Player Matchup

Ullr
Ullr
Fairandil
Ullr
Level 57
God Stats
426W - 398L
1,603 SR
Queue Stats
457W - 427L
1,572 Elo+
Party 3
Nike
Nike
HammerNNail
Nike
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
PandaWithAMop
Ares
Level 115
God Stats
5W - 2L
1,830 SR
Queue Stats
487W - 448L
1,536 Elo+
Party 3
Scylla
Scylla
Relativity124
Scylla
Level 108
God Stats
3W - 2L
1,543 SR
Queue Stats
99W - 91L
1,479 Elo+
Party 1
Artio
Artio
madrigal998
Artio
Level 82
God Stats
24W - 22L
1,664 SR
Queue Stats
152W - 123L
1,625 Elo+
Party 1
Team Averages
Level 96
1,628 SR
1,543 Elo+

VS

Team Averages
Level 75
1,584 SR
1,573 Elo+
Sun Wukong
Sun Wukong
Martog455
Sun Wukong
Level 86
God Stats
13W - 10L
1,631 SR
Queue Stats
355W - 306L
1,627 Elo+
Party 2
Medusa
Medusa
TylerFreeze
Medusa
Level 85
God Stats
6W - 8L
1,748 SR
Queue Stats
180W - 181L
1,561 Elo+
Solo
Sylvanus
Sylvanus
creton123
Sylvanus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,595 Elo+
Solo
Mercury
Mercury
karatechoppanda
Mercury
Level 68
God Stats
11W - 8L
1,678 SR
Queue Stats
505W - 491L
1,552 Elo+
Solo
Ra
Ra
keysersoze1066
Ra
Level 68
God Stats
34W - 39L
1,365 SR
Queue Stats
479W - 424L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
6 / 1 / 3
6,975
581
8,043
6,804
1,933
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 3 / 0
7,562
630
6,696
13,445
5,686
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 0 / 3
6,449
537
3,501
7,010
2,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 3 / 2
6,586
549
2,715
4,353
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
3 / 2 / 8
6,258
522
4,771
10,652
6,019
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Martog455
Sun Wukong
13
3 / 3 / 0
7,273
606
9,086
11,237
5,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
11
0 / 3 / 1
5,745
479
4,093
5,396
1,387
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
creton123
Sylvanus
8
1 / 5 / 2
5,622
469
3,913
9,702
2,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 3 / 3
6,341
528
2,875
7,657
2,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 3 / 1
7,171
598
5,051
5,925
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
17
Kills
9
9
Deaths
17
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ullr
6
1
3
7.5
W
3
3
0
1
L
Sun Wukong
Martog455
Sun Wukong
3
3
0
1
W
3
0
3
4.5
W
2
3
2
1
L
Medusa
0
3
1
0.17
L
Sylvanus
creton123
Sylvanus
1
5
2
0.4
L
2
3
3
1.17
L
3
3
1
1.17
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,726
Damage
25,018
42,264
Taken
39,917
18,083
Mitigated
14,342
12,323
Healing
10,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
8,043
4,307
0
462
6,804
1,933
649
2,121
4,683
0
37,579
W
6,696
1,791
0
3,939
13,445
5,686
0
0
13,445
0
49,105
L
Sun Wukong
Martog455
Sun Wukong
9,086
3,326
0
3,494
11,237
5,622
0
0
11,237
0
46,901
W
3,501
327
0
3,102
7,010
2,970
0
2,127
4,681
31,380
0
W
2,715
268
0
260
4,353
1,475
0
1,357
2,896
37,288
0
L
Medusa
4,093
1,204
0
743
5,396
1,387
0
1,021
4,375
0
34,223
L
Sylvanus
creton123
Sylvanus
3,913
1,459
260
1,647
9,702
2,666
0
3,023
6,679
11,036
0
L
2,875
1,040
0
2,764
7,657
2,475
0
2,722
4,869
0
32,732
L
5,051
185
76
1,839
5,925
2,192
0
3,987
1,770
45,087
0
W
4,771
252
1,047
3,513
10,652
6,019
0
2,963
7,595
15,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,830
Gold Earned
32,152
361
Minions Killed
381
0
Camps Cleared
0
1,135,048
Distance Traveled
1,092,366
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,975
581
80
7
0
203,377
1
W
Nike
7,562
630
115
10
0
199,968
5
L
Sun Wukong
7,273
606
113
9
0
213,238
4
W
Ares
6,449
537
67
6
0
260,975
4
W
Scylla
6,586
549
82
7
0
224,176
0
L
Medusa
5,745
479
69
6
0
220,087
3
L
Sylvanus
5,622
469
17
1
0
195,428
1
L
Mercury
6,341
528
79
7
0
231,964
3
L
Ra
7,171
598
103
9
0
231,649
1
W
Artio
6,258
522
17
1
0
246,552
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role