Player Matchup

Erlang Shen
Erlang Shen
Platinum V
DerFenrirWolfYT
Erlang Shen
Platinum V
Level 160
God Stats
2W - 2L
1,257 SR
Queue Stats
254W - 265L
1,575 MMR
Solo
Jing Wei
Jing Wei
Gold I
Kluuuutch
Jing Wei
Gold I
Level 122
God Stats
4W - 4L
1,675 SR
Queue Stats
190W - 169L
1,666 MMR
Party 1
Chang'e
Chang'e
Gold II
Kotarøu
Chang'e
Gold II
Level 160
God Stats
22W - 28L
1,449 SR
Queue Stats
353W - 350L
1,592 MMR
Solo
Loki
Loki
Gold IV
UnchaînedQc
Loki
Gold IV
Level 63
God Stats
2W - 9L
1,614 SR
Queue Stats
166W - 167L
1,586 MMR
Solo
Athena
Athena
Gold I
streetmeat63
Athena
Gold I
Level 133
God Stats
24W - 21L
1,577 SR
Queue Stats
698W - 699L
1,517 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 128
1,514 SR
1,587 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,783 SR
1,587 MMR
Sun Wukong
Sun Wukong
Silver I
Breakawaynut7O
Sun Wukong
Silver I
Level 144
God Stats
5W - 2L
1,544 SR
Queue Stats
12W - 7L
1,632 MMR
Party 2
Kali
Kali
Silver I
Crimz3n
Kali
Silver I
Level 141
God Stats
1W - 0L
1,860 SR
Queue Stats
7W - 2L
1,586 MMR
Party 2
Zhong Kui
Zhong Kui
Silver II
DoeTHICC
Zhong Kui
Silver II
Level 113
God Stats
1W - 1L
1,692 SR
Queue Stats
8W - 9L
1,577 MMR
Solo
Anhur
Anhur
Silver II
GiraffeDude95
Anhur
Silver II
Level 79
God Stats
11W - 1L
1,940 SR
Queue Stats
18W - 5L
1,588 MMR
Solo
Geb
Geb
Silver II
VeryRedMan
Geb
Silver II
Level 129
God Stats
3W - 0L
1,880 SR
Queue Stats
22W - 18L
1,552 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DerFenrirWolfYT
Erlang Shen
17
2 / 7 / 1
10,816
451
8,488
32,547
21,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
Kluuuutch
Jing Wei
17
0 / 9 / 4
10,413
434
12,457
22,496
6,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Kotarøu
Chang'e
19
4 / 8 / 3
13,026
543
19,042
23,094
8,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
1 / 4 / 5
11,280
470
6,863
17,663
6,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
16
5 / 11 / 4
11,612
484
10,272
29,557
22,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
Guan YuTsukuyomiSetTiamatScylla

VS

Bans
YemojaApolloGaneshaDanzaburouYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Breakawaynut7O
Sun Wukong
20
9 / 2 / 7
14,497
604
25,873
22,955
25,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kali
Crimz3n
Kali
20
16 / 5 / 8
15,745
656
21,608
23,917
13,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
DoeTHICC
Zhong Kui
17
1 / 2 / 15
12,333
514
14,857
15,352
11,509
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
11 / 3 / 8
15,321
638
31,577
20,966
8,962
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
2 / 0 / 19
13,827
576
7,471
20,685
31,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
96
12
Kills
39
39
Deaths
12
17
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Breakawaynut7O
Sun Wukong
9
2
7
6.25
W
Kali
Crimz3n
Kali
16
5
8
4
L
Erlang Shen
DerFenrirWolfYT
Erlang Shen
2
7
1
0.36
W
Zhong Kui
DoeTHICC
Zhong Kui
1
2
15
4.25
W
11
3
8
5
L
Jing Wei
Kluuuutch
Jing Wei
0
9
4
0.22
L
Chang'e
Kotarøu
Chang'e
4
8
3
0.69
L
1
4
5
0.88
W
2
0
19
11.5
L
Athena
5
11
4
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,122
Damage
101,386
125,357
Taken
103,875
66,211
Mitigated
92,110
28,518
Healing
40,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Breakawaynut7O
Sun Wukong
25,873
6,707
0
3,639
22,955
25,740
1,782
3,543
19,266
583
89,375
W
Kali
Crimz3n
Kali
21,608
12,400
0
11,667
23,917
13,921
3,675
7,872
15,890
0
112,421
L
Erlang Shen
DerFenrirWolfYT
Erlang Shen
8,488
4,066
0
7,380
32,547
21,868
0
2,831
29,716
0
70,651
W
Zhong Kui
DoeTHICC
Zhong Kui
14,857
2,916
0
8,072
15,352
11,509
1,135
8,846
6,000
76,005
0
W
31,577
18,781
0
13,125
20,966
8,962
6,346
4,899
16,001
0
148,057
L
Jing Wei
Kluuuutch
Jing Wei
12,457
8,303
0
6,213
22,496
6,856
0
1,052
21,444
0
84,873
L
Chang'e
Kotarøu
Chang'e
19,042
1,476
1,148
7,195
23,094
8,486
224
7,039
16,055
84,194
0
L
6,863
1,432
0
5,382
17,663
6,525
9
3,555
14,108
0
82,665
W
7,471
980
0
4,411
20,685
31,978
484
5,643
14,869
27,855
0
L
Athena
10,272
2,621
0
1,200
29,557
22,476
0
8,744
20,813
22,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,147
Gold Earned
71,723
610
Minions Killed
589
0
Camps Cleared
0
2,209,211
Distance Traveled
2,256,475
28
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,497
604
145
6
0
472,796
5
W
Kali
15,745
656
125
5
0
455,087
2
L
Erlang Shen
10,816
451
132
6
0
432,881
5
W
Zhong Kui
12,333
514
115
5
0
394,720
0
W
Anhur
15,321
638
181
8
0
408,600
6
L
Jing Wei
10,413
434
132
6
0
405,879
5
L
Chang'e
13,026
543
171
7
0
424,289
6
L
Loki
11,280
470
144
6
0
478,018
9
W
Geb
13,827
576
23
1
0
525,272
13
L
Athena
11,612
484
31
1
0
468,144
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role