Player Matchup

Gilgamesh
Gilgamesh
ChargerJetz
Gilgamesh
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Ibuprofennnn
Athena
Level 89
God Stats
16W - 12L
1,623 SR
Queue Stats
73W - 58L
1,472 Elo+
Party 1
Janus
Janus
aldotyme77
Janus
Level 69
God Stats
32W - 43L
1,381 SR
Queue Stats
1,084W - 1,031L
1,476 Elo+
Solo
Neith
Neith
sooah
Neith
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
ti84plusc
Osiris
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 48L
1,454 Elo+
Party 1
Team Averages
Level 94
1,501 SR
1,480 Elo+

VS

Team Averages
Level 106
1,546 SR
1,471 Elo+
Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
PhatWilly_
Gilgamesh
Level 69
God Stats
5W - 4L
1,500 SR
Queue Stats
211W - 199L
1,439 Elo+
Solo
Awilix
Awilix
Xmas_papa
Awilix
Level 52
God Stats
21W - 19L
1,439 SR
Queue Stats
252W - 310L
1,432 Elo+
Solo
Cerberus
Cerberus
tbwebs
Cerberus
Level 149
God Stats
2W - 1L
1,791 SR
Queue Stats
441W - 425L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChargerJetz
Gilgamesh
16
8 / 1 / 5
9,984
525
12,603
12,536
8,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Athena
16
2 / 0 / 12
10,139
534
8,701
15,048
11,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
15
4 / 6 / 9
9,560
503
9,118
12,393
3,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
sooah
Neith
15
1 / 2 / 6
9,303
490
8,495
10,626
3,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
ti84plusc
Osiris
19
5 / 0 / 1
11,506
606
6,484
11,296
11,283
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
3 / 8 / 4
8,475
446
11,620
10,778
3,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
 
Izanami
13
1 / 2 / 4
8,243
434
6,643
10,148
5,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
PhatWilly_
Gilgamesh
10
0 / 3 / 0
6,950
366
4,515
8,707
5,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Awilix
Xmas_papa
Awilix
14
3 / 6 / 1
8,515
448
2,362
15,104
5,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
tbwebs
Cerberus
13
2 / 3 / 5
8,912
469
8,821
17,970
14,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
20
Kills
9
9
Deaths
22
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
3
8
4
0.63
L
Izanami
 
Izanami
1
2
4
1.5
W
Gilgamesh
ChargerJetz
Gilgamesh
8
1
5
10.5
W
Athena
2
0
12
8
L
Gilgamesh
PhatWilly_
Gilgamesh
0
3
0
0
L
Awilix
Xmas_papa
Awilix
3
6
1
0.58
W
Janus
4
6
9
1.42
W
Neith
sooah
Neith
1
2
6
2
L
Cerberus
tbwebs
Cerberus
2
3
5
1.5
W
Osiris
ti84plusc
Osiris
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,401
Damage
33,961
61,899
Taken
62,707
37,481
Mitigated
34,663
20,097
Healing
12,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
11,620
3,670
0
520
10,778
3,895
0
3,360
7,126
42,582
0
L
Izanami
 
Izanami
6,643
4,114
0
3,574
10,148
5,117
114
2,655
7,483
0
57,275
W
Gilgamesh
ChargerJetz
Gilgamesh
12,603
4,297
0
4,708
12,536
8,173
544
4,127
8,283
0
63,808
W
Athena
8,701
2,146
0
4,491
15,048
11,071
829
3,443
11,549
52,461
0
L
Gilgamesh
PhatWilly_
Gilgamesh
4,515
1,509
0
2,251
8,707
5,181
0
1,592
7,115
0
27,537
L
Awilix
Xmas_papa
Awilix
2,362
458
0
2,982
15,104
5,865
0
4,897
10,015
0
44,985
W
Janus
9,118
1,019
74
2,907
12,393
3,309
264
6,913
5,252
51,808
0
W
Neith
sooah
Neith
8,495
4,049
0
5,113
10,626
3,645
534
4,632
5,817
0
68,088
L
Cerberus
tbwebs
Cerberus
8,821
678
0
3,198
17,970
14,605
0
5,571
12,133
32,273
0
W
Osiris
ti84plusc
Osiris
6,484
2,232
0
2,804
11,296
11,283
730
739
10,557
11,625
65,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,492
Gold Earned
41,095
542
Minions Killed
398
0
Camps Cleared
0
1,857,692
Distance Traveled
1,561,343
26
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,475
446
71
4
0
319,478
0
L
Izanami
8,243
434
114
6
0
314,302
1
W
Gilgamesh
9,984
525
93
5
0
395,466
4
W
Athena
10,139
534
68
4
0
420,138
3
L
Gilgamesh
6,950
366
64
3
0
203,528
2
L
Awilix
8,515
448
83
4
0
373,731
3
W
Janus
9,560
503
87
5
0
366,067
7
W
Neith
9,303
490
117
6
0
322,789
3
L
Cerberus
8,912
469
66
3
0
350,304
3
W
Osiris
11,506
606
177
9
0
353,232
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role