Player Matchup

Gilgamesh
Gilgamesh
Datox2
Gilgamesh
Level 98
God Stats
10W - 9L
1,598 SR
Queue Stats
208W - 202L
1,489 Elo+
Solo
Merlin
Merlin
Hydrogen Atom 0
Merlin
Level 160
God Stats
23W - 19L
1,493 SR
Queue Stats
193W - 194L
1,532 Elo+
Solo
Ares
Ares
Panchonm0n
Ares
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 24L
1,683 Elo+
Solo
Scylla
Scylla
SOTOXs
Scylla
Level 107
God Stats
6W - 10L
1,328 SR
Queue Stats
138W - 107L
1,542 Elo+
Solo
Neith
Neith
daz61
Neith
Level 124
God Stats
851W - 889L
1,587 SR
Queue Stats
870W - 910L
1,578 Elo+
Solo
Team Averages
Level 126
1,501 SR
1,565 Elo+

VS

Team Averages
Level 113
1,686 SR
1,574 Elo+
Mulan
Mulan
MarinesRule007
Mulan
Level 128
God Stats
2W - 2L
1,496 SR
Queue Stats
55W - 37L
1,583 Elo+
Party 1
Chang'e
Chang'e
OhKudasai
Chang'e
Level 128
God Stats
1W - 1L
1,578 SR
Queue Stats
67W - 50L
1,658 Elo+
Party 1
Tiamat
Tiamat
PkmnLovar
Tiamat
Level 133
God Stats
1W - 1L
1,812 SR
Queue Stats
60W - 65L
1,589 Elo+
Party 1
Gilgamesh
Gilgamesh
RGCV16
Gilgamesh
Level 89
God Stats
5W - 2L
1,850 SR
Queue Stats
209W - 194L
1,515 Elo+
Solo
Danzaburou
Danzaburou
oiBeezyio
Danzaburou
Level 87
God Stats
9W - 11L
1,692 SR
Queue Stats
1,136W - 1,194L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Datox2
Gilgamesh
20
13 / 2 / 18
16,049
1,146
26,361
22,788
17,258
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
5 / 1 / 29
15,180
1,084
23,876
11,368
5,018
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
3 / 7 / 27
14,066
1,005
12,939
23,298
32,423
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
SOTOXs
Scylla
20
10 / 4 / 19
15,167
1,083
26,610
13,225
6,069
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
daz61
Neith
20
10 / 1 / 19
15,358
1,097
25,687
12,469
5,823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

102

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 12 / 6
13,642
974
13,272
34,145
20,222
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
OhKudasai
Chang'e
19
2 / 5 / 7
13,166
940
19,361
16,072
6,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
PkmnLovar
Tiamat
20
1 / 6 / 11
13,488
963
16,511
21,199
14,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
RGCV16
Gilgamesh
20
4 / 10 / 7
13,505
965
11,973
29,390
16,708
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
oiBeezyio
Danzaburou
19
3 / 8 / 7
13,363
955
18,219
21,386
8,947
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
53
41
Kills
15
15
Deaths
41
112
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Datox2
Gilgamesh
13
2
18
11
W
5
1
29
19.5
L
5
12
6
0.67
L
Chang'e
OhKudasai
Chang'e
2
5
7
1.1
W
3
7
27
2.36
L
Tiamat
PkmnLovar
Tiamat
1
6
11
1.08
L
Gilgamesh
RGCV16
Gilgamesh
4
10
7
0.75
W
Scylla
SOTOXs
Scylla
10
4
19
4.88
W
Neith
daz61
Neith
10
1
19
19.5
L
Danzaburou
oiBeezyio
Danzaburou
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,473
Damage
79,336
83,148
Taken
122,192
66,591
Mitigated
66,863
10,878
Healing
12,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Datox2
Gilgamesh
26,361
6,185
0
5,723
22,788
17,258
0
8,258
14,424
0
56,001
W
23,876
1,448
0
793
11,368
5,018
0
5,638
5,620
62,689
0
L
13,272
1,966
0
546
34,145
20,222
0
15,910
18,057
0
30,578
L
Chang'e
OhKudasai
Chang'e
19,361
802
1,005
2,894
16,072
6,233
0
6,939
8,985
35,841
0
W
12,939
294
0
114
23,298
32,423
0
8,035
15,001
17,426
0
L
Tiamat
PkmnLovar
Tiamat
16,511
2,258
362
4,980
21,199
14,753
0
13,612
7,501
64,883
0
L
Gilgamesh
RGCV16
Gilgamesh
11,973
2,752
0
1,390
29,390
16,708
0
14,851
14,335
0
36,176
W
Scylla
SOTOXs
Scylla
26,610
1,759
0
1,636
13,225
6,069
0
5,915
7,206
59,198
0
W
Neith
daz61
Neith
25,687
16,614
0
2,612
12,469
5,823
0
7,324
5,025
0
39,537
L
Danzaburou
oiBeezyio
Danzaburou
18,219
7,042
0
1,420
21,386
8,947
0
11,297
9,889
0
41,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,820
Gold Earned
67,164
345
Minions Killed
282
11
Camps Cleared
11
1,464,547
Distance Traveled
1,402,923
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
16,049
1,146
72
5
7
317,227
0
W
Merlin
15,180
1,084
121
9
0
272,919
1
L
Mulan
13,642
974
42
3
2
267,337
1
L
Chang'e
13,166
940
35
3
7
303,122
0
W
Ares
14,066
1,005
15
1
0
276,931
0
L
Tiamat
13,488
963
123
9
1
268,382
3
L
Gilgamesh
13,505
965
39
3
1
290,524
0
W
Scylla
15,167
1,083
91
7
1
308,377
2
W
Neith
15,358
1,097
46
3
3
289,093
0
L
Danzaburou
13,363
955
43
3
0
273,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role