Player Matchup

Kumbhakarna
Kumbhakarna
KumaMoa
Kumbhakarna
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,473 Elo+
Party 3
Cupid
Cupid
PaksTop
Cupid
Level 103
God Stats
110W - 137L
1,513 SR
Queue Stats
404W - 497L
1,523 Elo+
Party 2
Gilgamesh
Gilgamesh
R3IGN 0F FIR3
Gilgamesh
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 151L
1,477 Elo+
Party 3
Ares
Ares
UnarmedThrone
Ares
Level 124
God Stats
1W - 1L
1,800 SR
Queue Stats
78W - 78L
1,486 Elo+
Party 3
Raijin
Raijin
renegaymer
Raijin
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
327W - 339L
1,546 Elo+
Party 2
Team Averages
Level 105
1,563 SR
1,501 Elo+

VS

Team Averages
Level 88
1,507 SR
1,545 Elo+
Gilgamesh
Gilgamesh
MisterBojangels
Gilgamesh
Level 108
God Stats
2W - 3L
1,260 SR
Queue Stats
220W - 200L
1,518 Elo+
Party 1
Tyr
Tyr
PunkyDaPrincess
Tyr
Level 59
God Stats
4W - 2L
1,546 SR
Queue Stats
65W - 54L
1,483 Elo+
Solo
Aphrodite
Aphrodite
SoSOmeGa
Aphrodite
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 162L
1,544 Elo+
Solo
Medusa
Medusa
dogman247
Medusa
Level 86
God Stats
12W - 4L
1,731 SR
Queue Stats
499W - 415L
1,604 Elo+
Solo
Eset
Eset
undeadsniper09
Eset
Level 91
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 127L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
KumaMoa
Kumbhakarna
17
5 / 7 / 3
11,519
501
6,376
26,371
14,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
PaksTop
Cupid
13
1 / 7 / 1
8,674
377
4,617
14,195
4,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
R3IGN 0F FIR3
Gilgamesh
19
1 / 8 / 1
11,524
501
6,446
17,697
12,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

14
0 / 11 / 4
8,391
365
6,131
25,310
19,815
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
renegaymer
Raijin
17
4 / 4 / 2
10,749
467
13,514
11,736
4,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MisterBojangels
Gilgamesh
20
11 / 3 / 9
15,343
667
11,819
15,833
10,145
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
11 / 1 / 7
14,970
651
15,536
17,002
20,153
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
SoSOmeGa
Aphrodite
20
4 / 2 / 14
13,146
572
9,411
15,304
13,556
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
dogman247
Medusa
19
7 / 2 / 8
13,343
580
20,270
18,440
8,227
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
4 / 3 / 14
13,385
582
13,992
14,322
6,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
89
11
Kills
37
37
Deaths
11
11
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
KumaMoa
Kumbhakarna
5
7
3
0.93
W
Gilgamesh
MisterBojangels
Gilgamesh
11
3
9
5.17
L
Cupid
PaksTop
Cupid
1
7
1
0.21
W
11
1
7
14.5
L
Gilgamesh
R3IGN 0F FIR3
Gilgamesh
1
8
1
0.19
W
Aphrodite
SoSOmeGa
Aphrodite
4
2
14
5.5
L
0
11
4
0.18
W
Medusa
dogman247
Medusa
7
2
8
5.5
L
Raijin
renegaymer
Raijin
4
4
2
1.25
W
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,084
Damage
71,028
95,309
Taken
80,901
54,618
Mitigated
58,109
16,539
Healing
35,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
KumaMoa
Kumbhakarna
6,376
735
0
5,742
26,371
14,125
0
4,785
21,468
48,705
9,975
W
Gilgamesh
MisterBojangels
Gilgamesh
11,819
3,919
0
2,284
15,833
10,145
1,579
5,180
10,413
0
105,103
L
Cupid
PaksTop
Cupid
4,617
1,583
385
2,685
14,195
4,026
0
3,952
10,231
0
40,964
W
15,536
3,283
0
3,948
17,002
20,153
4,038
4,604
12,069
0
78,398
L
Gilgamesh
R3IGN 0F FIR3
Gilgamesh
6,446
806
0
2,638
17,697
12,573
1,014
2,412
15,247
0
69,643
W
Aphrodite
SoSOmeGa
Aphrodite
9,411
1,334
6,279
8,345
15,304
13,556
1,517
3,533
11,729
79,755
0
L
6,131
31
329
3,430
25,310
19,815
0
6,917
18,277
39,774
0
W
Medusa
dogman247
Medusa
20,270
12,236
0
7,030
18,440
8,227
6,539
5,244
13,075
0
116,838
L
Raijin
renegaymer
Raijin
13,514
356
0
1,330
11,736
4,079
0
4,729
6,683
65,865
0
W
13,992
2,067
1,584
5,642
14,322
6,028
2,684
6,661
7,334
97,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,857
Gold Earned
70,187
498
Minions Killed
770
0
Camps Cleared
0
1,824,181
Distance Traveled
2,240,904
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
11,519
501
104
5
0
416,623
0
W
Gilgamesh
15,343
667
162
7
0
485,697
7
L
Cupid
8,674
377
75
3
0
297,645
5
W
Tyr
14,970
651
180
8
0
491,797
1
L
Gilgamesh
11,524
501
149
6
0
386,039
8
W
Aphrodite
13,146
572
124
5
0
416,971
4
L
Ares
8,391
365
36
2
0
362,517
5
W
Medusa
13,343
580
146
6
0
391,714
5
L
Raijin
10,749
467
134
6
0
361,357
1
W
Eset
13,385
582
158
7
0
454,725
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role