Player Matchup

Ah Puch
Ah Puch
Beaney4085
Ah Puch
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
487W - 558L
1,372 Elo+
Party 1
Freya
Freya
EddieZolam
Freya
Level 28
God Stats
9W - 13L
1,445 SR
Queue Stats
75W - 86L
1,404 Elo+
Party 3
Cthulhu
Cthulhu
Rebedo75
Cthulhu
Level 21
God Stats
0W - 4L
1,412 SR
Queue Stats
172W - 180L
1,379 Elo+
Solo
King Arthur
King Arthur
femto6969
King Arthur
Level 5
God Stats
0W - 3L
1,226 SR
Queue Stats
18W - 31L
1,255 Elo+
Party 3
Fenrir
Fenrir
hoggystyl3
Fenrir
Level 28
God Stats
27W - 31L
1,719 SR
Queue Stats
279W - 359L
1,375 Elo+
Party 1
Team Averages
Level 23
1,461 SR
1,357 Elo+

VS

Team Averages
Level 34
1,573 SR
1,406 Elo+
Ares
Ares
CamNewton1
Ares
Level 17
God Stats
3W - 1L
1,748 SR
Queue Stats
19W - 16L
1,529 Elo+
Party 2
Sun Wukong
Sun Wukong
Crivfam
Sun Wukong
Level 18
God Stats
16W - 22L
1,214 SR
Queue Stats
72W - 125L
1,190 Elo+
Solo
Gilgamesh
Gilgamesh
KazeAkara
Gilgamesh
Level 45
God Stats
6W - 7L
1,748 SR
Queue Stats
9W - 11L
1,452 Elo+
Party 2
Zeus
Zeus
UntrainedDR
Zeus
Level 8
God Stats
3W - 1L
1,534 SR
Queue Stats
9W - 12L
1,364 Elo+
Party 2
Heimdallr
Heimdallr
sniperjakester
Heimdallr
Level 83
God Stats
7W - 7L
1,620 SR
Queue Stats
38W - 45L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Beaney4085
Ah Puch
16
4 / 8 / 3
10,093
439
13,144
17,202
6,720
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
16
6 / 6 / 3
10,357
450
15,462
16,103
6,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Rebedo75
Cthulhu
13
1 / 7 / 5
9,241
402
8,729
25,865
14,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
femto6969
King Arthur
15
0 / 6 / 1
8,927
388
5,525
23,451
21,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
hoggystyl3
Fenrir
18
8 / 7 / 4
11,639
506
11,041
18,977
9,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 12
12,575
547
10,187
21,453
21,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Crivfam
Sun Wukong
18
6 / 2 / 6
12,408
539
8,959
22,224
17,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
KazeAkara
Gilgamesh
18
6 / 4 / 9
12,495
543
17,705
18,353
11,213
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 8 / 9
10,350
450
6,900
14,673
7,782
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heimdallr
sniperjakester
Heimdallr
20
14 / 4 / 8
14,885
647
32,275
23,370
10,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
78
19
Kills
34
34
Deaths
21
16
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Beaney4085
Ah Puch
4
8
3
0.69
W
6
3
12
4
W
Sun Wukong
Crivfam
Sun Wukong
6
2
6
4.5
L
Freya
6
6
3
1.25
W
Gilgamesh
KazeAkara
Gilgamesh
6
4
9
2.63
L
Cthulhu
Rebedo75
Cthulhu
1
7
5
0.5
W
2
8
9
0.81
L
King Arthur
femto6969
King Arthur
0
6
1
0.08
L
Fenrir
hoggystyl3
Fenrir
8
7
4
1.43
W
Heimdallr
sniperjakester
Heimdallr
14
4
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,901
Damage
76,026
101,598
Taken
100,073
57,898
Mitigated
68,143
24,635
Healing
31,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Beaney4085
Ah Puch
13,144
1,419
0
3,082
17,202
6,720
524
5,938
11,142
57,780
0
W
10,187
701
0
3,501
21,453
21,262
1,053
13,253
8,200
32,744
0
W
Sun Wukong
Crivfam
Sun Wukong
8,959
2,840
0
9,202
22,224
17,155
0
6,585
15,614
0
78,901
L
Freya
15,462
4,300
0
5,670
16,103
6,091
504
3,698
12,401
49,922
0
W
Gilgamesh
KazeAkara
Gilgamesh
17,705
5,874
0
3,222
18,353
11,213
1,091
4,845
13,208
0
71,099
L
Cthulhu
Rebedo75
Cthulhu
8,729
557
147
6,068
25,865
14,133
0
2,942
22,923
40,106
0
W
6,900
1,770
0
3,046
14,673
7,782
1,082
6,130
8,518
39,761
0
L
King Arthur
femto6969
King Arthur
5,525
1,033
0
3,648
23,451
21,290
296
3,319
20,132
0
33,172
L
Fenrir
hoggystyl3
Fenrir
11,041
3,247
0
6,020
18,977
9,664
0
1,058
17,909
0
69,237
W
Heimdallr
sniperjakester
Heimdallr
32,275
23,595
0
12,774
23,370
10,731
4,520
11,261
12,084
0
142,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,257
Gold Earned
62,713
410
Minions Killed
521
0
Camps Cleared
0
2,070,407
Distance Traveled
1,885,573
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,093
439
97
4
0
359,818
0
W
Ares
12,575
547
46
2
0
410,967
1
W
Sun Wukong
12,408
539
118
5
0
382,366
0
L
Freya
10,357
450
61
3
0
415,547
3
W
Gilgamesh
12,495
543
110
5
0
423,936
0
L
Cthulhu
9,241
402
67
3
0
443,846
4
W
Zeus
10,350
450
66
3
0
298,145
1
L
King Arthur
8,927
388
60
3
0
420,784
1
L
Fenrir
11,639
506
125
5
0
430,412
0
W
Heimdallr
14,885
647
181
8
0
370,159
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role