Player Matchup

Sylvanus
Sylvanus
Dinferno0
Sylvanus
Level 105
God Stats
7W - 2L
1,696 SR
Queue Stats
143W - 122L
1,460 Elo+
Party 2
Scylla
Scylla
GenesisFrost
Scylla
Level 137
God Stats
9W - 10L
1,465 SR
Queue Stats
236W - 195L
1,495 Elo+
Party 2
Sun Wukong
Sun Wukong
konauchi
Sun Wukong
Level 27
God Stats
4W - 3L
1,624 SR
Queue Stats
10W - 11L
1,422 Elo+
Party 2
Team Averages
Level 90
1,595 SR
1,459 Elo+

VS

Team Averages
Level 57
1,508 SR
1,482 Elo+
Gilgamesh
Gilgamesh
Vampire-_-Bats
Gilgamesh
Level 157
God Stats
9W - 12L
1,684 SR
Queue Stats
808W - 819L
1,586 Elo+
Party 1
Da Ji
Da Ji
ZenoTheGeneral
Da Ji
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 19L
1,543 Elo+
Party 1
Hel
Hel
astrocat2000
Hel
Level 6
God Stats
0W - 5L
1,340 SR
Queue Stats
11W - 20L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dinferno0
Sylvanus
15
1 / 4 / 8
12,293
647
8,653
19,863
21,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Scylla
17
6 / 4 / 5
13,010
685
21,996
14,763
5,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
konauchi
Sun Wukong
16
5 / 4 / 2
11,796
621
11,346
13,729
15,780
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Vampire-_-Bats
Gilgamesh
16
6 / 0 / 5
11,870
625
13,550
26,086
22,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 7 / 6
11,352
597
16,589
17,148
7,317
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 5 / 10
10,982
578
6,547
12,153
4,280
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
12
Kills
12
12
Deaths
12
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Dinferno0
Sylvanus
1
4
8
1.25
W
Scylla
6
4
5
2.13
L
Gilgamesh
Vampire-_-Bats
Gilgamesh
6
0
5
8.5
L
5
7
6
1.14
L
1
5
10
1.2
W
Sun Wukong
konauchi
Sun Wukong
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,995
Damage
36,686
48,355
Taken
55,387
42,962
Mitigated
34,187
21,425
Healing
16,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Dinferno0
Sylvanus
8,653
2,524
5,788
8,322
19,863
21,302
447
2,866
16,722
24,071
0
W
Scylla
21,996
2,180
0
5,560
14,763
5,880
1,260
2,061
12,477
84,943
0
L
Gilgamesh
Vampire-_-Bats
Gilgamesh
13,550
2,224
0
4,898
26,086
22,590
0
13,871
11,791
0
57,390
L
16,589
3,767
0
2,527
17,148
7,317
125
8,339
8,541
0
56,273
L
6,547
1,153
4,718
4,206
12,153
4,280
0
7,660
4,277
32,343
0
W
Sun Wukong
konauchi
Sun Wukong
11,346
1,884
0
1,755
13,729
15,780
100
1,691
11,788
0
32,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,099
Gold Earned
34,204
172
Minions Killed
201
0
Camps Cleared
0
982,053
Distance Traveled
914,485
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,293
647
20
1
0
295,925
3
W
Scylla
13,010
685
117
6
0
327,102
1
L
Gilgamesh
11,870
625
77
4
0
368,921
0
L
Da Ji
11,352
597
67
4
0
262,096
3
L
Hel
10,982
578
57
3
0
283,468
0
W
Sun Wukong
11,796
621
35
2
0
359,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role