Player Matchup

Skadi
Skadi
AlphaLycaon
Skadi
Level 27
God Stats
17W - 18L
1,439 SR
Queue Stats
61W - 74L
1,345 Elo+
Solo
Gilgamesh
Gilgamesh
CPT D0M
Gilgamesh
Level 41
God Stats
19W - 16L
1,402 SR
Queue Stats
119W - 144L
1,354 Elo+
Party 3
Discordia
Discordia
MarDigityDog
Discordia
Level 17
God Stats
5W - 5L
1,384 SR
Queue Stats
20W - 27L
1,364 Elo+
Party 3
Ares
Ares
lllN0BLElll
Ares
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 27L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
shcvybjtjr
Sun Wukong
Level 109
God Stats
9W - 8L
1,249 SR
Queue Stats
918W - 905L
1,561 Elo+
Party 1
Team Averages
Level 39
1,395 SR
1,425 Elo+

VS

Team Averages
Level 22
1,588 SR
1,417 Elo+
Ne Zha
Ne Zha
DKIDBALLUP
Ne Zha
Level 33
God Stats
0W - 1L
1,763 SR
Queue Stats
10W - 7L
1,579 Elo+
Party 2
Scylla
Scylla
GrilledDelphine
Scylla
Level 23
God Stats
17W - 11L
1,603 SR
Queue Stats
66W - 53L
1,443 Elo+
Party 2
Athena
Athena
KelpyG 420
Athena
Level 18
God Stats
0W - 1L
1,673 SR
Queue Stats
65W - 60L
1,445 Elo+
Party 2
Cthulhu
Cthulhu
Ketchup3509
Cthulhu
Level 7
God Stats
24W - 24L
1,559 SR
Queue Stats
24W - 29L
1,256 Elo+
Party 2
Gilgamesh
Gilgamesh
gizmo2067
Gilgamesh
Level 29
God Stats
6W - 3L
1,341 SR
Queue Stats
100W - 114L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 5
7,139
510
5,449
7,054
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
CPT D0M
Gilgamesh
13
7 / 2 / 7
8,219
587
6,712
9,066
3,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
MarDigityDog
Discordia
12
9 / 1 / 7
8,257
590
11,086
2,706
735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 0 / 9
7,170
512
3,473
11,061
7,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
shcvybjtjr
Sun Wukong
13
2 / 0 / 3
7,713
551
3,459
5,182
2,120
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DKIDBALLUP
Ne Zha
7
1 / 5 / 0
5,061
362
1,658
6,863
2,587
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

9
1 / 2 / 0
5,784
413
6,333
5,337
1,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
KelpyG 420
Athena
8
0 / 5 / 0
5,563
397
1,657
10,617
4,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Ketchup3509
Cthulhu
9
0 / 6 / 1
5,411
387
3,249
9,276
5,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
gizmo2067
Gilgamesh
8
2 / 6 / 0
5,688
406
2,256
9,978
3,755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
5
24
Kills
4
4
Deaths
24
31
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
W
Gilgamesh
CPT D0M
Gilgamesh
7
2
7
5.25
L
Ne Zha
DKIDBALLUP
Ne Zha
1
5
0
0.2
L
1
2
0
0.5
L
Athena
KelpyG 420
Athena
0
5
0
0
L
Cthulhu
Ketchup3509
Cthulhu
0
6
1
0.08
W
Discordia
MarDigityDog
Discordia
9
1
7
12.5
L
Gilgamesh
gizmo2067
Gilgamesh
2
6
0
0.33
W
1
0
9
5.5
W
Sun Wukong
shcvybjtjr
Sun Wukong
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,179
Damage
15,153
35,069
Taken
42,071
15,866
Mitigated
17,671
12,579
Healing
3,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,449
1,871
0
2,794
7,054
2,237
500
3,374
3,338
0
39,068
W
Gilgamesh
CPT D0M
Gilgamesh
6,712
1,120
0
4,188
9,066
3,641
0
895
8,096
0
43,856
L
Ne Zha
DKIDBALLUP
Ne Zha
1,658
702
0
13
6,863
2,587
136
1,364
5,359
0
10,371
L
6,333
426
0
1,961
5,337
1,174
0
1,536
3,755
23,813
0
L
Athena
KelpyG 420
Athena
1,657
824
0
271
10,617
4,680
0
2,109
8,438
25,444
0
L
Cthulhu
Ketchup3509
Cthulhu
3,249
568
92
627
9,276
5,475
0
4,435
4,481
22,496
0
W
Discordia
MarDigityDog
Discordia
11,086
985
0
9
2,706
735
478
179
2,477
35,183
0
L
Gilgamesh
gizmo2067
Gilgamesh
2,256
401
246
552
9,978
3,755
111
4,117
5,479
0
13,013
W
3,473
600
0
4,245
11,061
7,133
0
5,269
5,257
18,311
0
W
Sun Wukong
shcvybjtjr
Sun Wukong
3,459
1,048
0
1,343
5,182
2,120
245
495
4,662
0
44,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,498
Gold Earned
27,507
343
Minions Killed
181
0
Camps Cleared
0
1,297,653
Distance Traveled
1,244,162
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,139
510
73
5
0
252,056
1
W
Gilgamesh
8,219
587
79
6
0
266,081
2
L
Ne Zha
5,061
362
16
1
0
224,233
1
L
Scylla
5,784
413
49
4
0
260,774
7
L
Athena
5,563
397
42
3
0
249,714
0
L
Cthulhu
5,411
387
44
3
0
277,290
2
W
Discordia
8,257
590
64
5
0
291,397
4
L
Gilgamesh
5,688
406
30
2
0
232,151
0
W
Ares
7,170
512
26
2
0
242,411
0
W
Sun Wukong
7,713
551
101
7
0
245,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role