1
174,589
3
L
Ra
7,570
1,081
31
4
0
114,204
0
L
Ares
6,627
947
3
0
0
69,302
2
L
Sun Wukong
7,090
1,013
14
2
1
120,492
1
W
Chaac
8,885
1,269
28
4
2
159,131
3
L
Bellona
7,058
1,008
11
2
1
139,581
0
L
Tiamat
7,816
1,117
30
4
1
124,207
0
W
Neith
8,353
1,193
35
5
0
141,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role