Player Matchup

Scylla
Scylla
Gambit5tk
Scylla
Level 160
God Stats
1W - 1L
1,399 SR
Queue Stats
169W - 176L
1,581 Elo+
Solo
Neith
Neith
GimmeYoYams
Neith
Level 149
God Stats
9W - 10L
1,385 SR
Queue Stats
509W - 458L
1,589 Elo+
Solo
Gilgamesh
Gilgamesh
OnyxCatt
Gilgamesh
Level 120
God Stats
16W - 23L
1,494 SR
Queue Stats
647W - 626L
1,564 Elo+
Solo
Athena
Athena
ZeroWorries
Athena
Level 88
God Stats
3W - 0L
1,488 SR
Queue Stats
23W - 28L
1,490 Elo+
Solo
Loki
Loki
coMMonFIRE007
Loki
Level 147
God Stats
7W - 2L
1,612 SR
Queue Stats
49W - 47L
1,611 Elo+
Solo
Team Averages
Level 133
1,476 SR
1,567 Elo+

VS

Team Averages
Level 136
1,544 SR
1,538 Elo+
Rama
Rama
Lordofliars
Rama
Level 129
God Stats
17W - 17L
1,706 SR
Queue Stats
198W - 175L
1,613 Elo+
Solo
Scylla
Scylla
PoorDecision
Scylla
Level 159
God Stats
20W - 15L
1,530 SR
Queue Stats
95W - 92L
1,416 Elo+
Solo
Sylvanus
Sylvanus
ThtsWhatItDoYugi
Sylvanus
Level 117
God Stats
1W - 1L
1,827 SR
Queue Stats
137W - 119L
1,549 Elo+
Party 1
Achilles
Achilles
ViIIerss
Achilles
Level 119
God Stats
9W - 21L
1,336 SR
Queue Stats
403W - 354L
1,595 Elo+
Party 1
Gilgamesh
Gilgamesh
flextorres
Gilgamesh
Level 156
God Stats
4W - 11L
1,319 SR
Queue Stats
93W - 104L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Gambit5tk
Scylla
14
3 / 1 / 3
8,178
545
12,982
5,888
2,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 0 / 0
8,695
580
6,149
7,131
2,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
OnyxCatt
Gilgamesh
16
5 / 1 / 2
8,893
593
8,858
10,380
5,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
12
1 / 1 / 8
7,667
511
6,261
10,755
5,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

11
1 / 4 / 4
7,074
472
4,637
9,947
3,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,541
436
5,193
8,891
2,846
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
12
2 / 3 / 2
7,082
472
6,890
8,005
2,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 1
6,613
441
2,612
14,533
9,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
ViIIerss
Achilles
12
1 / 4 / 0
6,686
446
4,528
10,415
7,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
flextorres
Gilgamesh
15
3 / 2 / 1
8,195
546
5,834
11,337
4,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
15
Kills
7
7
Deaths
15
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
Gambit5tk
Scylla
3
1
3
4.5
W
5
0
0
5
L
0
3
0
0
W
Gilgamesh
OnyxCatt
Gilgamesh
5
1
2
6
L
Scylla
2
3
2
1
L
1
3
1
0.5
L
Achilles
ViIIerss
Achilles
1
4
0
0.25
W
Athena
1
1
8
5
W
1
4
4
0.75
L
Gilgamesh
flextorres
Gilgamesh
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,887
Damage
25,057
44,101
Taken
53,181
19,404
Mitigated
26,791
15,030
Healing
17,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Gambit5tk
Scylla
12,982
1,196
0
1,514
5,888
2,014
630
1,550
4,214
59,632
0
W
6,149
3,363
0
4,823
7,131
2,582
864
156
6,975
0
60,666
L
5,193
4,634
0
3,721
8,891
2,846
0
945
7,946
0
45,157
W
Gilgamesh
OnyxCatt
Gilgamesh
8,858
2,828
0
4,462
10,380
5,189
44
1,839
8,071
0
52,852
L
Scylla
6,890
296
0
1,545
8,005
2,616
0
4,102
3,647
42,584
0
L
2,612
840
909
3,821
14,533
9,387
60
8,550
5,757
17,999
0
L
Achilles
ViIIerss
Achilles
4,528
761
0
3,143
10,415
7,295
0
1,417
8,968
0
30,639
W
Athena
6,261
2,007
0
2,619
10,755
5,795
30
2,762
7,866
27,909
0
W
4,637
1,167
0
1,612
9,947
3,824
0
2,805
7,023
0
44,516
L
Gilgamesh
flextorres
Gilgamesh
5,834
2,049
0
4,806
11,337
4,647
288
3,623
7,620
0
62,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,507
Gold Earned
35,117
475
Minions Killed
403
0
Camps Cleared
0
1,333,857
Distance Traveled
1,324,118
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,178
545
123
8
0
271,536
1
W
Neith
8,695
580
126
8
0
252,002
3
L
Rama
6,541
436
89
6
0
236,807
2
W
Gilgamesh
8,893
593
106
7
0
252,446
2
L
Scylla
7,082
472
88
6
0
283,570
3
L
Sylvanus
6,613
441
36
2
0
241,241
3
L
Achilles
6,686
446
63
4
0
252,808
1
W
Athena
7,667
511
40
3
0
285,883
4
W
Loki
7,074
472
80
5
0
271,990
1
L
Gilgamesh
8,195
546
127
8
0
309,692
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role