Player Matchup

Ra
Ra
ITS MICRO MEAT
Ra
Level 46
God Stats
0W - 1L
1,438 SR
Queue Stats
5W - 7L
1,345 Elo+
Solo
Yemoja
Yemoja
Prillith
Yemoja
Level 16
God Stats
3W - 3L
1,406 SR
Queue Stats
17W - 20L
1,308 Elo+
Party 2
Zeus
Zeus
SweetWilliamnow
Zeus
Level 46
God Stats
12W - 15L
1,288 SR
Queue Stats
84W - 102L
1,338 Elo+
Solo
Neith
Neith
Tigroso
Neith
Level 49
God Stats
35W - 30L
1,507 SR
Queue Stats
108W - 109L
1,439 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
eIissiam
Ah Muzen Cab
Level 104
God Stats
0W - 2L
1,126 SR
Queue Stats
17W - 22L
1,313 Elo+
Party 2
Team Averages
Level 52
1,353 SR
1,348 Elo+

VS

Team Averages
Level 53
1,547 SR
1,398 Elo+
Tyr
Tyr
CaptianBags
Tyr
Level 28
God Stats
20W - 17L
1,590 SR
Queue Stats
136W - 164L
1,436 Elo+
Party 3
Fenrir
Fenrir
DonAndrews
Fenrir
Level 15
God Stats
23W - 18L
1,573 SR
Queue Stats
162W - 157L
1,461 Elo+
Party 1
Bacchus
Bacchus
FIRSTM8KATE
Bacchus
Level 67
God Stats
6W - 4L
1,603 SR
Queue Stats
26W - 52L
1,278 Elo+
Party 3
Ra
Ra
RawrKub
Ra
Level 47
God Stats
7W - 14L
1,266 SR
Queue Stats
53W - 59L
1,265 Elo+
Solo
Skadi
Skadi
Vetementz
Skadi
Level 109
God Stats
6W - 1L
1,702 SR
Queue Stats
23W - 17L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 5
13,829
864
12,535
10,149
4,313
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
Prillith
Yemoja
19
0 / 4 / 7
13,657
854
9,973
19,514
25,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
3 / 9 / 2
13,216
826
16,763
16,919
5,002
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Tigroso
Neith
19
1 / 3 / 6
13,141
821
14,568
20,235
8,081
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
eIissiam
Ah Muzen Cab
20
2 / 11 / 5
13,959
872
15,582
25,902
11,729
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 19
14,885
930
22,442
22,468
29,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
DonAndrews
Fenrir
20
7 / 0 / 17
14,986
937
16,848
16,261
9,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
FIRSTM8KATE
Bacchus
19
0 / 3 / 10
12,861
804
4,787
12,296
11,782
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
5 / 1 / 7
14,983
936
12,622
7,851
3,573
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Vetementz
Skadi
20
13 / 3 / 15
16,839
1,052
33,801
16,675
7,611
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
99
8
Kills
31
31
Deaths
8
25
Assists
68
Player
Kills
Deaths
Assists
KDA
W
6
1
19
15.5
W
Fenrir
DonAndrews
Fenrir
7
0
17
15.5
W
Bacchus
FIRSTM8KATE
Bacchus
0
3
10
1.67
L
2
4
5
1.13
L
Yemoja
Prillith
Yemoja
0
4
7
0.88
W
5
1
7
8.5
L
3
9
2
0.44
L
Neith
Tigroso
Neith
1
3
6
1.33
W
Skadi
Vetementz
Skadi
13
3
15
6.83
L
Ah Muzen Cab
eIissiam
Ah Muzen Cab
2
11
5
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,421
Damage
90,500
92,719
Taken
75,551
54,417
Mitigated
62,486
21,382
Healing
18,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,442
574
0
1,354
22,468
29,747
0
12,115
10,353
514
26,959
W
Fenrir
DonAndrews
Fenrir
16,848
3,694
0
0
16,261
9,773
0
10,206
6,055
0
25,082
W
Bacchus
FIRSTM8KATE
Bacchus
4,787
52
1,628
3,181
12,296
11,782
0
7,099
5,197
21,567
0
L
12,535
1,368
4,124
2,055
10,149
4,313
0
2,202
7,947
50,940
0
L
Yemoja
Prillith
Yemoja
9,973
1,881
3,476
2,544
19,514
25,292
0
5,425
14,089
19,596
0
W
12,622
366
6,370
2,704
7,851
3,573
0
3,887
3,964
67,729
0
L
16,763
2,556
0
0
16,919
5,002
0
2,185
14,734
41,149
0
L
Neith
Tigroso
Neith
14,568
7,594
965
3,336
20,235
8,081
0
4,598
15,637
0
33,493
W
Skadi
Vetementz
Skadi
33,801
11,944
0
3,539
16,675
7,611
0
5,964
10,711
0
72,897
L
Ah Muzen Cab
eIissiam
Ah Muzen Cab
15,582
5,714
1,052
3,830
25,902
11,729
0
3,513
22,389
0
51,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,802
Gold Earned
74,554
300
Minions Killed
354
7
Camps Cleared
9
1,366,416
Distance Traveled
1,562,142
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,885
930
11
1
0
316,924
0
W
Fenrir
14,986
937
26
2
3
360,165
0
W
Bacchus
12,861
804
50
3
0
270,205
0
L
Ra
13,829
864
104
7
3
306,804
0
L
Yemoja
13,657
854
18
1
0
274,385
2
W
Ra
14,983
936
154
10
1
329,833
0
L
Zeus
13,216
826
49
3
4
240,986
0
L
Neith
13,141
821
48
3
0
268,554
0
W
Skadi
16,839
1,052
113
7
5
285,015
0
L
Ah Muzen Cab
13,959
872
81
5
0
275,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role